Assets/Editor/Tool/RenameTool.cs
@@ -1,16 +1,6 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine; using UnityEditor; using System.IO; using System.Security.Cryptography; using System; using System.CodeDom; using Microsoft.CSharp; using System.CodeDom.Compiler; using System.Text; using System.Reflection; using System.Threading; public class RenameTool : EditorWindow {