少年修仙传客户端基础资源
client_Wu Xijin
2018-10-31 9c2039ae499035e542ef16a04acf78be0e6a74dc
Assets/XLua/Gen/UnityEngineAnimationCurveWrap.cs
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#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class UnityEngineAnimationCurveWrap
    {
        public static void __Register(RealStatePtr L)
        {
         ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
         System.Type type = typeof(UnityEngine.AnimationCurve);
         Utils.BeginObjectRegister(type, L, translator, 0, 5, 4, 3);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "Evaluate", _m_Evaluate);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddKey", _m_AddKey);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveKey", _m_MoveKey);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveKey", _m_RemoveKey);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SmoothTangents", _m_SmoothTangents);
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "keys", _g_get_keys);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "preWrapMode", _g_get_preWrapMode);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "postWrapMode", _g_get_postWrapMode);
         Utils.RegisterFunc(L, Utils.SETTER_IDX, "keys", _s_set_keys);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "preWrapMode", _s_set_preWrapMode);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "postWrapMode", _s_set_postWrapMode);
         Utils.EndObjectRegister(type, L, translator, __CSIndexer, null,
             null, null, null);
          Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
         Utils.RegisterFunc(L, Utils.CLS_IDX, "Linear", _m_Linear_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "EaseInOut", _m_EaseInOut_xlua_st_);
         Utils.EndClassRegister(type, L, translator);
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
         try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            if(LuaAPI.lua_gettop(L) >= 1 && (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 2) || translator.Assignable<UnityEngine.Keyframe>(L, 2)))
            {
               UnityEngine.Keyframe[] _keys = translator.GetParams<UnityEngine.Keyframe>(L, 2);
               UnityEngine.AnimationCurve gen_ret = new UnityEngine.AnimationCurve(_keys);
               translator.Push(L, gen_ret);
               return 1;
            }
            if(LuaAPI.lua_gettop(L) == 1)
            {
               UnityEngine.AnimationCurve gen_ret = new UnityEngine.AnimationCurve();
               translator.Push(L, gen_ret);
               return 1;
            }
         }
         catch(System.Exception gen_e) {
            return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
         }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationCurve constructor!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        public static int __CSIndexer(RealStatePtr L)
        {
         try {
             ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            if (translator.Assignable<UnityEngine.AnimationCurve>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
            {
               UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
               int index = LuaAPI.xlua_tointeger(L, 2);
               LuaAPI.lua_pushboolean(L, true);
               translator.Push(L, gen_to_be_invoked[index]);
               return 2;
            }
         }
         catch(System.Exception gen_e) {
            return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
         }
            LuaAPI.lua_pushboolean(L, false);
         return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Evaluate(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                {
                    float _time = (float)LuaAPI.lua_tonumber(L, 2);
                        float gen_ret = gen_to_be_invoked.Evaluate( _time );
                        LuaAPI.lua_pushnumber(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_AddKey(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
             int gen_param_count = LuaAPI.lua_gettop(L);
                if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
                {
                    float _time = (float)LuaAPI.lua_tonumber(L, 2);
                    float _value = (float)LuaAPI.lua_tonumber(L, 3);
                        int gen_ret = gen_to_be_invoked.AddKey( _time, _value );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
                if(gen_param_count == 2&& translator.Assignable<UnityEngine.Keyframe>(L, 2))
                {
                    UnityEngine.Keyframe _key;translator.Get(L, 2, out _key);
                        int gen_ret = gen_to_be_invoked.AddKey( _key );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationCurve.AddKey!");
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_MoveKey(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    UnityEngine.Keyframe _key;translator.Get(L, 3, out _key);
                        int gen_ret = gen_to_be_invoked.MoveKey( _index, _key );
                        LuaAPI.xlua_pushinteger(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RemoveKey(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    gen_to_be_invoked.RemoveKey( _index );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SmoothTangents(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                {
                    int _index = LuaAPI.xlua_tointeger(L, 2);
                    float _weight = (float)LuaAPI.lua_tonumber(L, 3);
                    gen_to_be_invoked.SmoothTangents( _index, _weight );
                    return 0;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_Linear_xlua_st_(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    float _timeStart = (float)LuaAPI.lua_tonumber(L, 1);
                    float _valueStart = (float)LuaAPI.lua_tonumber(L, 2);
                    float _timeEnd = (float)LuaAPI.lua_tonumber(L, 3);
                    float _valueEnd = (float)LuaAPI.lua_tonumber(L, 4);
                        UnityEngine.AnimationCurve gen_ret = UnityEngine.AnimationCurve.Linear( _timeStart, _valueStart, _timeEnd, _valueEnd );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_EaseInOut_xlua_st_(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                {
                    float _timeStart = (float)LuaAPI.lua_tonumber(L, 1);
                    float _valueStart = (float)LuaAPI.lua_tonumber(L, 2);
                    float _timeEnd = (float)LuaAPI.lua_tonumber(L, 3);
                    float _valueEnd = (float)LuaAPI.lua_tonumber(L, 4);
                        UnityEngine.AnimationCurve gen_ret = UnityEngine.AnimationCurve.EaseInOut( _timeStart, _valueStart, _timeEnd, _valueEnd );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_keys(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.keys);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_length(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.length);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_preWrapMode(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.preWrapMode);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_postWrapMode(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.postWrapMode);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_keys(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.keys = (UnityEngine.Keyframe[])translator.GetObject(L, 2, typeof(UnityEngine.Keyframe[]));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_preWrapMode(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value);
            gen_to_be_invoked.preWrapMode = gen_value;
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_postWrapMode(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                UnityEngine.AnimationCurve gen_to_be_invoked = (UnityEngine.AnimationCurve)translator.FastGetCSObj(L, 1);
                UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value);
            gen_to_be_invoked.postWrapMode = gen_value;
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
    }
}