少年修仙传客户端基础资源
lwb
2020-11-11 ba24a4a15c0317ac2fd954f4173b4b79cbdf191e
Assets/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs
@@ -3,12 +3,12 @@
namespace UnityEditor.PostProcessing
{
    [CustomPropertyDrawer(typeof(MinAttribute))]
    [CustomPropertyDrawer(typeof(UnityEngine.MinAttribute))]
    sealed class MinDrawer : PropertyDrawer
    {
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            MinAttribute attribute = (MinAttribute)base.attribute;
            UnityEngine.MinAttribute attribute = (UnityEngine.MinAttribute)base.attribute;
            if (property.propertyType == SerializedPropertyType.Integer)
            {