少年修仙传客户端基础资源
liuxue
2021-07-26 a85c9a62f6c8222e9d69c2c06f117c41131040aa
Assets/ILRuntime/Src/ILLauncherProxy.cs
@@ -100,6 +100,19 @@
    //注册委托
    private void RegisterDelegate()
    {
        appdomain.DelegateManager.RegisterDelegateConvertor<UGUIEventListenerContainDrag.VoidDelegate>((action) =>
        {
            return new UGUIEventListenerContainDrag.VoidDelegate((go) => ((Action<GameObject>)action)(go));
        });
        appdomain.DelegateManager.RegisterMethodDelegate<UnityEngine.GameObject, UnityEngine.EventSystems.PointerEventData>();
        appdomain.DelegateManager.RegisterDelegateConvertor<global::UGUIEventListenerContainDrag.VoidDelegateDrag>((act) =>
        {
            return new global::UGUIEventListenerContainDrag.VoidDelegateDrag((go, eventData) =>
            {
                ((System.Action<UnityEngine.GameObject, UnityEngine.EventSystems.PointerEventData>)act)(go, eventData);
            });
        });
        //无返回值
        appdomain.DelegateManager.RegisterMethodDelegate<int>();
        appdomain.DelegateManager.RegisterMethodDelegate<long>();
@@ -154,8 +167,24 @@
        appdomain.DelegateManager.RegisterMethodDelegate<System.Object>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::ScrollerDataType, global::CellView>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, LitJson.JsonData>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::GameNetPackBasic>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.Byte>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, UnityEngine.GameObject>();
        appdomain.DelegateManager.RegisterMethodDelegate<ILCrossBinding.GameNetPackBasicAdapter.Adapter>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::GA_ILClientPlayer>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt64, System.UInt64>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::DungeonCoolDownType>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::HA9A2_tagPYBillboardData>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.UInt32>();
        appdomain.DelegateManager.RegisterMethodDelegate<System.UInt32, System.Int32>();
        appdomain.DelegateManager.RegisterMethodDelegate<int, int, int>();
        appdomain.DelegateManager.RegisterMethodDelegate<PackType>();
        appdomain.DelegateManager.RegisterMethodDelegate<UnityEngine.Color>();
        appdomain.DelegateManager.RegisterMethodDelegate<global::HA705_tagSCQueryPlayerCacheResult>();
        //有返回值
        appdomain.DelegateManager.RegisterFunctionDelegate<UnityEngine.Color>();
        appdomain.DelegateManager.RegisterFunctionDelegate<int>();
        appdomain.DelegateManager.RegisterFunctionDelegate<bool>();
        appdomain.DelegateManager.RegisterFunctionDelegate<long>();
@@ -165,6 +194,39 @@
        appdomain.DelegateManager.RegisterFunctionDelegate<int, bool>();
        appdomain.DelegateManager.RegisterFunctionDelegate<System.Int32, System.Int32, System.Int32>();
        appdomain.DelegateManager.RegisterFunctionDelegate<ILRuntime.Runtime.Intepreter.ILTypeInstance, ILRuntime.Runtime.Intepreter.ILTypeInstance, System.Int32>();
        //DG.Tweening
        appdomain.DelegateManager.RegisterDelegateConvertor<DG.Tweening.TweenCallback<System.Int32>>((act) =>
        {
            return new DG.Tweening.TweenCallback<System.Int32>((value) =>
            {
                ((System.Action<System.Int32>)act)(value);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<DG.Tweening.Core.DOSetter<UnityEngine.Color>>((act) =>
        {
            return new DG.Tweening.Core.DOSetter<UnityEngine.Color>((pNewValue) =>
            {
                ((System.Action<UnityEngine.Color>)act)(pNewValue);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<DG.Tweening.Core.DOGetter<UnityEngine.Color>>((act) =>
        {
            return new DG.Tweening.Core.DOGetter<UnityEngine.Color>(() =>
            {
                return ((Func<UnityEngine.Color>)act)();
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<DG.Tweening.TweenCallback>((act) =>
        {
            return new DG.Tweening.TweenCallback(() =>
            {
                ((System.Action)act)();
            });
        });
        //自定义委托转换
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction>((action) =>
@@ -203,6 +265,109 @@
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<bool>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<bool>((arg0) =>
            {
                ((System.Action<bool>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<float>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<float>((arg0) =>
            {
                ((System.Action<float>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<string>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<string>((arg0) =>
            {
                ((System.Action<string>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>((arg0, arg1, arg2, arg3) =>
            {
                ((System.Action<System.UInt32, System.UInt32, global::GActorPlayerBase.PlayerInfo, global::E_ActorGroup>)act)(arg0, arg1, arg2, arg3);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<global::GameNetPackBasic>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<global::GameNetPackBasic>((arg0) =>
            {
                ((System.Action<global::GameNetPackBasic>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.Byte>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.Byte>((arg0) =>
            {
                ((System.Action<System.Byte>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, UnityEngine.GameObject>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.UInt32, UnityEngine.GameObject>((arg0, arg1) =>
            {
                ((System.Action<System.UInt32, UnityEngine.GameObject>)act)(arg0, arg1);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt64>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.UInt64>((arg0) =>
            {
                ((System.Action<System.UInt64>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.Int32>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.Int32>((arg0) =>
            {
                ((System.Action<System.Int32>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<global::GA_ILClientPlayer>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<global::GA_ILClientPlayer>((arg0) =>
            {
                ((System.Action<global::GA_ILClientPlayer>)act)(arg0);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<UnityEngine.Events.UnityAction<System.UInt32, System.UInt64, System.UInt64>>((act) =>
        {
            return new UnityEngine.Events.UnityAction<System.UInt32, System.UInt64, System.UInt64>((arg0, arg1, arg2) =>
            {
                ((System.Action<System.UInt32, System.UInt64, System.UInt64>)act)(arg0, arg1, arg2);
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<global::BuffModel.OnObjAddBuff>((act) =>
        {
            return new global::BuffModel.OnObjAddBuff(() =>
            {
                ((System.Action)act)();
            });
        });
        appdomain.DelegateManager.RegisterDelegateConvertor<global::BuffModel.OnObjDelBuff>((act) =>
        {
            return new global::BuffModel.OnObjDelBuff(() =>
            {
                ((System.Action)act)();
            });
        });
    }
    public void LaunchStart()