少年修仙传客户端基础资源
client_Wu Xijin
2018-10-24 60823f675a25ccc0e61ac204d1ca444831fba7e9
Assets/XLua/Gen/UnityEngineTransformWrap.cs
@@ -21,7 +21,7 @@
        {
         ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
         System.Type type = typeof(UnityEngine.Transform);
         Utils.BeginObjectRegister(type, L, translator, 0, 21, 19, 13);
         Utils.BeginObjectRegister(type, L, translator, 0, 25, 19, 13);
         
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParent", _m_SetParent);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPositionAndRotation", _m_SetPositionAndRotation);
@@ -44,6 +44,10 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsChildOf", _m_IsChildOf);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetEnumerator", _m_GetEnumerator);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetChild", _m_GetChild);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParentEx", _m_SetParentEx);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetChildTransformDeeply", _m_GetChildTransformDeeply);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetPosition", _m_SetPosition);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRoot", _m_GetRoot);
         
         
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position);
@@ -984,6 +988,174 @@
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetParentEx(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1);
             int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 5&& translator.Assignable<UnityEngine.Transform>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& translator.Assignable<UnityEngine.Quaternion>(L, 4)&& translator.Assignable<UnityEngine.Vector3>(L, 5))
                {
                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
                    UnityEngine.Vector3 _localPosition;translator.Get(L, 3, out _localPosition);
                    UnityEngine.Quaternion _rotation;translator.Get(L, 4, out _rotation);
                    UnityEngine.Vector3 _scale;translator.Get(L, 5, out _scale);
                    gen_to_be_invoked.SetParentEx( _parent, _localPosition, _rotation, _scale );
                    return 0;
                }
                if(gen_param_count == 5&& translator.Assignable<UnityEngine.Transform>(L, 2)&& translator.Assignable<UnityEngine.Vector3>(L, 3)&& translator.Assignable<UnityEngine.Vector3>(L, 4)&& translator.Assignable<UnityEngine.Vector3>(L, 5))
                {
                    UnityEngine.Transform _parent = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
                    UnityEngine.Vector3 _localPosition;translator.Get(L, 3, out _localPosition);
                    UnityEngine.Vector3 _eulerAngles;translator.Get(L, 4, out _eulerAngles);
                    UnityEngine.Vector3 _scale;translator.Get(L, 5, out _scale);
                    gen_to_be_invoked.SetParentEx( _parent, _localPosition, _eulerAngles, _scale );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.SetParentEx!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetChildTransformDeeply(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1);
             int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    string _childName = LuaAPI.lua_tostring(L, 2);
                    bool _includeSelf = LuaAPI.lua_toboolean(L, 3);
                        UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChildTransformDeeply( _childName, _includeSelf );
                        translator.Push(L, gen_ret);
                    return 1;
                }
                if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string _childName = LuaAPI.lua_tostring(L, 2);
                        UnityEngine.Transform gen_ret = gen_to_be_invoked.GetChildTransformDeeply( _childName );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.GetChildTransformDeeply!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetPosition(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1);
             int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 5))
                {
                    float _x = (float)LuaAPI.lua_tonumber(L, 2);
                    float _y = (float)LuaAPI.lua_tonumber(L, 3);
                    float _z = (float)LuaAPI.lua_tonumber(L, 4);
                    bool _isLocal = LuaAPI.lua_toboolean(L, 5);
                    gen_to_be_invoked.SetPosition( _x, _y, _z, _isLocal );
                    return 0;
                }
                if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
                {
                    float _x = (float)LuaAPI.lua_tonumber(L, 2);
                    float _y = (float)LuaAPI.lua_tonumber(L, 3);
                    float _z = (float)LuaAPI.lua_tonumber(L, 4);
                    gen_to_be_invoked.SetPosition( _x, _y, _z );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Transform.SetPosition!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetRoot(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.Transform gen_to_be_invoked = (UnityEngine.Transform)translator.FastGetCSObj(L, 1);
                {
                        UnityEngine.Transform gen_ret = gen_to_be_invoked.GetRoot(  );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }