| | |
| | | using System.Collections.Generic; |
| | | using System.Reflection; |
| | | using UnityEngine; |
| | | using UnityEngine.PostProcessing; |
| | | |
| | | namespace UnityEditor.PostProcessing |
| | | { |
| | | [CustomPropertyDrawer(typeof(TrackballGroupAttribute))] |
| | | sealed class TrackballGroupDrawer : PropertyDrawer |
| | | { |
| | | static Material s_Material; |
| | | |
| | | const int k_MinWheelSize = 80; |
| | | const int k_MaxWheelSize = 256; |
| | | |
| | | bool m_ResetState; |
| | | |
| | | // Cached trackball computation methods (for speed reasons) |
| | | static Dictionary<string, MethodInfo> m_TrackballMethods = new Dictionary<string, MethodInfo>(); |
| | | |
| | | internal static int m_Size |
| | | { |
| | | get |
| | | { |
| | | int size = Mathf.FloorToInt(EditorGUIUtility.currentViewWidth / 3f) - 18; |
| | | size = Mathf.Clamp(size, k_MinWheelSize, k_MaxWheelSize); |
| | | return size; |
| | | } |
| | | } |
| | | |
| | | public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) |
| | | { |
| | | if (s_Material == null) |
| | | s_Material = new Material(Shader.Find("Hidden/Post FX/UI/Trackball")) { hideFlags = HideFlags.HideAndDontSave }; |
| | | |
| | | position = new Rect(position.x, position.y, position.width / 3f, position.height); |
| | | int size = m_Size; |
| | | position.x += 5f; |
| | | |
| | | var enumerator = property.GetEnumerator(); |
| | | while (enumerator.MoveNext()) |
| | | { |
| | | var prop = enumerator.Current as SerializedProperty; |
| | | if (prop == null || prop.propertyType != SerializedPropertyType.Color) |
| | | continue; |
| | | |
| | | OnWheelGUI(position, size, prop.Copy()); |
| | | position.x += position.width; |
| | | } |
| | | } |
| | | |
| | | void OnWheelGUI(Rect position, int size, SerializedProperty property) |
| | | { |
| | | if (Event.current.type == EventType.Layout) |
| | | return; |
| | | |
| | | var value = property.colorValue; |
| | | float offset = value.a; |
| | | |
| | | var wheelDrawArea = position; |
| | | wheelDrawArea.height = size; |
| | | |
| | | if (wheelDrawArea.width > wheelDrawArea.height) |
| | | { |
| | | wheelDrawArea.x += (wheelDrawArea.width - wheelDrawArea.height) / 2.0f; |
| | | wheelDrawArea.width = position.height; |
| | | } |
| | | |
| | | wheelDrawArea.width = wheelDrawArea.height; |
| | | |
| | | float hsize = size / 2f; |
| | | float radius = 0.38f * size; |
| | | Vector3 hsv; |
| | | Color.RGBToHSV(value, out hsv.x, out hsv.y, out hsv.z); |
| | | |
| | | if (Event.current.type == EventType.Repaint) |
| | | { |
| | | float scale = EditorGUIUtility.pixelsPerPoint; |
| | | |
| | | // Wheel texture |
| | | var oldRT = RenderTexture.active; |
| | | var rt = RenderTexture.GetTemporary((int)(size * scale), (int)(size * scale), 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear); |
| | | s_Material.SetFloat("_Offset", offset); |
| | | s_Material.SetFloat("_DisabledState", GUI.enabled ? 1f : 0.5f); |
| | | s_Material.SetVector("_Resolution", new Vector2(size * scale, size * scale / 2f)); |
| | | Graphics.Blit(null, rt, s_Material, EditorGUIUtility.isProSkin ? 0 : 1); |
| | | RenderTexture.active = oldRT; |
| | | |
| | | GUI.DrawTexture(wheelDrawArea, rt); |
| | | RenderTexture.ReleaseTemporary(rt); |
| | | |
| | | // Thumb |
| | | var thumbPos = Vector2.zero; |
| | | float theta = hsv.x * (Mathf.PI * 2f); |
| | | float len = hsv.y * radius; |
| | | thumbPos.x = Mathf.Cos(theta + (Mathf.PI / 2f)); |
| | | thumbPos.y = Mathf.Sin(theta - (Mathf.PI / 2f)); |
| | | thumbPos *= len; |
| | | var thumbSize = FxStyles.wheelThumbSize; |
| | | var thumbSizeH = thumbSize / 2f; |
| | | FxStyles.wheelThumb.Draw(new Rect(wheelDrawArea.x + hsize + thumbPos.x - thumbSizeH.x, wheelDrawArea.y + hsize + thumbPos.y - thumbSizeH.y, thumbSize.x, thumbSize.y), false, false, false, false); |
| | | } |
| | | |
| | | var bounds = wheelDrawArea; |
| | | bounds.x += hsize - radius; |
| | | bounds.y += hsize - radius; |
| | | bounds.width = bounds.height = radius * 2f; |
| | | hsv = GetInput(bounds, hsv, radius); |
| | | value = Color.HSVToRGB(hsv.x, hsv.y, 1f); |
| | | value.a = offset; |
| | | |
| | | // Luminosity booster |
| | | position = wheelDrawArea; |
| | | float oldX = position.x; |
| | | float oldW = position.width; |
| | | position.y += position.height + 4f; |
| | | position.x += (position.width - (position.width * 0.75f)) / 2f; |
| | | position.width = position.width * 0.75f; |
| | | position.height = EditorGUIUtility.singleLineHeight; |
| | | value.a = GUI.HorizontalSlider(position, value.a, -1f, 1f); |
| | | |
| | | // Advanced controls |
| | | var data = Vector3.zero; |
| | | |
| | | if (TryGetDisplayValue(value, property, out data)) |
| | | { |
| | | position.x = oldX; |
| | | position.y += position.height; |
| | | position.width = oldW / 3f; |
| | | |
| | | using (new EditorGUI.DisabledGroupScope(true)) |
| | | { |
| | | GUI.Label(position, data.x.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
| | | position.x += position.width; |
| | | GUI.Label(position, data.y.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
| | | position.x += position.width; |
| | | GUI.Label(position, data.z.ToString("F2"), EditorStyles.centeredGreyMiniLabel); |
| | | position.x += position.width; |
| | | } |
| | | } |
| | | |
| | | // Title |
| | | position.x = oldX; |
| | | position.y += position.height; |
| | | position.width = oldW; |
| | | GUI.Label(position, property.displayName, EditorStyles.centeredGreyMiniLabel); |
| | | |
| | | if (m_ResetState) |
| | | { |
| | | value = Color.clear; |
| | | m_ResetState = false; |
| | | } |
| | | |
| | | property.colorValue = value; |
| | | } |
| | | |
| | | bool TryGetDisplayValue(Color color, SerializedProperty property, out Vector3 output) |
| | | { |
| | | output = Vector3.zero; |
| | | MethodInfo method; |
| | | |
| | | if (!m_TrackballMethods.TryGetValue(property.name, out method)) |
| | | { |
| | | var field = ReflectionUtils.GetFieldInfoFromPath(property.serializedObject.targetObject, property.propertyPath); |
| | | |
| | | if (!field.IsDefined(typeof(TrackballAttribute), false)) |
| | | return false; |
| | | |
| | | var attr = (TrackballAttribute)field.GetCustomAttributes(typeof(TrackballAttribute), false)[0]; |
| | | const BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; |
| | | method = typeof(ColorGradingComponent).GetMethod(attr.method, flags); |
| | | m_TrackballMethods.Add(property.name, method); |
| | | } |
| | | |
| | | if (method == null) |
| | | return false; |
| | | |
| | | output = (Vector3)method.Invoke(property.serializedObject.targetObject, new object[] { color }); |
| | | return true; |
| | | } |
| | | |
| | | static readonly int k_ThumbHash = "colorWheelThumb".GetHashCode(); |
| | | |
| | | Vector3 GetInput(Rect bounds, Vector3 hsv, float radius) |
| | | { |
| | | var e = Event.current; |
| | | var id = GUIUtility.GetControlID(k_ThumbHash, FocusType.Passive, bounds); |
| | | |
| | | var mousePos = e.mousePosition; |
| | | var relativePos = mousePos - new Vector2(bounds.x, bounds.y); |
| | | |
| | | if (e.type == EventType.MouseDown && GUIUtility.hotControl == 0 && bounds.Contains(mousePos)) |
| | | { |
| | | if (e.button == 0) |
| | | { |
| | | var center = new Vector2(bounds.x + radius, bounds.y + radius); |
| | | float dist = Vector2.Distance(center, mousePos); |
| | | |
| | | if (dist <= radius) |
| | | { |
| | | e.Use(); |
| | | GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y); |
| | | GUIUtility.hotControl = id; |
| | | GUI.changed = true; |
| | | } |
| | | } |
| | | else if (e.button == 1) |
| | | { |
| | | e.Use(); |
| | | GUI.changed = true; |
| | | m_ResetState = true; |
| | | } |
| | | } |
| | | else if (e.type == EventType.MouseDrag && e.button == 0 && GUIUtility.hotControl == id) |
| | | { |
| | | e.Use(); |
| | | GUI.changed = true; |
| | | GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y); |
| | | } |
| | | else if (e.rawType == EventType.MouseUp && e.button == 0 && GUIUtility.hotControl == id) |
| | | { |
| | | e.Use(); |
| | | GUIUtility.hotControl = 0; |
| | | } |
| | | |
| | | return hsv; |
| | | } |
| | | |
| | | void GetWheelHueSaturation(float x, float y, float radius, out float hue, out float saturation) |
| | | { |
| | | float dx = (x - radius) / radius; |
| | | float dy = (y - radius) / radius; |
| | | float d = Mathf.Sqrt(dx * dx + dy * dy); |
| | | hue = Mathf.Atan2(dx, -dy); |
| | | hue = 1f - ((hue > 0) ? hue : (Mathf.PI * 2f) + hue) / (Mathf.PI * 2f); |
| | | saturation = Mathf.Clamp01(d); |
| | | } |
| | | |
| | | public override float GetPropertyHeight(SerializedProperty property, GUIContent label) |
| | | { |
| | | return m_Size + 4f * 2f + EditorGUIUtility.singleLineHeight * 3f; |
| | | } |
| | | } |
| | | } |
| | | using System.Collections.Generic;
|
| | | using System.Reflection;
|
| | | using UnityEngine;
|
| | | using UnityEngine.PostProcessing;
|
| | |
|
| | | namespace UnityEditor.PostProcessing
|
| | | {
|
| | | [CustomPropertyDrawer(typeof(TrackballGroupAttribute))]
|
| | | sealed class TrackballGroupDrawer : PropertyDrawer
|
| | | {
|
| | | static Material s_Material;
|
| | |
|
| | | const int k_MinWheelSize = 80;
|
| | | const int k_MaxWheelSize = 256;
|
| | |
|
| | | bool m_ResetState;
|
| | |
|
| | | // Cached trackball computation methods (for speed reasons)
|
| | | static Dictionary<string, MethodInfo> m_TrackballMethods = new Dictionary<string, MethodInfo>();
|
| | |
|
| | | internal static int m_Size
|
| | | {
|
| | | get
|
| | | {
|
| | | int size = Mathf.FloorToInt(EditorGUIUtility.currentViewWidth / 3f) - 18;
|
| | | size = Mathf.Clamp(size, k_MinWheelSize, k_MaxWheelSize);
|
| | | return size;
|
| | | }
|
| | | }
|
| | |
|
| | | public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
| | | {
|
| | | if (s_Material == null)
|
| | | s_Material = new Material(Shader.Find("Hidden/Post FX/UI/Trackball")) { hideFlags = HideFlags.HideAndDontSave };
|
| | |
|
| | | position = new Rect(position.x, position.y, position.width / 3f, position.height);
|
| | | int size = m_Size;
|
| | | position.x += 5f;
|
| | |
|
| | | var enumerator = property.GetEnumerator();
|
| | | while (enumerator.MoveNext())
|
| | | {
|
| | | var prop = enumerator.Current as SerializedProperty;
|
| | | if (prop == null || prop.propertyType != SerializedPropertyType.Color)
|
| | | continue;
|
| | |
|
| | | OnWheelGUI(position, size, prop.Copy());
|
| | | position.x += position.width;
|
| | | }
|
| | | }
|
| | |
|
| | | void OnWheelGUI(Rect position, int size, SerializedProperty property)
|
| | | {
|
| | | if (Event.current.type == EventType.Layout)
|
| | | return;
|
| | |
|
| | | var value = property.colorValue;
|
| | | float offset = value.a;
|
| | |
|
| | | var wheelDrawArea = position;
|
| | | wheelDrawArea.height = size;
|
| | |
|
| | | if (wheelDrawArea.width > wheelDrawArea.height)
|
| | | {
|
| | | wheelDrawArea.x += (wheelDrawArea.width - wheelDrawArea.height) / 2.0f;
|
| | | wheelDrawArea.width = position.height;
|
| | | }
|
| | |
|
| | | wheelDrawArea.width = wheelDrawArea.height;
|
| | |
|
| | | float hsize = size / 2f;
|
| | | float radius = 0.38f * size;
|
| | | Vector3 hsv;
|
| | | Color.RGBToHSV(value, out hsv.x, out hsv.y, out hsv.z);
|
| | |
|
| | | if (Event.current.type == EventType.Repaint)
|
| | | {
|
| | | float scale = EditorGUIUtility.pixelsPerPoint;
|
| | |
|
| | | // Wheel texture
|
| | | var oldRT = RenderTexture.active;
|
| | | var rt = RenderTexture.GetTemporary((int)(size * scale), (int)(size * scale), 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear);
|
| | | s_Material.SetFloat("_Offset", offset);
|
| | | s_Material.SetFloat("_DisabledState", GUI.enabled ? 1f : 0.5f);
|
| | | s_Material.SetVector("_Resolution", new Vector2(size * scale, size * scale / 2f));
|
| | | Graphics.Blit(null, rt, s_Material, EditorGUIUtility.isProSkin ? 0 : 1);
|
| | | RenderTexture.active = oldRT;
|
| | |
|
| | | GUI.DrawTexture(wheelDrawArea, rt);
|
| | | RenderTexture.ReleaseTemporary(rt);
|
| | |
|
| | | // Thumb
|
| | | var thumbPos = Vector2.zero;
|
| | | float theta = hsv.x * (Mathf.PI * 2f);
|
| | | float len = hsv.y * radius;
|
| | | thumbPos.x = Mathf.Cos(theta + (Mathf.PI / 2f));
|
| | | thumbPos.y = Mathf.Sin(theta - (Mathf.PI / 2f));
|
| | | thumbPos *= len;
|
| | | var thumbSize = FxStyles.wheelThumbSize;
|
| | | var thumbSizeH = thumbSize / 2f;
|
| | | FxStyles.wheelThumb.Draw(new Rect(wheelDrawArea.x + hsize + thumbPos.x - thumbSizeH.x, wheelDrawArea.y + hsize + thumbPos.y - thumbSizeH.y, thumbSize.x, thumbSize.y), false, false, false, false);
|
| | | }
|
| | |
|
| | | var bounds = wheelDrawArea;
|
| | | bounds.x += hsize - radius;
|
| | | bounds.y += hsize - radius;
|
| | | bounds.width = bounds.height = radius * 2f;
|
| | | hsv = GetInput(bounds, hsv, radius);
|
| | | value = Color.HSVToRGB(hsv.x, hsv.y, 1f);
|
| | | value.a = offset;
|
| | |
|
| | | // Luminosity booster
|
| | | position = wheelDrawArea;
|
| | | float oldX = position.x;
|
| | | float oldW = position.width;
|
| | | position.y += position.height + 4f;
|
| | | position.x += (position.width - (position.width * 0.75f)) / 2f;
|
| | | position.width = position.width * 0.75f;
|
| | | position.height = EditorGUIUtility.singleLineHeight;
|
| | | value.a = GUI.HorizontalSlider(position, value.a, -1f, 1f);
|
| | |
|
| | | // Advanced controls
|
| | | var data = Vector3.zero;
|
| | |
|
| | | if (TryGetDisplayValue(value, property, out data))
|
| | | {
|
| | | position.x = oldX;
|
| | | position.y += position.height;
|
| | | position.width = oldW / 3f;
|
| | |
|
| | | using (new EditorGUI.DisabledGroupScope(true))
|
| | | {
|
| | | GUI.Label(position, data.x.ToString("F2"), EditorStyles.centeredGreyMiniLabel);
|
| | | position.x += position.width;
|
| | | GUI.Label(position, data.y.ToString("F2"), EditorStyles.centeredGreyMiniLabel);
|
| | | position.x += position.width;
|
| | | GUI.Label(position, data.z.ToString("F2"), EditorStyles.centeredGreyMiniLabel);
|
| | | position.x += position.width;
|
| | | }
|
| | | }
|
| | |
|
| | | // Title
|
| | | position.x = oldX;
|
| | | position.y += position.height;
|
| | | position.width = oldW;
|
| | | GUI.Label(position, property.displayName, EditorStyles.centeredGreyMiniLabel);
|
| | |
|
| | | if (m_ResetState)
|
| | | {
|
| | | value = Color.clear;
|
| | | m_ResetState = false;
|
| | | }
|
| | |
|
| | | property.colorValue = value;
|
| | | }
|
| | |
|
| | | bool TryGetDisplayValue(Color color, SerializedProperty property, out Vector3 output)
|
| | | {
|
| | | output = Vector3.zero;
|
| | | MethodInfo method;
|
| | |
|
| | | if (!m_TrackballMethods.TryGetValue(property.name, out method))
|
| | | {
|
| | | var field = ReflectionUtils.GetFieldInfoFromPath(property.serializedObject.targetObject, property.propertyPath);
|
| | |
|
| | | if (!field.IsDefined(typeof(TrackballAttribute), false))
|
| | | return false;
|
| | |
|
| | | var attr = (TrackballAttribute)field.GetCustomAttributes(typeof(TrackballAttribute), false)[0];
|
| | | const BindingFlags flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static;
|
| | | method = typeof(ColorGradingComponent).GetMethod(attr.method, flags);
|
| | | m_TrackballMethods.Add(property.name, method);
|
| | | }
|
| | |
|
| | | if (method == null)
|
| | | return false;
|
| | |
|
| | | output = (Vector3)method.Invoke(property.serializedObject.targetObject, new object[] { color });
|
| | | return true;
|
| | | }
|
| | |
|
| | | static readonly int k_ThumbHash = "colorWheelThumb".GetHashCode();
|
| | |
|
| | | Vector3 GetInput(Rect bounds, Vector3 hsv, float radius)
|
| | | {
|
| | | var e = Event.current;
|
| | | var id = GUIUtility.GetControlID(k_ThumbHash, FocusType.Passive, bounds);
|
| | |
|
| | | var mousePos = e.mousePosition;
|
| | | var relativePos = mousePos - new Vector2(bounds.x, bounds.y);
|
| | |
|
| | | if (e.type == EventType.MouseDown && GUIUtility.hotControl == 0 && bounds.Contains(mousePos))
|
| | | {
|
| | | if (e.button == 0)
|
| | | {
|
| | | var center = new Vector2(bounds.x + radius, bounds.y + radius);
|
| | | float dist = Vector2.Distance(center, mousePos);
|
| | |
|
| | | if (dist <= radius)
|
| | | {
|
| | | e.Use();
|
| | | GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y);
|
| | | GUIUtility.hotControl = id;
|
| | | GUI.changed = true;
|
| | | }
|
| | | }
|
| | | else if (e.button == 1)
|
| | | {
|
| | | e.Use();
|
| | | GUI.changed = true;
|
| | | m_ResetState = true;
|
| | | }
|
| | | }
|
| | | else if (e.type == EventType.MouseDrag && e.button == 0 && GUIUtility.hotControl == id)
|
| | | {
|
| | | e.Use();
|
| | | GUI.changed = true;
|
| | | GetWheelHueSaturation(relativePos.x, relativePos.y, radius, out hsv.x, out hsv.y);
|
| | | }
|
| | | else if (e.rawType == EventType.MouseUp && e.button == 0 && GUIUtility.hotControl == id)
|
| | | {
|
| | | e.Use();
|
| | | GUIUtility.hotControl = 0;
|
| | | }
|
| | |
|
| | | return hsv;
|
| | | }
|
| | |
|
| | | void GetWheelHueSaturation(float x, float y, float radius, out float hue, out float saturation)
|
| | | {
|
| | | float dx = (x - radius) / radius;
|
| | | float dy = (y - radius) / radius;
|
| | | float d = Mathf.Sqrt(dx * dx + dy * dy);
|
| | | hue = Mathf.Atan2(dx, -dy);
|
| | | hue = 1f - ((hue > 0) ? hue : (Mathf.PI * 2f) + hue) / (Mathf.PI * 2f);
|
| | | saturation = Mathf.Clamp01(d);
|
| | | }
|
| | |
|
| | | public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
| | | {
|
| | | return m_Size + 4f * 2f + EditorGUIUtility.singleLineHeight * 3f;
|
| | | }
|
| | | }
|
| | | }
|