New file |
| | |
| | | #if USE_UNI_LUA |
| | | using LuaAPI = UniLua.Lua; |
| | | using RealStatePtr = UniLua.ILuaState; |
| | | using LuaCSFunction = UniLua.CSharpFunctionDelegate; |
| | | #else |
| | | using LuaAPI = XLua.LuaDLL.Lua; |
| | | using RealStatePtr = System.IntPtr; |
| | | using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; |
| | | #endif |
| | | |
| | | using XLua; |
| | | using System.Collections.Generic; |
| | | |
| | | |
| | | namespace XLua.CSObjectWrap |
| | | { |
| | | using Utils = XLua.Utils; |
| | | public class UnityEngineMathfWrap |
| | | { |
| | | public static void __Register(RealStatePtr L) |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(UnityEngine.Mathf); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | Utils.EndObjectRegister(type, L, translator, null, null, |
| | | null, null, null); |
| | | |
| | | Utils.BeginClassRegister(type, L, __CreateInstance, 54, 0, 0); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "ClosestPowerOfTwo", _m_ClosestPowerOfTwo_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "GammaToLinearSpace", _m_GammaToLinearSpace_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "LinearToGammaSpace", _m_LinearToGammaSpace_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "CorrelatedColorTemperatureToRGB", _m_CorrelatedColorTemperatureToRGB_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "IsPowerOfTwo", _m_IsPowerOfTwo_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "NextPowerOfTwo", _m_NextPowerOfTwo_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "PerlinNoise", _m_PerlinNoise_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatToHalf", _m_FloatToHalf_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "HalfToFloat", _m_HalfToFloat_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Sin", _m_Sin_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Cos", _m_Cos_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Tan", _m_Tan_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Asin", _m_Asin_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Acos", _m_Acos_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Atan", _m_Atan_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Atan2", _m_Atan2_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Sqrt", _m_Sqrt_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Abs", _m_Abs_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Pow", _m_Pow_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Exp", _m_Exp_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Log", _m_Log_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Log10", _m_Log10_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Ceil", _m_Ceil_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Floor", _m_Floor_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Round", _m_Round_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "CeilToInt", _m_CeilToInt_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "FloorToInt", _m_FloorToInt_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "RoundToInt", _m_RoundToInt_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Sign", _m_Sign_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Clamp", _m_Clamp_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Clamp01", _m_Clamp01_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpUnclamped", _m_LerpUnclamped_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "LerpAngle", _m_LerpAngle_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowards", _m_MoveTowards_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTowardsAngle", _m_MoveTowardsAngle_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothStep", _m_SmoothStep_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Gamma", _m_Gamma_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Approximately", _m_Approximately_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDamp", _m_SmoothDamp_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "SmoothDampAngle", _m_SmoothDampAngle_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "Repeat", _m_Repeat_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "PingPong", _m_PingPong_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseLerp", _m_InverseLerp_xlua_st_); |
| | | Utils.RegisterFunc(L, Utils.CLS_IDX, "DeltaAngle", _m_DeltaAngle_xlua_st_); |
| | | |
| | | |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "PI", UnityEngine.Mathf.PI); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Infinity", UnityEngine.Mathf.Infinity); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "NegativeInfinity", UnityEngine.Mathf.NegativeInfinity); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Deg2Rad", UnityEngine.Mathf.Deg2Rad); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Rad2Deg", UnityEngine.Mathf.Rad2Deg); |
| | | Utils.RegisterObject(L, translator, Utils.CLS_IDX, "Epsilon", UnityEngine.Mathf.Epsilon); |
| | | |
| | | |
| | | |
| | | |
| | | Utils.EndClassRegister(type, L, translator); |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int __CreateInstance(RealStatePtr L) |
| | | { |
| | | |
| | | try { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | if (LuaAPI.lua_gettop(L) == 1) |
| | | { |
| | | translator.Push(L, default(UnityEngine.Mathf)); |
| | | return 1; |
| | | } |
| | | |
| | | } |
| | | catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf constructor!"); |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_ClosestPowerOfTwo_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | int _value = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.ClosestPowerOfTwo( _value ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_GammaToLinearSpace_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.GammaToLinearSpace( _value ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_LinearToGammaSpace_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.LinearToGammaSpace( _value ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_CorrelatedColorTemperatureToRGB_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _kelvin = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | UnityEngine.Color gen_ret = UnityEngine.Mathf.CorrelatedColorTemperatureToRGB( _kelvin ); |
| | | translator.PushUnityEngineColor(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_IsPowerOfTwo_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | int _value = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | bool gen_ret = UnityEngine.Mathf.IsPowerOfTwo( _value ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_NextPowerOfTwo_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | int _value = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.NextPowerOfTwo( _value ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_PerlinNoise_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _x = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _y = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.PerlinNoise( _x, _y ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_FloatToHalf_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _val = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | ushort gen_ret = UnityEngine.Mathf.FloatToHalf( _val ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_HalfToFloat_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | ushort _val = (ushort)LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.HalfToFloat( _val ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Sin_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Sin( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Cos_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Cos( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Tan_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Tan( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Asin_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Asin( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Acos_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Acos( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Atan_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Atan( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Atan2_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _y = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _x = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Atan2( _y, _x ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Sqrt_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Sqrt( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Abs_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Abs( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | int _value = LuaAPI.xlua_tointeger(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Abs( _value ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Abs!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Min_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Min( _a, _b ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | int _a = LuaAPI.xlua_tointeger(L, 1); |
| | | int _b = LuaAPI.xlua_tointeger(L, 2); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Min( _a, _b ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) |
| | | { |
| | | float[] _values = translator.GetParams<float>(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Min( _values ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) |
| | | { |
| | | int[] _values = translator.GetParams<int>(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Min( _values ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Min!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Max_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Max( _a, _b ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | int _a = LuaAPI.xlua_tointeger(L, 1); |
| | | int _b = LuaAPI.xlua_tointeger(L, 2); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Max( _a, _b ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) |
| | | { |
| | | float[] _values = translator.GetParams<float>(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Max( _values ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count >= 0&& (LuaTypes.LUA_TNONE == LuaAPI.lua_type(L, 1) || LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))) |
| | | { |
| | | int[] _values = translator.GetParams<int>(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Max( _values ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Max!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Pow_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _p = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Pow( _f, _p ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Exp_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _power = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Exp( _power ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Log_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Log( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _p = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Log( _f, _p ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Log!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Log10_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Log10( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Ceil_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Ceil( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Floor_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Floor( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Round_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Round( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_CeilToInt_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.CeilToInt( _f ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_FloorToInt_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.FloorToInt( _f ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_RoundToInt_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.RoundToInt( _f ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Sign_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _f = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Sign( _f ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Clamp_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) |
| | | { |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _min = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _max = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Clamp( _value, _min, _max ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) |
| | | { |
| | | int _value = LuaAPI.xlua_tointeger(L, 1); |
| | | int _min = LuaAPI.xlua_tointeger(L, 2); |
| | | int _max = LuaAPI.xlua_tointeger(L, 3); |
| | | |
| | | int gen_ret = UnityEngine.Mathf.Clamp( _value, _min, _max ); |
| | | LuaAPI.xlua_pushinteger(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.Clamp!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Clamp01_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 1); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Clamp01( _value ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Lerp_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Lerp( _a, _b, _t ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_LerpUnclamped_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.LerpUnclamped( _a, _b, _t ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_LerpAngle_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.LerpAngle( _a, _b, _t ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_MoveTowards_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _maxDelta = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.MoveTowards( _current, _target, _maxDelta ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_MoveTowardsAngle_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _maxDelta = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.MoveTowardsAngle( _current, _target, _maxDelta ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_SmoothStep_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _from = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _to = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothStep( _from, _to, _t ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Gamma_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _absmax = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _gamma = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Gamma( _value, _absmax, _gamma ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Approximately_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | bool gen_ret = UnityEngine.Mathf.Approximately( _a, _b ); |
| | | LuaAPI.lua_pushboolean(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_SmoothDamp_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); |
| | | float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDamp( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.SmoothDamp!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_SmoothDampAngle_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | int gen_param_count = LuaAPI.lua_gettop(L); |
| | | |
| | | if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)) |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _currentVelocity = (float)LuaAPI.lua_tonumber(L, 3); |
| | | float _smoothTime = (float)LuaAPI.lua_tonumber(L, 4); |
| | | float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 5); |
| | | float _deltaTime = (float)LuaAPI.lua_tonumber(L, 6); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.SmoothDampAngle( _current, _target, ref _currentVelocity, _smoothTime, _maxSpeed, _deltaTime ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | LuaAPI.lua_pushnumber(L, _currentVelocity); |
| | | |
| | | |
| | | |
| | | |
| | | return 2; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Mathf.SmoothDampAngle!"); |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_Repeat_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _length = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.Repeat( _t, _length ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_PingPong_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _t = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _length = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.PingPong( _t, _length ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_InverseLerp_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _a = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _b = (float)LuaAPI.lua_tonumber(L, 2); |
| | | float _value = (float)LuaAPI.lua_tonumber(L, 3); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.InverseLerp( _a, _b, _value ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_DeltaAngle_xlua_st_(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | |
| | | |
| | | |
| | | { |
| | | float _current = (float)LuaAPI.lua_tonumber(L, 1); |
| | | float _target = (float)LuaAPI.lua_tonumber(L, 2); |
| | | |
| | | float gen_ret = UnityEngine.Mathf.DeltaAngle( _current, _target ); |
| | | LuaAPI.lua_pushnumber(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | } |
| | | } |