Assets/Editor/Tool/BuildExtersion.cs
@@ -154,6 +154,8 @@ var buildParameters = new BuildParameters(); if (!buildParameters.error) { AssetSource.allFromEditor = true; //CheckFontSwitch.CheckAndReplaceFontSwitch(); UpdateUIPrefabSetting.SetAllUIPrefabAssetBundleName(); UpdateUIWindowSetting.SetAllUIWindowAssetBundleName(); UpdateSpriteSetting.SetAllSpriteAssetBundleName();