Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -522,10 +522,13 @@ var relativeDirectory = directoryName.Replace(amendRootPath, ""); var importerPath = assetPath + relativeDirectory + Path.DirectorySeparatorChar + file.Name; if (file.Name != ".DS_Store") { var importer = AssetImporter.GetAtPath(importerPath); importer.assetBundleName = "builtin/" + relativeDirectory.ToLower(); // EditorUtility.SetDirty(importer); } } DebugEx.Log("BuiltIn资源包名更新完成!"); // AssetDatabase.SaveAssets(); // AssetDatabase.Refresh();