Assets/XLua/Src/Editor/Generator.cs
@@ -1468,6 +1468,9 @@ BlackList = new List<List<string>>() { new List<string>(){"UnityEngine.Light", "shadowRadius"}, new List<string>(){"UnityEngine.Light", "shadowAngle"}, new List<string>(){"UnityEngine.Light", "SetLightDirty"}, }; HotfixCfg = new Dictionary<Type, HotfixFlag>(); @@ -1754,7 +1757,7 @@ gen_task.Data.SetMetaTable(meta); meta.Dispose(); try try { string genCode = XLua.TemplateEngine.LuaTemplate.Execute(template, gen_task.Data); gen_task.Output.Write(genCode);