Assets/Editor/AssetBundleBrowser/AssetBundleBuildTab.cs
@@ -605,9 +605,8 @@ { UpdateAudioSetting.SetAllAudioAssetBundleName(); ExcuteBuildAsset("audio"); // UpdateVideoSetting.SetAllVideoAssetBundleName(); // ExcuteBuildAsset("video"); UpdateVideoSetting.SetAllVideoAssetBundleName(); ExcuteBuildAsset("video"); } private void ExcuteBuildMobEffectShader()