hch
5 天以前 e8d63e91d80cc59d7947ad026149c2b752ce9364
SdkProject/plugins/quick/java/com/secondworld/sdk/QuickSdkMgr.java
@@ -33,6 +33,7 @@
import com.secondworld.sdk.utils.LogUtil;
import com.secondworld.sdk.utils.RequestCode;
import com.unity3d.player.UnityPlayer;
import com.secondworld.sdk.PlatformDiff;
import org.json.JSONException;
import org.json.JSONObject;
@@ -43,64 +44,89 @@
    String productCode;
    String productKey;
    public String channelID;
    int REQUEST_RECORD_PERMISSION_SETTING = 110;
    private boolean hasPermissions(Activity activity) {
        return (ContextCompat.checkSelfPermission(activity,
                Manifest.permission.READ_PHONE_STATE) == PackageManager.PERMISSION_GRANTED)
                && (ContextCompat.checkSelfPermission(activity,
                Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED);
    public boolean hasPermissions(Activity activity) {
        //权限提取到各自项目中
//        return (ContextCompat.checkSelfPermission(activity,
//                Manifest.permission.READ_PHONE_STATE) == PackageManager.PERMISSION_GRANTED)
//                && (ContextCompat.checkSelfPermission(activity,
//                Manifest.permission.WRITE_EXTERNAL_STORAGE) == PackageManager.PERMISSION_GRANTED);
        String[] permissionStr = PlatformDiff.I.platformPermission();
        for (int i = 0; i < permissionStr.length; i++)
        {
            if (ContextCompat.checkSelfPermission(activity, permissionStr[i]) != PackageManager.PERMISSION_GRANTED)
            {
                return false;
            }
        }
        return true;
    }
    public void requestPermissions(Activity activity) {
        try {
            // check权限
            if (!hasPermissions(activity)) {
                // 没有则申请权限
                ActivityCompat.requestPermissions(activity, new String[]{
                        Manifest.permission.READ_PHONE_STATE, Manifest.permission.WRITE_EXTERNAL_STORAGE}, RequestCode.QUICK);
            } else {
                ActivityCompat.requestPermissions(activity, PlatformDiff.I.platformPermission(), RequestCode.QUICK);
            }
            else
            {
                QuickSdkMgr.I.register(PlatformDiff.I.platformProductCode(), PlatformDiff.I.platformProductKey());
                QuickSdkMgr.I.init(activity);
            }
        } catch (Exception e) {
            QuickSdkMgr.I.init(activity);
        }
        catch (Exception e) {
            LogUtil.i("SdkManager", "requestPermissions 初始化SDK失败");
        }
    }
    public void onRequestPermissionsResult(Activity activity, int requestCode, int[] grantResults) {
    public void onRequestPermissionsResult(Activity activity, int requestCode, int[] grantResults, String[] permissions) {
        if (requestCode != RequestCode.QUICK) return;
        if (hasPermissions(activity)) {
        //if (hasPermissions(activity))
        {
            LogUtil.i("SdkManager", "onRequestPermissionsResult 不管是否申请成功都初始化");
            //申请成功
            QuickSdkMgr.I.register(PlatformDiff.I.platformProductCode(), PlatformDiff.I.platformProductKey());
            QuickSdkMgr.I.init(activity);
            return;
        }
        final AlertDialog.Builder normalDialog = new AlertDialog.Builder(activity);
        normalDialog.setTitle("权限设置");
        normalDialog.setMessage("游戏需要部分权限才能正常运行,请前往设置中打开电话权限与存储权限");
        normalDialog.setPositiveButton("前往设置", new DialogInterface.OnClickListener() {
            @Override
            public void onClick(DialogInterface dialog, int which) {
                Intent intent = new Intent(Settings.ACTION_APPLICATION_DETAILS_SETTINGS);
                Uri uri = Uri.fromParts("package", activity.getPackageName(), null);
                intent.setData(uri);
                activity.startActivityForResult(intent, REQUEST_RECORD_PERMISSION_SETTING);
                dialog.dismiss();
            }
        });
        normalDialog.setNegativeButton("退出", new DialogInterface.OnClickListener() {
            @Override
            public void onClick(DialogInterface dialog, int which) {
                GameAppProxy.appExit();
            }
        });
        // 显示
        normalDialog.show();
//        final AlertDialog.Builder normalDialog = new AlertDialog.Builder(activity);
//        normalDialog.setTitle("权限设置");
//        normalDialog.setMessage("游戏需要部分权限才能正常运行,请前往设置中打开存储权限");
//        normalDialog.setPositiveButton("前往设置", new DialogInterface.OnClickListener() {
//            @Override
//            public void onClick(DialogInterface dialog, int which) {
//                Intent intent = new Intent(Settings.ACTION_APPLICATION_DETAILS_SETTINGS);
//                Uri uri = Uri.fromParts("package", activity.getPackageName(), null);
//                intent.setData(uri);
//                activity.startActivityForResult(intent, REQUEST_RECORD_PERMISSION_SETTING);
//                dialog.dismiss();
//            }
//        });
//        normalDialog.setNegativeButton("退出", new DialogInterface.OnClickListener() {
//            @Override
//            public void onClick(DialogInterface dialog, int which) {
//                GameAppProxy.appExit();
//            }
//        });
//        // 显示
//        normalDialog.show();
    }
    public void onActivityResult(Activity activity, int requestCode) {
        if (requestCode == REQUEST_RECORD_PERMISSION_SETTING)
        {
            LogUtil.i("unity-sdk", "onActivityResult");
            requestPermissions(activity);
        }
    }
    public void init(Activity activity) {
        sdkInitState = SdkInitState.LOADING;
@@ -114,17 +140,25 @@
                if (GameActivityProxy.I.activity == null)
                    return;
                if (hasPermissions(GameActivityProxy.I.activity)) {
                    init(BtGameMain.I.activity);
                    Toast.makeText(GameAppProxy.app, "正在初始化中,请稍等", Toast.LENGTH_LONG).show();
                    //init(BtGameMain.I.activity);
                    Toast.makeText(GameAppProxy.app, "异常请重启游戏", Toast.LENGTH_LONG).show();
                }
                break;
            }
            case SUCCEED: {
                User.getInstance().login(GameActivityProxy.I.activity);
                //User.getInstance().login(GameActivityProxy.I.activity);
                GameActivityProxy.I.activity.runOnUiThread(new Runnable()
                {
                    @Override
                    public void run()
                    {
                        User.getInstance().login(GameActivityProxy.I.activity);
                    }
                });
                break;
            }
            case LOADING: {
                Toast.makeText(GameAppProxy.app, "正在初始化中,请稍等", Toast.LENGTH_LONG).show();
                Toast.makeText(GameAppProxy.app, "正在初始化中,请稍等!", Toast.LENGTH_LONG).show();
                break;
            }
        }
@@ -133,19 +167,44 @@
    public void loginOut() {
        if (GameActivityProxy.I.activity == null)
            return;
        User.getInstance().logout(GameActivityProxy.I.activity);
        //User.getInstance().logout(GameActivityProxy.I.activity);
        GameActivityProxy.I.activity.runOnUiThread(new Runnable()
        {
            @Override
            public void run()
            {
                User.getInstance().logout(GameActivityProxy.I.activity);
            }
        });
    }
    public void setGameRoleInfo(GameRoleInfo roleInfo, boolean createRole) {
        if (GameActivityProxy.I.activity == null)
            return;
        User.getInstance().setGameRoleInfo(GameActivityProxy.I.activity, roleInfo, createRole);
        //User.getInstance().setGameRoleInfo(GameActivityProxy.I.activity, roleInfo, createRole);
        GameActivityProxy.I.activity.runOnUiThread(new Runnable()
        {
            @Override
            public void run()
            {
                User.getInstance().setGameRoleInfo(GameActivityProxy.I.activity, roleInfo, createRole);
            }
        });
    }
    public void pay(OrderInfo orderInfo, GameRoleInfo roleInfo) {
        if (GameActivityProxy.I.activity == null)
            return;
        Payment.getInstance().pay(GameActivityProxy.I.activity, orderInfo, roleInfo);
        //Payment.getInstance().pay(GameActivityProxy.I.activity, orderInfo, roleInfo);
        GameActivityProxy.I.activity.runOnUiThread(new Runnable()
        {
            @Override
            public void run()
            {
                Payment.getInstance().pay(GameActivityProxy.I.activity, orderInfo, roleInfo);
            }
        });
    }
    public void verifyRealName() {
@@ -198,7 +257,6 @@
                LogUtil.debug("SdkManager", "初始化成功");
                UnityMsgHandler.sendMessageToUnity(CodeA2U.PlatformInitOk);
            }
            @Override
            public void onFailed(String message, String trace) {
                //初始化失败
@@ -217,10 +275,10 @@
                try {
                    args.clear();
                    JSONObject info = new JSONObject();
                    String channel = com.quicksdk.Extend.getInstance().getExtrasConfig("channel");
                    if (channel == null || channel.isEmpty())
                        channel = com.quicksdk.Extend.getInstance().getChannelType() + "";
                    String account = userInfo.getUID() + "@" + channel;
                    channelID = com.quicksdk.Extend.getInstance().getExtrasConfig("channel");
                    if (channelID == null || channelID.isEmpty())
                        channelID = com.quicksdk.Extend.getInstance().getChannelType() + "";
                    String account = userInfo.getUID() + "@" + channelID;
                    info.put("account", account);
                    info.put("userName", userInfo.getUID());
                    info.put("token", userInfo.getToken());
@@ -230,6 +288,7 @@
                    e.printStackTrace();
                    LogUtil.e("SdkManager 登录成功", e);
                }
                PlatformDiff.I.LoginSuccess();
                verifyRealName();
            }
@@ -318,7 +377,18 @@
            @Override
            public void onSuccess() {
                //退出成功,游戏在此做自身的退出逻辑处理
                UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame);
                //UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame);
                if (GameActivityProxy.I.activity == null)
                {
                    UnityMsgHandler.sendMessageToUnity(CodeA2U.ExitGame);
                    return;
                }
                LogUtil.i("SdkManager", "activity退出");
                GameActivityProxy.I.activity.finish();
                android.os.Process.killProcess(android.os.Process.myPid());
                System.exit(0);
            }
            @Override