Assets/Editor/Tool/ExportVersionConfigEx.cs
@@ -4,7 +4,6 @@ using UnityEditor; using System.IO; using UnityEngine.UI; using Snxxz.UI; using System.Reflection; // 导出文本规格,如长宽,字体,字号,颜色,描边,阴影,行间距 @@ -22,7 +21,8 @@ File.Delete(versionConfigExFile); } File.WriteAllText(versionConfigExFile, json); AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); Debug.Log("同步VersionConfigEx.txt成功"); }