| | |
| | | using System.IO; |
| | | using UnityEditor; |
| | | using UnityEditor.iOS.Xcode.Custom; |
| | | using UnityEditor.iOS.Xcode.Custom.Extensions; |
| | | using UnityEngine; |
| | | |
| | | public class XCodeProjectMod |
| | | { |
| | | |
| | | #if UNITY_IOS |
| | | private const string CODE_SIGN_DEVELOPER = ""; |
| | | private const string CODE_SIGN_DISTRIBUTION = ""; |
| | | private const string PROVISIONING_DEVELOPER = ""; |
| | | private const string PROVISIONING_DISTRIBUTION = ""; |
| | | private const string TEAM = "5X26T385YZ"; |
| | | |
| | | #if UNITY_IOS |
| | | [UnityEditor.Callbacks.PostProcessBuild(999)] |
| | | public static void OnPostprocessBuild(BuildTarget buildTarget, string path) |
| | | { |
| | |
| | | _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libiconv.tbd", "Frameworks/libiconv.tbd", PBXSourceTree.Sdk)); |
| | | _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libresolv.tbd", "Frameworks/libresolv.tbd", PBXSourceTree.Sdk)); |
| | | |
| | | // mr_sdk |
| | | HandleMrSDK(_project, _targetGUID); |
| | | |
| | | // sp_sdk |
| | | HandleSpSDK(_project, _targetGUID); |
| | | |
| | | File.WriteAllText(_projectPath, _project.WriteToString()); |
| | | |
| | | var _capabilityMgr = new ProjectCapabilityManager(_projectPath, "game003.entitlements", PBXProject.GetUnityTargetName()); |
| | |
| | | ModifyFile(path); |
| | | } |
| | | } |
| | | #endif |
| | | |
| | | private static void BuildPlist(string path) |
| | | { |
| | |
| | | _dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true); |
| | | |
| | | _rootDict.SetString("NSMicrophoneUsageDescription", "使用麦克风权限"); |
| | | _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "使用相册权限"); |
| | | _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "使用相册权限,用以存储截屏的账号信息,以防忘记账号密码"); |
| | | |
| | | _rootDict.SetString("YLChannelId", "1000"); |
| | | _rootDict.SetString("YLPlatformId", "1000"); |
| | |
| | | |
| | | private static void ModifyFile(string projectPath) |
| | | { |
| | | bool _isMr = false; |
| | | string _mrPlistPath = Application.dataPath + "/Plugins/iOS/MyMRSDK/MRSDKInfo.plist"; |
| | | if (File.Exists(_mrPlistPath)) |
| | | { |
| | | _isMr = true; |
| | | } |
| | | |
| | | // -------------- UnityAppController.mm |
| | | //读取UnityAppController.mm文件 |
| | | var _xclass = new XClass(projectPath + "/Classes/UnityAppController.mm"); |
| | | |
| | | //在指定代码后面增加一行代码 |
| | | _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\"\n#include \"JPushService.h\""); |
| | | _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\"\n#include \"JPushService.h\"\n"); |
| | | |
| | | if (_isMr) |
| | | { |
| | | _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"IAPManager.h\"\n"); |
| | | } |
| | | |
| | | string newCode = "\n" + |
| | | "extern \"C\" void IOSMessageHandle(const char* jsonString) {\n" + |
| | |
| | | //在指定代码后面增加一大行代码 |
| | | _xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode); |
| | | |
| | | if (_isMr) |
| | | { |
| | | _xclass.WriteBelow("[KeyboardDelegate Initialize];", " [[IAPManager shared] startManager];\n"); |
| | | } |
| | | |
| | | _xclass.WriteBelow("UnitySendDeviceToken(deviceToken);", " [JPUSHService registerDeviceToken:deviceToken];"); |
| | | |
| | | if (_isMr) |
| | | { |
| | | _xclass.WriteBelow("SensorsCleanup();", " [[IAPManager shared] stopManager];"); |
| | | } |
| | | |
| | | newCode = "UnitySendRemoteNotification(userInfo);\n" + |
| | | " [JPUSHService handleRemoteNotification:userInfo];\n"; |
| | |
| | | } |
| | | |
| | | s_IsAppend = true; |
| | | |
| | | BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.Il2CPP | BuildOptions.AcceptExternalModificationsToPlayer); |
| | | PlayerSettings.SetScriptingBackend(BuildTargetGroup.iOS, ScriptingImplementation.IL2CPP); |
| | | BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.AcceptExternalModificationsToPlayer); |
| | | } |
| | | |
| | | public static void BuildIOSProject_Replace() |
| | | { |
| | | string _buildPath = GetBuildPath(); |
| | | UnityEngine.Debug.Log(_buildPath); |
| | | if (string.IsNullOrEmpty(_buildPath)) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | s_IsAppend = false; |
| | | |
| | | BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.Il2CPP); |
| | | PlayerSettings.SetScriptingBackend(BuildTargetGroup.iOS, ScriptingImplementation.IL2CPP); |
| | | BuildPipeline.BuildPlayer(ClientPackage.baseLevels, GetBuildPath(), BuildTarget.iOS, BuildOptions.None); |
| | | } |
| | | |
| | | #if UNITY_IOS |
| | | [MenuItem("Build/ipa")] |
| | | public static void BuildIPA() |
| | | { |
| | |
| | | _p.Start(); |
| | | _p.WaitForExit(); |
| | | } |
| | | |
| | | private static void HandleMrSDK(PBXProject project, string targetGUID) |
| | | { |
| | | string _mrPlistPath = Application.dataPath + "/Plugins/iOS/MyMRSDK/MRSDKInfo.plist"; |
| | | if (File.Exists(_mrPlistPath)) |
| | | { |
| | | string _fileGUID = project.AddFile(_mrPlistPath, "Frameworks/Plugins/iOS/MyMRSDK/MRSDKInfo.plist"); |
| | | project.AddFileToBuild(targetGUID, _fileGUID); |
| | | } |
| | | } |
| | | |
| | | private static void HandleSpSDK(PBXProject project, string targetGUID) |
| | | { |
| | | string _filePath = Application.dataPath + "/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework"; |
| | | if (Directory.Exists(_filePath)) |
| | | { |
| | | string _frameworkGUID = project.FindFileGuidByProjectPath("Frameworks/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework"); |
| | | PBXProjectExtensions.AddFileToEmbedFrameworks(project, targetGUID, _frameworkGUID); |
| | | } |
| | | } |
| | | |
| | | #endif |
| | | |
| | | } |