Assets/Editor/Tool/PrefabCreateTool.cs
@@ -115,6 +115,13 @@ SetParent(button); } [MenuItem("GameObject/UI/红点")] public static void CreateRedPoint() { var button = UIUtility.CreateWidget("RedPoint", "RedPoint"); SetParent(button); } [MenuItem("GameObject/UI/SecondFrameLoad")] public static void CreateSecondFrameLoad() {