Assets/Editor/Actor/NpcResourcesBuilder.cs @@ -21,6 +21,10 @@ { for (int i = 0; i < _item.showNpcs.Length; i++) { if(_item.showNpcs[i] == 0) { continue; } _npcModel = Config.Instance.Get<NPCConfig>(_item.showNpcs[i]); if (_npcModel == null) {