少年修仙传客户端基础资源
hch
2024-12-18 10dee8960bbbd2c5d8003d48f2b55d87c55ca26b
Assets/Editor/Tool/PrefabCreateTool.cs
@@ -74,13 +74,27 @@
        SetParent(instance);
    }
    [MenuItem("GameObject/UI/CommonItemCell")]
    [MenuItem("GameObject/UI/自选商品")]
    public static void CreateCommonItemCell()
    {
        var prefab = LoadUIPattern("CommonItemCell");
        var prefab = LoadUIPattern("CustomizedItemCell");
        var instance = GameObject.Instantiate(prefab) as GameObject;
        instance.name = "CommonItemCell";
        instance.name = "CustomizedItemCell";
        SetParent(instance);
    }
    [MenuItem("GameObject/UI/特效")]
    public static void CreateUIEffect()
    {
        var instance = new GameObject("UIEffect");
        instance.AddComponent<UIEffect>();
        SetParent(instance);
    }
    [MenuItem("GameObject/UI/ItemCell")]
    public static void CreateItemCell()
    {
        var button = UIUtility.CreateWidget("ItemCell", "ItemCell");
        SetParent(button);
    }
    [MenuItem("GameObject/UI/SortTable")]