少年修仙传客户端基础资源
Client_PangDeRong
2018-11-14 c4912df7f121de9bd1e76c9291a1878a4c9b52a2
Assets/XLua/Gen/UnityEngineComponentWrap.cs
@@ -33,7 +33,7 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessageUpwards", _m_SendMessageUpwards);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "SendMessage", _m_SendMessage);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "BroadcastMessage", _m_BroadcastMessage);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindChildComponent", _m_FindChildComponent);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindComponent", _m_FindComponent);
         
         
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform);
@@ -566,7 +566,7 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_FindChildComponent(RealStatePtr L)
        static int _m_FindComponent(RealStatePtr L)
        {
          try {
            
@@ -581,7 +581,7 @@
                    string __type = LuaAPI.lua_tostring(L, 2);
                    string __path = LuaAPI.lua_tostring(L, 3);
                    
                        UnityEngine.Component gen_ret = gen_to_be_invoked.FindChildComponent( __type, __path );
                        UnityEngine.Component gen_ret = gen_to_be_invoked.FindComponent( __type, __path );
                        translator.Push(L, gen_ret);