| | |
| | | |
| | | namespace TcpServer |
| | | { |
| | | /// <summary> |
| | | /// Internal class to join the TCP client and buffer together |
| | | /// for easy management in the server |
| | | /// </summary> |
| | | public class TcpClientState |
| | | { |
| | | /// <summary> |
| | | /// Constructor for a new Client |
| | | /// </summary> |
| | | /// <param name="tcpClient">The TCP client</param> |
| | | /// <param name="buffer">The byte array buffer</param> |
| | | /// <param name="prot">The protocol filter</param> |
| | | public TcpClientState (TcpClient tcpClient, byte[] buffer, ProtoFilter prot) |
| | | { |
| | | if (tcpClient == null) |
| | | throw new ArgumentNullException ("tcpClient"); |
| | | if (buffer == null) |
| | | throw new ArgumentNullException ("buffer"); |
| | | if (prot == null) |
| | | throw new ArgumentNullException ("prot"); |
| | | /// <summary> |
| | | /// Internal class to join the TCP client and buffer together |
| | | /// for easy management in the server |
| | | /// </summary> |
| | | public class TcpClientState |
| | | { |
| | | /// <summary> |
| | | /// Constructor for a new Client |
| | | /// </summary> |
| | | /// <param name="tcpClient">The TCP client</param> |
| | | /// <param name="buffer">The byte array buffer</param> |
| | | /// <param name="prot">The protocol filter</param> |
| | | public TcpClientState(TcpClient tcpClient, byte[] buffer, ProtoFilter prot) |
| | | { |
| | | if (tcpClient == null) |
| | | throw new ArgumentNullException("tcpClient"); |
| | | if (buffer == null) |
| | | throw new ArgumentNullException("buffer"); |
| | | if (prot == null) |
| | | throw new ArgumentNullException("prot"); |
| | | |
| | | this.TcpClient = tcpClient; |
| | | this.Buffer = buffer; |
| | | this.Prot = prot; |
| | | // this.NetworkStream = tcpClient.GetStream (); |
| | | } |
| | | this.TcpClient = tcpClient; |
| | | this.Buffer = buffer; |
| | | this.Prot = prot; |
| | | // this.NetworkStream = tcpClient.GetStream (); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Gets the TCP Client |
| | | /// </summary> |
| | | public TcpClient TcpClient { get; private set; } |
| | | /// <summary> |
| | | /// Gets the TCP Client |
| | | /// </summary> |
| | | public TcpClient TcpClient { get; private set; } |
| | | |
| | | /// <summary> |
| | | /// Gets the Buffer. |
| | | /// </summary> |
| | | public byte[] Buffer { get; private set; } |
| | | /// <summary> |
| | | /// Gets the Buffer. |
| | | /// </summary> |
| | | public byte[] Buffer { get; private set; } |
| | | |
| | | public ProtoFilter Prot { get; private set; } |
| | | public ProtoFilter Prot { get; private set; } |
| | | |
| | | /// <summary> |
| | | /// Gets the network stream |
| | | /// </summary> |
| | | public NetworkStream NetworkStream { |
| | | get { |
| | | return TcpClient.GetStream (); |
| | | } |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// Gets the network stream |
| | | /// </summary> |
| | | public NetworkStream NetworkStream |
| | | { |
| | | get |
| | | { |
| | | return TcpClient.GetStream(); |
| | | } |
| | | } |
| | | } |
| | | } |