少年修仙传客户端基础资源
lwb
2020-11-05 d7f28b1f004e0fc4c92ab94a9c26866a26b5435f
Assets/Editor/Tool/ClientPackage.cs
@@ -37,6 +37,16 @@
    static string ANDROID_PLUGIN_PATH = Application.dataPath + "/Plugins/Android";
    static string iOS_PLUGIN_PATH = Application.dataPath + "/Plugins/iOS";
    /// <summary>
    /// 打包
    /// </summary>
    /// <param name="_sdkPath">整合sdk路径</param>
    /// <param name="_assetBundlePath">_assetBundle的资源路径,默认在项目目录下的 AssetBundles/android</param>
    /// <param name="_output">打包完成后的输出路径</param>
    /// <param name="_publisherString">渠道id,可打多个包,用|分割</param>
    /// <param name="_buildIndex">打包序序号,用于标识名称</param>
    /// <param name="_development">是否为开发版</param>
    /// <param name="_replace">ios打包导出xcode工程模式,Append和Replace</param>
    public static void BuildPublishers(string _sdkPath, string _assetBundlePath, string _output, string _publisherString, int _buildIndex, bool _development, bool _replace)
    {
        var publisherIds = new List<string>();