Assets/Editor/Tool/FormatPrefabTool.cs
@@ -4,7 +4,7 @@ using UnityEditor; using UnityEngine.UI; using System.IO; using Snxxz.UI; using vnxbqy.UI; using System; public static class FormatPrefabTool @@ -277,12 +277,6 @@ if (_item.stateIcon != null) { PasteImage(_item.stateIcon, _source.image); } break; case ItemCellComType.Lock: if (_item.auctionIcon != null) { PasteImage(_item.auctionIcon, _source.image); } break; case ItemCellComType.Reduce: