| | |
| | | <name>DOTweenPro</name> |
| | | </assembly> |
| | | <members> |
| | | <member name="M:DG.Tweening.Core.ABSAnimationComponent.DORestart"> |
| | | <summary> |
| | | Restarts the tween |
| | | </summary> |
| | | </member> |
| | | <member name="M:DG.Tweening.Core.ABSAnimationComponent.DORestart(System.Boolean)"> |
| | | <summary> |
| | | Restarts the tween |
| | |
| | | <member name="T:DG.Tweening.DOTweenPath"> |
| | | <summary> |
| | | Attach this to a GameObject to create and assign a path to it |
| | | </summary> |
| | | </member> |
| | | <member name="E:DG.Tweening.DOTweenPath.OnReset"> |
| | | <summary>Used internally by the editor</summary> |
| | | </member> |
| | | <member name="M:DG.Tweening.DOTweenPath.DORestart"> |
| | | <summary> |
| | | Restarts the tween |
| | | </summary> |
| | | </member> |
| | | <member name="M:DG.Tweening.DOTweenPath.DORestart(System.Boolean)"> |
| | |
| | | Tweens a Vector3 along a spiral. |
| | | EndValue represents the direction of the spiral |
| | | </summary> |
| | | </member> |
| | | <member name="T:DG.Tweening.ShortcutExtensionsPro"> |
| | | <summary> |
| | | Methods that extend known Unity objects and allow to directly create and control tweens from their instances |
| | | </summary> |
| | | </member> |
| | | <member name="M:DG.Tweening.ShortcutExtensionsPro.DOSpiral(UnityEngine.Transform,System.Single,System.Nullable{UnityEngine.Vector3},DG.Tweening.SpiralMode,System.Single,System.Single,System.Single,System.Boolean)"> |
| | | <summary>Tweens a Transform's localPosition in a spiral shape. |
| | | Also stores the transform as the tween's target so it can be used for filtered operations</summary> |
| | | <param name="duration">The duration of the tween</param> |
| | | <param name="axis">The axis around which the spiral will rotate</param> |
| | | <param name="mode">The type of spiral movement</param> |
| | | <param name="speed">Speed of the rotations</param> |
| | | <param name="frequency">Frequency of the rotation. Lower values lead to wider spirals</param> |
| | | <param name="depth">Indicates how much the tween should move along the spiral's axis</param> |
| | | <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param> |
| | | </member> |
| | | <member name="M:DG.Tweening.ShortcutExtensionsPro.DOSpiral(UnityEngine.Rigidbody,System.Single,System.Nullable{UnityEngine.Vector3},DG.Tweening.SpiralMode,System.Single,System.Single,System.Single,System.Boolean)"> |
| | | <summary>Tweens a Rigidbody's position in a spiral shape. |
| | | Also stores the transform as the tween's target so it can be used for filtered operations</summary> |
| | | <param name="duration">The duration of the tween</param> |
| | | <param name="axis">The axis around which the spiral will rotate</param> |
| | | <param name="mode">The type of spiral movement</param> |
| | | <param name="speed">Speed of the rotations</param> |
| | | <param name="frequency">Frequency of the rotation. Lower values lead to wider spirals</param> |
| | | <param name="depth">Indicates how much the tween should move along the spiral's axis</param> |
| | | <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param> |
| | | </member> |
| | | <member name="T:DG.Tweening.SpiralMode"> |
| | | <summary> |