| | |
| | | using System.IO;
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| | | using System.Text.RegularExpressions;
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| | | using System.Text;
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| | | using TableConfig;
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| | |
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| | | using Beebyte.Obfuscator;
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| | |
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| | | public class ClientPackage
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| | |
| | |
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| | | if (smallPackages.Count > 0)
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| | | {
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| | | FileExtersion.DirectoryCopy(_assetBundlePath, ResourcesPath.Instance.StreamingAssetPath);
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| | |
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| | | var files = new List<FileInfo>();
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| | | FileExtersion.GetAllDirectoryFileInfos(ResourcesPath.Instance.StreamingAssetPath, files);
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| | | var builtInFiles = new List<FileInfo>();
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| | |
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| | | FileExtersion.GetAllDirectoryFileInfos(_assetBundlePath, files);
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| | | foreach (var file in files)
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| | | {
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| | | var fileName = Path.GetFileName(file.FullName);
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| | | if (fileName.Contains("builtin"))
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| | |
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| | | if (file.FullName.Contains("builtin"))
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| | | {
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| | | builtInFiles.Add(file);
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| | | continue;
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| | | }
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| | |
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| | | if (file.FullName.Contains("config/Contact.txt")
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| | | || file.FullName.Contains("config/HelpInfo.txt")
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| | | || file.FullName.Contains("config/PriorBundle.txt")
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| | | || file.FullName.Contains("config/PriorLanguage.txt"))
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| | | if (file.FullName.Contains("Contact.txt")
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| | | || file.FullName.Contains("HelpInfo.txt")
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| | | || file.FullName.Contains("PriorBundle.txt")
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| | | || file.FullName.Contains("PriorLanguage.txt")
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| | | || file.FullName.Contains("ApkUpdateUrl.txt"))
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| | | {
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| | | builtInFiles.Add(file);
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| | | continue;
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| | | }
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| | |
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| | | File.Delete(file.FullName);
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| | | }
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| | |
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| | | var totalCount = builtInFiles.Count;
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| | | var completeCount = 0;
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| | | foreach (var item in builtInFiles)
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| | | {
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| | | var directory = Path.GetDirectoryName(item.FullName);
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| | | if (!Directory.Exists(directory))
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| | | {
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| | | Directory.CreateDirectory(directory);
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| | | }
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| | |
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| | | var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
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| | | var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
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| | | #if UNITY_ANDROID
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| | | var extension = Path.GetExtension(item.FullName);
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| | | if (extension == ".meta")
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| | | {
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| | | continue;
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| | | }
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| | |
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| | | to = to + ".7z";
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| | | SevenZipUtility.Compress(item.FullName, to);
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| | | UnityEditor.EditorUtility.DisplayProgressBar("正在压缩资源", item.Name, (float)completeCount / totalCount);
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| | | #elif UNITY_IOS
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| | | File.Copy(item.FullName,to,true);
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| | | #endif
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| | |
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| | | completeCount++;
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| | | }
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| | |
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| | | EditorUtility.ClearProgressBar();
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| | |
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| | | for (int i = 0; i < smallPackages.Count; i++)
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| | | {
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| | |
| | |
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| | | if (halfPackages.Count > 0)
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| | | {
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| | | Config.Instance.LoadPriorBundleConfig();
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| | | PriorBundleConfig.Init(true);
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| | |
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| | | var fromFiles = new List<FileInfo>();
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| | | FileExtersion.GetAllDirectoryFileInfos(_assetBundlePath, fromFiles);
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| | |
| | | var completeCount = 0;
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| | | foreach (var item in fromFiles)
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| | | {
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| | | var directory = Path.GetDirectoryName(item.FullName);
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| | | var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
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| | | var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
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| | | var directory = Path.GetDirectoryName(to);
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| | | if (!Directory.Exists(directory))
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| | | {
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| | | Directory.CreateDirectory(directory);
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| | | }
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| | |
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| | | var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
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| | | var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
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| | | #if UNITY_ANDROID
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| | | var extension = Path.GetExtension(item.FullName);
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| | | if (extension == ".meta")
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| | |
| | | #elif UNITY_IOS
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| | | File.Copy(item.FullName,to,true);
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| | | #endif
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| | |
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| | | completeCount++;
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| | | }
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| | |
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| | |
| | |
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| | | if (bigPackages.Count > 0)
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| | | {
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| | | FileExtersion.DirectoryCopy(_assetBundlePath, ResourcesPath.Instance.StreamingAssetPath);
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| | | var fromFiles = new List<FileInfo>();
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| | | FileExtersion.GetAllDirectoryFileInfos(_assetBundlePath, fromFiles);
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| | |
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| | | var totalCount = fromFiles.Count;
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| | | var completeCount = 0;
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| | | foreach (var item in fromFiles)
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| | | {
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| | | var relativePath = FileExtersion.GetFileRelativePath(_assetBundlePath, item.FullName);
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| | | var to = StringUtility.Contact(ResourcesPath.Instance.StreamingAssetPath, relativePath);
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| | | var directory = Path.GetDirectoryName(to);
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| | | if (!Directory.Exists(directory))
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| | | {
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| | | Directory.CreateDirectory(directory);
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| | | }
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| | | #if UNITY_ANDROID
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| | | var extension = Path.GetExtension(item.FullName);
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| | | if (extension == ".meta")
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| | | {
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| | | continue;
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| | | }
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| | |
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| | | to = to + ".7z";
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| | | SevenZipUtility.Compress(item.FullName, to);
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| | | UnityEditor.EditorUtility.DisplayProgressBar("正在压缩资源", item.Name, (float)completeCount / totalCount);
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| | | #elif UNITY_IOS
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| | | File.Copy(item.FullName,to,true);
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| | | #endif
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| | | completeCount++;
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| | | }
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| | |
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| | | for (int i = 0; i < bigPackages.Count; i++)
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| | | {
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| | | #if UNITY_ANDROID
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| | |
| | |
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| | | DateTime outTime;
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| | | var correct = DateTime.TryParse(auditOutTime, out outTime);
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| | | var directory = Application.dataPath + Path.DirectorySeparatorChar + "Resources/Config";
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| | | if (Directory.Exists(directory))
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| | | {
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| | | Directory.CreateDirectory(directory);
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| | | }
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| | | File.WriteAllText(Application.dataPath + Path.DirectorySeparatorChar + "Resources/Config/AuditTime.txt", correct ? auditOutTime : "");
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| | |
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| | | var option = AssetDatabase.LoadAssetAtPath<Options>("Assets/Editor/Beebyte/Obfuscator/ObfuscatorOptions.asset");
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| | |
| | | {
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| | | try
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| | | {
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| | | var newVersionConfigPath = StringUtility.Contact("Assets/Resources/ScriptableObject/Config/VersionConfig", ".asset");
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| | | var newVersionConfigPath = StringUtility.Contact("Assets/Resources/VersionConfig", ".asset");
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| | | var versionName = string.Empty;
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| | | var fromVersionConfig = GetVersionConfig(_publisher, out versionName);
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| | | var newVersionConfig = ScriptableObject.CreateInstance<VersionConfig>();
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