少年修仙传客户端基础资源
lwb
2020-12-15 7e67d4f0e9fcb0ac2a572b65be88fb9b4dd59bc8
Assets/Editor/ScriptEditor/SecondFrameLoaderEditor.cs
@@ -3,20 +3,29 @@
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(SecondFrameLoader))]
[CustomEditor(typeof(SecondFrameLoader2))]
public class SecondFrameLoaderEditor : Editor
{
    SecondFrameLoader2 loader;
    private void OnEnable()
    {
        loader = target as SecondFrameLoader2;
    }
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();
        if (GUILayout.Button("重载"))
        EditorGUILayout.Space(10);
        loader.m_TitleKey = EditorGUILayout.TextField("Title Key", loader.m_TitleKey);
        loader.frameSize = (FrameSize)EditorGUILayout.EnumPopup("Size", loader.frameSize);
        if (loader.frameSize == FrameSize.Free)
            loader.size = EditorGUILayout.Vector2Field("WH", loader.size);
        EditorGUILayout.Space(10);
        if (GUILayout.Button("刷新"))
        {
            Reload();
            loader.Reload();
        }
    }
    private void Reload()
    {
        //(target as SecondFrameLoader).Reload();
    }
}