少年修仙传客户端基础资源
client_Wu Xijin
2018-11-10 1036f630180a5c4b1f2083dc34dedb7adb81ab61
Assets/XLua/Gen/PlayerDeadModelWrap.cs
@@ -21,7 +21,7 @@
        {
         ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
         System.Type type = typeof(PlayerDeadModel);
         Utils.BeginObjectRegister(type, L, translator, 0, 18, 16, 9);
         Utils.BeginObjectRegister(type, L, translator, 0, 18, 17, 9);
         
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforePlayerDataInitialize", _m_OnBeforePlayerDataInitialize);
@@ -44,6 +44,7 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "CloseRebornWinEvent", _e_CloseRebornWinEvent);
         
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "dungeonKillArray", _g_get_dungeonKillArray);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "RebornConditions", _g_get_RebornConditions);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "playerIsDie", _g_get_playerIsDie);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsCanReborn", _g_get_IsCanReborn);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBossState", _g_get_localBossState);
@@ -523,6 +524,20 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_RebornConditions(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                PlayerDeadModel gen_to_be_invoked = (PlayerDeadModel)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.RebornConditions);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_playerIsDie(RealStatePtr L)
        {
          try {