少年修仙传客户端基础资源
hch
2024-07-22 a3ff52b7efbd4b19453c9a2b30cb85b928432fcc
Assets/Launch/ResourcesModel.cs
@@ -256,7 +256,7 @@
            }
            else
            {
                var spriteAtlas = UnityEditor.AssetDatabase.LoadAssetAtPath<SpriteAtlas>("Assets/ResourcesOut/BuiltIn/Sprites/sprites.spriteatlas");
                var spriteAtlas = UnityEditor.AssetDatabase.LoadAssetAtPath<SpriteAtlas>("Assets/ResourcesOut/BuiltIn/Sprites/sprites.spriteatlasv2");
                sprite = spriteAtlas.GetSprite(name);
            }