Assets/Editor/Tool/AssetSourceSetting.cs
@@ -23,6 +23,7 @@ AssetSource.sceneFromEditor = EditorGUILayout.Toggle("sceneFromEditor:", AssetSource.sceneFromEditor); AssetSource.uiFromEditor = EditorGUILayout.Toggle("uiFromEditor:", AssetSource.uiFromEditor); AssetSource.builtInFromEditor = EditorGUILayout.Toggle("builtInFromEditor:", AssetSource.builtInFromEditor); AssetSource.patchFromEditor = EditorGUILayout.Toggle("patchFromEditor:", AssetSource.patchFromEditor); EditorGUILayout.Space(); if (GUILayout.Button("全部切换")) {