少年修仙传客户端基础资源
lwb
2021-01-14 27f1993c9c94278ce2b8ab6ccd2d673de3c4a6fe
Assets/Editor/XCodeProjectMod.cs
@@ -2,18 +2,18 @@
using System.IO;
using UnityEditor;
using UnityEditor.iOS.Xcode.Custom;
using UnityEditor.iOS.Xcode.Custom.Extensions;
using UnityEngine;
public class XCodeProjectMod
{
#if UNITY_IOS
    private const string CODE_SIGN_DEVELOPER = "";
    private const string CODE_SIGN_DISTRIBUTION = "";
    private const string PROVISIONING_DEVELOPER = "";
    private const string PROVISIONING_DISTRIBUTION = "";
    private const string TEAM = "5X26T385YZ";
#if UNITY_IOS
    [UnityEditor.Callbacks.PostProcessBuild(999)]
    public static void OnPostprocessBuild(BuildTarget buildTarget, string path)
    {
@@ -64,6 +64,12 @@
        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libiconv.tbd", "Frameworks/libiconv.tbd", PBXSourceTree.Sdk));
        _project.AddFileToBuild(_targetGUID, _project.AddFile("/usr/lib/libresolv.tbd", "Frameworks/libresolv.tbd", PBXSourceTree.Sdk));
        // mr_sdk
        HandleMrSDK(_project, _targetGUID);
        // sp_sdk
        HandleSpSDK(_project, _targetGUID);
        File.WriteAllText(_projectPath, _project.WriteToString());
        var _capabilityMgr = new ProjectCapabilityManager(_projectPath, "game003.entitlements", PBXProject.GetUnityTargetName());
@@ -78,7 +84,6 @@
            ModifyFile(path);
        }
    }
#endif
    private static void BuildPlist(string path)
    {
@@ -96,7 +101,7 @@
        _dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true);
        _rootDict.SetString("NSMicrophoneUsageDescription", "使用麦克风权限");
        _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "使用相册权限");
        _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "使用相册权限,用以存储截屏的账号信息,以防忘记账号密码");
        _rootDict.SetString("YLChannelId", "1000");
        _rootDict.SetString("YLPlatformId", "1000");
@@ -106,12 +111,24 @@
    private static void ModifyFile(string projectPath)
    {
        bool _isMr = false;
        string _mrPlistPath = Application.dataPath + "/Plugins/iOS/MyMRSDK/MRSDKInfo.plist";
        if (File.Exists(_mrPlistPath))
        {
            _isMr = true;
        }
        // -------------- UnityAppController.mm
        //读取UnityAppController.mm文件
        var _xclass = new XClass(projectPath + "/Classes/UnityAppController.mm");
        //在指定代码后面增加一行代码
        _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\"\n#include \"JPushService.h\"");
        _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\"\n#include \"JPushService.h\"\n");
        if (_isMr)
        {
            _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"IAPManager.h\"\n");
        }
        string newCode = "\n" +
                         "extern \"C\" void IOSMessageHandle(const char* jsonString) {\n" +
@@ -127,7 +144,17 @@
        //在指定代码后面增加一大行代码
        _xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode);
        if (_isMr)
        {
            _xclass.WriteBelow("[KeyboardDelegate Initialize];", "    [[IAPManager shared] startManager];\n");
        }
        _xclass.WriteBelow("UnitySendDeviceToken(deviceToken);", "    [JPUSHService registerDeviceToken:deviceToken];");
        if (_isMr)
        {
            _xclass.WriteBelow("SensorsCleanup();", "    [[IAPManager shared] stopManager];");
        }
        newCode = "UnitySendRemoteNotification(userInfo);\n" +
            "    [JPUSHService handleRemoteNotification:userInfo];\n";
@@ -226,25 +253,17 @@
        }
        s_IsAppend = true;
        BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.Il2CPP | BuildOptions.AcceptExternalModificationsToPlayer);
        PlayerSettings.SetScriptingBackend(BuildTargetGroup.iOS, ScriptingImplementation.IL2CPP);
        BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.AcceptExternalModificationsToPlayer);
    }
    public static void BuildIOSProject_Replace()
    {
        string _buildPath = GetBuildPath();
        UnityEngine.Debug.Log(_buildPath);
        if (string.IsNullOrEmpty(_buildPath))
        {
            return;
        }
        s_IsAppend = false;
        BuildPipeline.BuildPlayer(ClientPackage.baseLevels, _buildPath, BuildTarget.iOS, BuildOptions.Il2CPP);
        PlayerSettings.SetScriptingBackend(BuildTargetGroup.iOS, ScriptingImplementation.IL2CPP);
        BuildPipeline.BuildPlayer(ClientPackage.baseLevels, GetBuildPath(), BuildTarget.iOS, BuildOptions.None);
    }
#if UNITY_IOS
    [MenuItem("Build/ipa")]
    public static void BuildIPA()
    {
@@ -259,5 +278,27 @@
        _p.Start();
        _p.WaitForExit();
    }
    private static void HandleMrSDK(PBXProject project, string targetGUID)
    {
        string _mrPlistPath = Application.dataPath + "/Plugins/iOS/MyMRSDK/MRSDKInfo.plist";
        if (File.Exists(_mrPlistPath))
        {
            string _fileGUID = project.AddFile(_mrPlistPath, "Frameworks/Plugins/iOS/MyMRSDK/MRSDKInfo.plist");
            project.AddFileToBuild(targetGUID, _fileGUID);
        }
    }
    private static void HandleSpSDK(PBXProject project, string targetGUID)
    {
        string _filePath = Application.dataPath + "/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework";
        if (Directory.Exists(_filePath))
        {
            string _frameworkGUID = project.FindFileGuidByProjectPath("Frameworks/Plugins/iOS/SPYOUSDK/GDTActionSDK.framework");
            PBXProjectExtensions.AddFileToEmbedFrameworks(project, targetGUID, _frameworkGUID);
        }
    }
#endif
}