| | |
| | | using UnityEngine; |
| | | using UnityEngine.PostProcessing; |
| | | |
| | | namespace UnityEditor.PostProcessing |
| | | { |
| | | using Method = AntialiasingModel.Method; |
| | | using Settings = AntialiasingModel.Settings; |
| | | |
| | | [PostProcessingModelEditor(typeof(AntialiasingModel))] |
| | | public class AntialiasingModelEditor : PostProcessingModelEditor |
| | | { |
| | | SerializedProperty m_Method; |
| | | |
| | | SerializedProperty m_FxaaPreset; |
| | | |
| | | SerializedProperty m_TaaJitterSpread; |
| | | SerializedProperty m_TaaSharpen; |
| | | SerializedProperty m_TaaStationaryBlending; |
| | | SerializedProperty m_TaaMotionBlending; |
| | | |
| | | static string[] s_MethodNames = |
| | | { |
| | | "Fast Approximate Anti-aliasing", |
| | | "Temporal Anti-aliasing" |
| | | }; |
| | | |
| | | public override void OnEnable() |
| | | { |
| | | m_Method = FindSetting((Settings x) => x.method); |
| | | |
| | | m_FxaaPreset = FindSetting((Settings x) => x.fxaaSettings.preset); |
| | | |
| | | m_TaaJitterSpread = FindSetting((Settings x) => x.taaSettings.jitterSpread); |
| | | m_TaaSharpen = FindSetting((Settings x) => x.taaSettings.sharpen); |
| | | m_TaaStationaryBlending = FindSetting((Settings x) => x.taaSettings.stationaryBlending); |
| | | m_TaaMotionBlending = FindSetting((Settings x) => x.taaSettings.motionBlending); |
| | | } |
| | | |
| | | public override void OnInspectorGUI() |
| | | { |
| | | m_Method.intValue = EditorGUILayout.Popup("Method", m_Method.intValue, s_MethodNames); |
| | | |
| | | if (m_Method.intValue == (int)Method.Fxaa) |
| | | { |
| | | EditorGUILayout.PropertyField(m_FxaaPreset); |
| | | } |
| | | else if (m_Method.intValue == (int)Method.Taa) |
| | | { |
| | | if (QualitySettings.antiAliasing > 1) |
| | | EditorGUILayout.HelpBox("Temporal Anti-Aliasing doesn't work correctly when MSAA is enabled.", MessageType.Warning); |
| | | |
| | | EditorGUILayout.LabelField("Jitter", EditorStyles.boldLabel); |
| | | EditorGUI.indentLevel++; |
| | | EditorGUILayout.PropertyField(m_TaaJitterSpread, EditorGUIHelper.GetContent("Spread")); |
| | | EditorGUI.indentLevel--; |
| | | |
| | | EditorGUILayout.Space(); |
| | | |
| | | EditorGUILayout.LabelField("Blending", EditorStyles.boldLabel); |
| | | EditorGUI.indentLevel++; |
| | | EditorGUILayout.PropertyField(m_TaaStationaryBlending, EditorGUIHelper.GetContent("Stationary")); |
| | | EditorGUILayout.PropertyField(m_TaaMotionBlending, EditorGUIHelper.GetContent("Motion")); |
| | | EditorGUI.indentLevel--; |
| | | |
| | | EditorGUILayout.Space(); |
| | | |
| | | EditorGUILayout.PropertyField(m_TaaSharpen); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | using UnityEngine;
|
| | | using UnityEngine.PostProcessing;
|
| | |
|
| | | namespace UnityEditor.PostProcessing
|
| | | {
|
| | | using Method = AntialiasingModel.Method;
|
| | | using Settings = AntialiasingModel.Settings;
|
| | |
|
| | | [PostProcessingModelEditor(typeof(AntialiasingModel))]
|
| | | public class AntialiasingModelEditor : PostProcessingModelEditor
|
| | | {
|
| | | SerializedProperty m_Method;
|
| | |
|
| | | SerializedProperty m_FxaaPreset;
|
| | |
|
| | | SerializedProperty m_TaaJitterSpread;
|
| | | SerializedProperty m_TaaSharpen;
|
| | | SerializedProperty m_TaaStationaryBlending;
|
| | | SerializedProperty m_TaaMotionBlending;
|
| | |
|
| | | static string[] s_MethodNames =
|
| | | {
|
| | | "Fast Approximate Anti-aliasing",
|
| | | "Temporal Anti-aliasing"
|
| | | };
|
| | |
|
| | | public override void OnEnable()
|
| | | {
|
| | | m_Method = FindSetting((Settings x) => x.method);
|
| | |
|
| | | m_FxaaPreset = FindSetting((Settings x) => x.fxaaSettings.preset);
|
| | |
|
| | | m_TaaJitterSpread = FindSetting((Settings x) => x.taaSettings.jitterSpread);
|
| | | m_TaaSharpen = FindSetting((Settings x) => x.taaSettings.sharpen);
|
| | | m_TaaStationaryBlending = FindSetting((Settings x) => x.taaSettings.stationaryBlending);
|
| | | m_TaaMotionBlending = FindSetting((Settings x) => x.taaSettings.motionBlending);
|
| | | }
|
| | |
|
| | | public override void OnInspectorGUI()
|
| | | {
|
| | | m_Method.intValue = EditorGUILayout.Popup("Method", m_Method.intValue, s_MethodNames);
|
| | |
|
| | | if (m_Method.intValue == (int)Method.Fxaa)
|
| | | {
|
| | | EditorGUILayout.PropertyField(m_FxaaPreset);
|
| | | }
|
| | | else if (m_Method.intValue == (int)Method.Taa)
|
| | | {
|
| | | if (QualitySettings.antiAliasing > 1)
|
| | | EditorGUILayout.HelpBox("Temporal Anti-Aliasing doesn't work correctly when MSAA is enabled.", MessageType.Warning);
|
| | |
|
| | | EditorGUILayout.LabelField("Jitter", EditorStyles.boldLabel);
|
| | | EditorGUI.indentLevel++;
|
| | | EditorGUILayout.PropertyField(m_TaaJitterSpread, EditorGUIHelper.GetContent("Spread"));
|
| | | EditorGUI.indentLevel--;
|
| | |
|
| | | EditorGUILayout.Space();
|
| | |
|
| | | EditorGUILayout.LabelField("Blending", EditorStyles.boldLabel);
|
| | | EditorGUI.indentLevel++;
|
| | | EditorGUILayout.PropertyField(m_TaaStationaryBlending, EditorGUIHelper.GetContent("Stationary"));
|
| | | EditorGUILayout.PropertyField(m_TaaMotionBlending, EditorGUIHelper.GetContent("Motion"));
|
| | | EditorGUI.indentLevel--;
|
| | |
|
| | | EditorGUILayout.Space();
|
| | |
|
| | | EditorGUILayout.PropertyField(m_TaaSharpen);
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|