少年修仙传客户端基础资源
hch
2025-02-14 822513a5dff92368ef8dfe5d12a3544b67bd747a
Assets/Editor/Tool/FileOpenEx.cs
@@ -19,7 +19,7 @@
        string path = AssetDatabase.GetAssetPath(EditorUtility.InstanceIDToObject(instanceID));
        string name = Application.dataPath + "/" + path.Replace("Assets/", "");
        if (name.EndsWith(".Shader") || name.EndsWith(".cginc") || name.EndsWith(".shader"))
        if (name.EndsWith(".Shader") || name.EndsWith(".cginc") || name.EndsWith(".shader") || name.EndsWith(".lua.txt") || name.EndsWith(".lua"))
        {
            if (string.IsNullOrEmpty(ExtensionalTools.shaderEditorPath))
            {