Maps/Model/Map010_Mzgc/Mesh/Mzgc_platform_07.FBX.meta
@@ -41,7 +41,7 @@ addColliders: 0 importBlendShapes: 0 swapUVChannels: 0 generateSecondaryUV: 1 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 @@ -54,7 +54,7 @@ tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 tangentImportMode: 2 importAnimation: 0 copyAvatar: 0 humanDescription: