| | |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEditor; |
| | | |
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using UnityEditor;
|
| | |
|
| | | public class InGameDownTestWindow : EditorWindow
|
| | | { |
| | | |
| | | static InGameDownTestWindow window; |
| | | |
| | | [MenuItem("程序/下载测试")] |
| | | {
|
| | |
|
| | | static InGameDownTestWindow window;
|
| | |
|
| | | [MenuItem("程序/下载测试")]
|
| | | public static void Open()
|
| | | {
|
| | | window = GetWindow(typeof(InGameDownTestWindow), false, "下载测试") as InGameDownTestWindow;
|
| | |
| | | VersionConfig.Get().assetAccess = InstalledAsset.NullAsset;
|
| | | AssetSource.allFromEditor = false;
|
| | | AssetSource.builtInFromEditor = true;
|
| | | AssetSource.shaderFromEditor = true;
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | EditorGUILayout.TextField("开启下载热更代码,会读取VersionConfigEx.txt 分支需配置正确, 检测logicbytes.txt");
|
| | | }
|
| | |
|
| | | } |
| | | }
|