少年修仙传客户端基础资源
lwb
2020-11-11 ba24a4a15c0317ac2fd954f4173b4b79cbdf191e
Assets/Plugins/Demigiant/DOTweenPro/DOTweenPro.XML
@@ -4,6 +4,11 @@
        <name>DOTweenPro</name>
    </assembly>
    <members>
        <member name="M:DG.Tweening.Core.ABSAnimationComponent.DORestart">
            <summary>
            Restarts the tween
            </summary>
        </member>
        <member name="M:DG.Tweening.Core.ABSAnimationComponent.DORestart(System.Boolean)">
            <summary>
            Restarts the tween
@@ -14,6 +19,14 @@
        <member name="T:DG.Tweening.DOTweenPath">
            <summary>
            Attach this to a GameObject to create and assign a path to it
            </summary>
        </member>
        <member name="E:DG.Tweening.DOTweenPath.OnReset">
            <summary>Used internally by the editor</summary>
        </member>
        <member name="M:DG.Tweening.DOTweenPath.DORestart">
            <summary>
            Restarts the tween
            </summary>
        </member>
        <member name="M:DG.Tweening.DOTweenPath.DORestart(System.Boolean)">
@@ -33,33 +46,6 @@
            Tweens a Vector3 along a spiral.
            EndValue represents the direction of the spiral
            </summary>
        </member>
        <member name="T:DG.Tweening.ShortcutExtensionsPro">
            <summary>
            Methods that extend known Unity objects and allow to directly create and control tweens from their instances
            </summary>
        </member>
        <member name="M:DG.Tweening.ShortcutExtensionsPro.DOSpiral(UnityEngine.Transform,System.Single,System.Nullable{UnityEngine.Vector3},DG.Tweening.SpiralMode,System.Single,System.Single,System.Single,System.Boolean)">
            <summary>Tweens a Transform's localPosition in a spiral shape.
            Also stores the transform as the tween's target so it can be used for filtered operations</summary>
            <param name="duration">The duration of the tween</param>
            <param name="axis">The axis around which the spiral will rotate</param>
            <param name="mode">The type of spiral movement</param>
            <param name="speed">Speed of the rotations</param>
            <param name="frequency">Frequency of the rotation. Lower values lead to wider spirals</param>
            <param name="depth">Indicates how much the tween should move along the spiral's axis</param>
            <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
        </member>
        <member name="M:DG.Tweening.ShortcutExtensionsPro.DOSpiral(UnityEngine.Rigidbody,System.Single,System.Nullable{UnityEngine.Vector3},DG.Tweening.SpiralMode,System.Single,System.Single,System.Single,System.Boolean)">
            <summary>Tweens a Rigidbody's position in a spiral shape.
            Also stores the transform as the tween's target so it can be used for filtered operations</summary>
            <param name="duration">The duration of the tween</param>
            <param name="axis">The axis around which the spiral will rotate</param>
            <param name="mode">The type of spiral movement</param>
            <param name="speed">Speed of the rotations</param>
            <param name="frequency">Frequency of the rotation. Lower values lead to wider spirals</param>
            <param name="depth">Indicates how much the tween should move along the spiral's axis</param>
            <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
        </member>
        <member name="T:DG.Tweening.SpiralMode">
            <summary>