Assets/XLua/Src/Editor/Generator.cs
@@ -1468,6 +1468,9 @@ BlackList = new List<List<string>>() { new List<string>(){"UnityEngine.Light", "shadowRadius"}, new List<string>(){"UnityEngine.Light", "shadowAngle"}, new List<string>(){"UnityEngine.Light", "SetLightDirty"}, }; HotfixCfg = new Dictionary<Type, HotfixFlag>();