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| | | using System.Text;
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| | |
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| | | using Beebyte.Obfuscator;
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| | | using static UnityEditor.UIElements.ToolbarMenu;
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| | |
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| | | public class ClientPackage
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| | | {
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| | |
| | | var channelSdkPath = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.appId, "/", variant);
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| | | var manifeastPath = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.appId, "/AndroidManifest.xml");
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| | |
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| | | if (versionConfig.sdkFileName.Trim().Length != 0)
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| | | {
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| | | channelSdkPath = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/", variant);
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| | | manifeastPath = StringUtility.Contact(_sdkPath, "/Channel/Android/", versionConfig.sdkFileName, "/AndroidManifest.xml");
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| | | }
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| | |
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| | | // if (File.Exists(manifestpath))
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| | | // {
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| | | // File.Copy(manifestpath, MANIFEST_PATH);
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| | |
| | | }
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| | | }
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| | |
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| | | public static VersionConfig versionConfig1 = null;
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| | | public static void BuildIpa(string _sdkPath, string _publisher, int _buildIndex, bool _replace)
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| | | {
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| | | PreBuild(_publisher, _buildIndex);
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| | |
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| | | var versionName = string.Empty;
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| | | var versionConfig = GetVersionConfig(_publisher, out versionName);
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| | | versionConfig1 = GetVersionConfig(_publisher, out versionName);
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| | |
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| | | if (Directory.Exists(iOS_PLUGIN_PATH))
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| | | {
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| | | Directory.Delete(iOS_PLUGIN_PATH, true);
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| | | }
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| | |
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| | | // if (!versionConfig.appId.Equals("test"))
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| | | // {
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| | | FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/Channel/iOS/", versionConfig.appId, "/Plugins"), iOS_PLUGIN_PATH);
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| | | // }
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| | | if (versionConfig1.sdkFileName.Trim().Length != 0)
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| | | {
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| | | FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/Channel/iOS/", versionConfig1.sdkFileName, "/Plugins"), iOS_PLUGIN_PATH);
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| | | }
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| | | else
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| | | {
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| | | FileExtersion.DirectoryCopy(StringUtility.Contact(_sdkPath, "/Channel/iOS/", versionConfig1.appId, "/Plugins"), iOS_PLUGIN_PATH);
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| | | }
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| | |
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| | | DateTime outTime;
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| | | var correct = DateTime.TryParse(auditOutTime, out outTime);
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