少年修仙传客户端基础资源
client_linchunjie
2018-11-15 30f0bad1a72f5606ba5153c5d1d3fa6a1f3f4eb4
Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -173,7 +173,7 @@
    static string rootPath = Application.dataPath + "/ResourcesOut/Refdata/ScriptableObject/";
    static string assetPath = "Assets/ResourcesOut/Refdata/ScriptableObject/";
    static string[] relativePaths = new string[] { "SoTreasure3D", "SoTreasureMeridian", "SoActor", "SoDeadFly", "SoBodyControl",
        "SoCameraSFX", "SoFlyObject", "SoSkill", "SoSweepHit", "SoGhostShadow", "SoNewBieGuide", "SoMapObjectGenerate" };
        "SoCameraSFX", "SoFlyObject", "SoSkill", "SoSweepHit", "SoGhostShadow", "SoNewBieGuide", "SoMapObjectGenerate","SoDemonDungeon" };
    [MenuItem("程序/设置资源包名/更新ScriptableObject(All) AssetBundleName")]
    public static void SetAllScriptableObjectAssetBundleName()