Assets/XLua/Src/LuaDLL.cs
@@ -190,7 +190,10 @@ xlua_rawgeti(L,LuaIndexes.LUA_REGISTRYINDEX,reference); } [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] [DllImport(LUADLL, CallingConvention = CallingConvention.Cdecl)] public static extern int pcall_prepare(IntPtr L, int error_func_ref, int func_ref); [DllImport(LUADLL,CallingConvention=CallingConvention.Cdecl)] public static extern void luaL_unref(IntPtr L, int registryIndex, int reference); public static void lua_unref(IntPtr L, int reference)