| | |
| | | using System; |
| | | |
| | | namespace UnityEngine.PostProcessing |
| | | { |
| | | [Serializable] |
| | | public class GrainModel : PostProcessingModel |
| | | { |
| | | [Serializable] |
| | | public struct Settings |
| | | { |
| | | [Tooltip("Enable the use of colored grain.")] |
| | | public bool colored; |
| | | |
| | | [Range(0f, 1f), Tooltip("Grain strength. Higher means more visible grain.")] |
| | | public float intensity; |
| | | |
| | | [Range(0.3f, 3f), Tooltip("Grain particle size.")] |
| | | public float size; |
| | | |
| | | [Range(0f, 1f), Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")] |
| | | public float luminanceContribution; |
| | | |
| | | public static Settings defaultSettings |
| | | { |
| | | get |
| | | { |
| | | return new Settings |
| | | { |
| | | colored = true, |
| | | intensity = 0.5f, |
| | | size = 1f, |
| | | luminanceContribution = 0.8f |
| | | }; |
| | | } |
| | | } |
| | | } |
| | | |
| | | [SerializeField] |
| | | Settings m_Settings = Settings.defaultSettings; |
| | | public Settings settings |
| | | { |
| | | get { return m_Settings; } |
| | | set { m_Settings = value; } |
| | | } |
| | | |
| | | public override void Reset() |
| | | { |
| | | m_Settings = Settings.defaultSettings; |
| | | } |
| | | } |
| | | } |
| | | using System;
|
| | |
|
| | | namespace UnityEngine.PostProcessing
|
| | | {
|
| | | [Serializable]
|
| | | public class GrainModel : PostProcessingModel
|
| | | {
|
| | | [Serializable]
|
| | | public struct Settings
|
| | | {
|
| | | [Tooltip("Enable the use of colored grain.")]
|
| | | public bool colored;
|
| | |
|
| | | [Range(0f, 1f), Tooltip("Grain strength. Higher means more visible grain.")]
|
| | | public float intensity;
|
| | |
|
| | | [Range(0.3f, 3f), Tooltip("Grain particle size.")]
|
| | | public float size;
|
| | |
|
| | | [Range(0f, 1f), Tooltip("Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.")]
|
| | | public float luminanceContribution;
|
| | |
|
| | | public static Settings defaultSettings
|
| | | {
|
| | | get
|
| | | {
|
| | | return new Settings
|
| | | {
|
| | | colored = true,
|
| | | intensity = 0.5f,
|
| | | size = 1f,
|
| | | luminanceContribution = 0.8f
|
| | | };
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | [SerializeField]
|
| | | Settings m_Settings = Settings.defaultSettings;
|
| | | public Settings settings
|
| | | {
|
| | | get { return m_Settings; }
|
| | | set { m_Settings = value; }
|
| | | }
|
| | |
|
| | | public override void Reset()
|
| | | {
|
| | | m_Settings = Settings.defaultSettings;
|
| | | }
|
| | | }
|
| | | }
|