Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -479,6 +479,13 @@ static string rootPath = Application.dataPath + "/ResourcesOut/Lua/"; static string assetPath = "Assets/ResourcesOut/Lua/"; [MenuItem("程序/设置资源包名/恢复Lua后缀名")] public static void RestLua() { LuaBuildHelper.OnPostBuild(); } [MenuItem("程序/设置资源包名/更新Lua(All) AssetBundleName")] public static void SetAllLuaAssetBundleName() {