| | |
| | |
|
| | | if (halfPackages.Count > 0)
|
| | | {
|
| | | Config.Instance.PreLoadConfigs();
|
| | | Config.Instance.LoadPriorBundleConfig();
|
| | | FileExtersion.DirectoryCopy(_assetBundlePath, ResourcesPath.Instance.StreamingAssetPath);
|
| | |
|
| | | var files = new List<FileInfo>();
|
| | |
| | |
|
| | | DateTime outTime;
|
| | | var correct = DateTime.TryParse(auditOutTime, out outTime);
|
| | | if (correct)
|
| | | {
|
| | | VersionConfig.Get().auditOutTime = auditOutTime;
|
| | | }
|
| | | else
|
| | | {
|
| | | VersionConfig.Get().auditOutTime = string.Empty;
|
| | | }
|
| | |
|
| | | File.WriteAllText(Application.dataPath + Path.DirectorySeparatorChar + "Resources/Config/AuditTime.txt", correct ? auditOutTime : "");
|
| | | AssetDatabase.SaveAssets();
|
| | | AssetDatabase.Refresh();
|
| | | PlayerSettings.iOS.buildNumber = VersionConfig.Get().buildIndex.ToString();
|