| | |
| | | public static readonly string versionsFilePath = Application.dataPath + Path.DirectorySeparatorChar + "Editor/VersionConfigs/Versions.txt";
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| | | public static readonly string[] baseLevels = new string[] { "Assets/Resources/Scenes/Launch.unity", "Assets/Resources/Scenes/Empty.unity" };
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| | |
|
| | | public static string SDK_PLUGIN_PROJECT
|
| | | {
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| | | public static string SDK_PLUGIN_PROJECT {
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| | | get { return LocalSave.GetString("SDK_PROJECT_PATH"); }
|
| | | set { LocalSave.SetString("SDK_PROJECT_PATH", value); }
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| | | }
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| | |
| | |
|
| | | if (buildTarget == BuildTargetGroup.Android)
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| | | {
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| | | var projectSettings = new SerializedObject(AssetDatabase.LoadAllAssetsAtPath("ProjectSettings/ProjectSettings.asset")[0]);
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| | | var splashImageSetting = projectSettings.FindProperty("androidSplashScreen");
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| | | splashImageSetting.objectReferenceValue = splashImage.texture;
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| | | projectSettings.ApplyModifiedProperties();
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| | |
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| | | PlayerSettings.Android.splashScreenScale = AndroidSplashScreenScale.ScaleToFill;
|
| | | }
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| | |
|