少年修仙传客户端基础资源
hch
2024-04-02 e51f4612104ff380475b9ef4ef78e0388bb4e9a3
Assets/HybridCLRGenerate/AOTGenericReferences.cs
@@ -26,7 +26,7 @@
   // System.Action<ArenaSettlementWin.Item>
   // System.Action<AttackHandler.HurtObjs>
   // System.Action<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Action<ClientDropItemUtility.FakeDropInfo>
   // System.Action<ClientDropItemUtility.JiaDropInfo>
   // System.Action<ClientHazyGrassStage.NpcJsonInfo>
   // System.Action<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Action<FlowerGiftModel.FlowersReceive>
@@ -65,6 +65,55 @@
   // System.Action<ServerData>
   // System.Action<ServerDataCouple>
   // System.Action<ShopItemInfo>
   // System.Action<Spine.EventQueue.EventQueueEntry>
   // System.Action<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Action<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Action<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Action<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Action<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Action<System.DateTime>
   // System.Action<TimeMgr.Syntony>
   // System.Action<TsakLight>
   // System.Action<UnityEngine.EventSystems.RaycastResult>
   // System.Action<UnityEngine.Rect>
   // System.Action<UnityEngine.UIVertex>
   // System.Action<UnityEngine.Vector2>
   // System.Action<UnityEngine.Vector3>
   // System.Action<VoiceHttpRequest.VoiceDecodec>
   // System.Action<WeddingModel.CandyInfo>
   // System.Action<WeddingModel.SelectPlayer>
   // System.Action<WindowConfig.OrderTable>
   // System.Action<XMZZVictoryRewardInfo>
   // System.Action<byte,byte>
   // System.Action<byte,int>
   // System.Action<byte,object>
   // System.Action<byte>
   // System.Action<float,UnityEngine.Vector2>
   // System.Action<float>
   // System.Action<int,byte,object>
   // System.Action<int,byte>
   // System.Action<int,float>
   // System.Action<int,int,int>
   // System.Action<int,int,object>
   // System.Action<int,int,uint>
   // System.Action<int,int>
   // System.Action<int,long>
   // System.Action<int,object,object>
   // System.Action<int,object>
   // System.Action<int>
   // System.Action<long>
   // System.Action<object,byte,byte>
   // System.Action<object,byte>
   // System.Action<object,int,int>
   // System.Action<object,int>
   // System.Action<object,object,object>
   // System.Action<object,object>
   // System.Action<object>
   // System.Action<short>
   // System.Action<uint,int>
   // System.Action<uint>
   // System.Action<ulong>
   // System.Action<ushort>
   // System.Action<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Action<vnxbqy.UI.AssistBossHurt>
   // System.Action<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -73,7 +122,7 @@
   // System.Action<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Action<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Action<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Action<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Action<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Action<vnxbqy.UI.Dungeon,byte>
   // System.Action<vnxbqy.UI.Dungeon>
   // System.Action<vnxbqy.UI.DungeonHurt>
@@ -139,55 +188,11 @@
   // System.Action<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Action<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Action<vnxbqy.UI.WorldMapArea>
   // System.Action<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Action<System.DateTime>
   // System.Action<TimeMgr.Syntony>
   // System.Action<TsakLight>
   // System.Action<UnityEngine.EventSystems.RaycastResult>
   // System.Action<UnityEngine.Rect>
   // System.Action<UnityEngine.UIVertex>
   // System.Action<UnityEngine.Vector2>
   // System.Action<UnityEngine.Vector3>
   // System.Action<VoiceHttpRequest.VoiceDecodec>
   // System.Action<WeddingModel.CandyInfo>
   // System.Action<WeddingModel.SelectPlayer>
   // System.Action<WindowConfig.OrderTable>
   // System.Action<XMZZVictoryRewardInfo>
   // System.Action<byte,byte>
   // System.Action<byte,int>
   // System.Action<byte,object>
   // System.Action<byte>
   // System.Action<float,UnityEngine.Vector2>
   // System.Action<float>
   // System.Action<int,byte,object>
   // System.Action<int,byte>
   // System.Action<int,float>
   // System.Action<int,int,int>
   // System.Action<int,int,object>
   // System.Action<int,int,uint>
   // System.Action<int,int>
   // System.Action<int,long>
   // System.Action<int,object,object>
   // System.Action<int,object>
   // System.Action<int>
   // System.Action<long>
   // System.Action<object,byte,byte>
   // System.Action<object,byte>
   // System.Action<object,int,int>
   // System.Action<object,int>
   // System.Action<object,object,object>
   // System.Action<object,object>
   // System.Action<object>
   // System.Action<short>
   // System.Action<uint,int>
   // System.Action<uint>
   // System.Action<ulong>
   // System.Action<ushort>
   // System.Collections.Generic.ArraySortHelper<ArenaManager.AwardItem>
   // System.Collections.Generic.ArraySortHelper<ArenaSettlementWin.Item>
   // System.Collections.Generic.ArraySortHelper<AttackHandler.HurtObjs>
   // System.Collections.Generic.ArraySortHelper<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.ArraySortHelper<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.ArraySortHelper<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.ArraySortHelper<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.ArraySortHelper<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.ArraySortHelper<FlowerGiftModel.FlowersReceive>
@@ -226,6 +231,30 @@
   // System.Collections.Generic.ArraySortHelper<ServerData>
   // System.Collections.Generic.ArraySortHelper<ServerDataCouple>
   // System.Collections.Generic.ArraySortHelper<ShopItemInfo>
   // System.Collections.Generic.ArraySortHelper<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.ArraySortHelper<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.ArraySortHelper<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.ArraySortHelper<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ArraySortHelper<System.DateTime>
   // System.Collections.Generic.ArraySortHelper<TimeMgr.Syntony>
   // System.Collections.Generic.ArraySortHelper<TsakLight>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Rect>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.UIVertex>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector2>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector3>
   // System.Collections.Generic.ArraySortHelper<WeddingModel.CandyInfo>
   // System.Collections.Generic.ArraySortHelper<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ArraySortHelper<WindowConfig.OrderTable>
   // System.Collections.Generic.ArraySortHelper<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ArraySortHelper<byte>
   // System.Collections.Generic.ArraySortHelper<float>
   // System.Collections.Generic.ArraySortHelper<int>
   // System.Collections.Generic.ArraySortHelper<object>
   // System.Collections.Generic.ArraySortHelper<short>
   // System.Collections.Generic.ArraySortHelper<uint>
   // System.Collections.Generic.ArraySortHelper<ulong>
   // System.Collections.Generic.ArraySortHelper<ushort>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -234,7 +263,7 @@
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -299,32 +328,11 @@
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.ArraySortHelper<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.ArraySortHelper<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ArraySortHelper<System.DateTime>
   // System.Collections.Generic.ArraySortHelper<TimeMgr.Syntony>
   // System.Collections.Generic.ArraySortHelper<TsakLight>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Rect>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.UIVertex>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector2>
   // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector3>
   // System.Collections.Generic.ArraySortHelper<WeddingModel.CandyInfo>
   // System.Collections.Generic.ArraySortHelper<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ArraySortHelper<WindowConfig.OrderTable>
   // System.Collections.Generic.ArraySortHelper<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ArraySortHelper<byte>
   // System.Collections.Generic.ArraySortHelper<float>
   // System.Collections.Generic.ArraySortHelper<int>
   // System.Collections.Generic.ArraySortHelper<object>
   // System.Collections.Generic.ArraySortHelper<short>
   // System.Collections.Generic.ArraySortHelper<uint>
   // System.Collections.Generic.ArraySortHelper<ulong>
   // System.Collections.Generic.ArraySortHelper<ushort>
   // System.Collections.Generic.Comparer<ArenaManager.AwardItem>
   // System.Collections.Generic.Comparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.Comparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.Comparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.Comparer<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.Comparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.Comparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.Comparer<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Comparer<FlowerGiftModel.FlowersReceive>
@@ -363,6 +371,33 @@
   // System.Collections.Generic.Comparer<ServerData>
   // System.Collections.Generic.Comparer<ServerDataCouple>
   // System.Collections.Generic.Comparer<ShopItemInfo>
   // System.Collections.Generic.Comparer<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.Comparer<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.Comparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.Comparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.Comparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.Comparer<System.DateTime>
   // System.Collections.Generic.Comparer<TimeMgr.Syntony>
   // System.Collections.Generic.Comparer<TsakLight>
   // System.Collections.Generic.Comparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.Comparer<UnityEngine.Rect>
   // System.Collections.Generic.Comparer<UnityEngine.UIVertex>
   // System.Collections.Generic.Comparer<UnityEngine.Vector2>
   // System.Collections.Generic.Comparer<UnityEngine.Vector3>
   // System.Collections.Generic.Comparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.Comparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.Comparer<WindowConfig.OrderTable>
   // System.Collections.Generic.Comparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.Comparer<byte>
   // System.Collections.Generic.Comparer<float>
   // System.Collections.Generic.Comparer<int>
   // System.Collections.Generic.Comparer<object>
   // System.Collections.Generic.Comparer<short>
   // System.Collections.Generic.Comparer<uint>
   // System.Collections.Generic.Comparer<ulong>
   // System.Collections.Generic.Comparer<ushort>
   // System.Collections.Generic.Comparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.Comparer<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.Comparer<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -371,7 +406,7 @@
   // System.Collections.Generic.Comparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.Comparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.Comparer<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -436,33 +471,155 @@
   // System.Collections.Generic.Comparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.Comparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.Comparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.Comparer<System.DateTime>
   // System.Collections.Generic.Comparer<TimeMgr.Syntony>
   // System.Collections.Generic.Comparer<TsakLight>
   // System.Collections.Generic.Comparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.Comparer<UnityEngine.Rect>
   // System.Collections.Generic.Comparer<UnityEngine.UIVertex>
   // System.Collections.Generic.Comparer<UnityEngine.Vector2>
   // System.Collections.Generic.Comparer<UnityEngine.Vector3>
   // System.Collections.Generic.Comparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.Comparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.Comparer<WindowConfig.OrderTable>
   // System.Collections.Generic.Comparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.Comparer<byte>
   // System.Collections.Generic.Comparer<float>
   // System.Collections.Generic.Comparer<int>
   // System.Collections.Generic.Comparer<object>
   // System.Collections.Generic.Comparer<short>
   // System.Collections.Generic.Comparer<uint>
   // System.Collections.Generic.Comparer<ulong>
   // System.Collections.Generic.Comparer<ushort>
   // System.Collections.Generic.ComparisonComparer<ArenaManager.AwardItem>
   // System.Collections.Generic.ComparisonComparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.ComparisonComparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.ComparisonComparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.ComparisonComparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.ComparisonComparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.ComparisonComparer<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.ComparisonComparer<FlowerGiftModel.FlowersReceive>
   // System.Collections.Generic.ComparisonComparer<FlowerGiftModel.SelectPlayer>
   // System.Collections.Generic.ComparisonComparer<GActorPlayerBase.CEquipInfo>
   // System.Collections.Generic.ComparisonComparer<GodKingGiftModel.GodKingGiftItem>
   // System.Collections.Generic.ComparisonComparer<HAA31_tagMCActGrowupBuyInfo.tagMCActGrowupBuyGroup>
   // System.Collections.Generic.ComparisonComparer<HAA40_tagMCActCollectWordsInfo.tagMCActCollectWordsExchangeItem>
   // System.Collections.Generic.ComparisonComparer<HAA42_tagMCFeastLoginInfo.tagMCFeastLoginDayAward>
   // System.Collections.Generic.ComparisonComparer<HazyMapNpcScriptableObject.CustomPositions>
   // System.Collections.Generic.ComparisonComparer<HazyRegionSweepModel.SweepDungeonResult>
   // System.Collections.Generic.ComparisonComparer<HourMinute>
   // System.Collections.Generic.ComparisonComparer<ILItem>
   // System.Collections.Generic.ComparisonComparer<IL_CAA20_tagCMActGodGiftChooseItem.tagCMActGodGiftChooseItemInfo>
   // System.Collections.Generic.ComparisonComparer<IL_HA922_tagGCArenaMatchList.tagGCArenaMatchInfo>
   // System.Collections.Generic.ComparisonComparer<IL_HA923_tagGCArenaBattleRecordList.tagGCArenaBattleRecord>
   // System.Collections.Generic.ComparisonComparer<IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardOrder>
   // System.Collections.Generic.ComparisonComparer<IL_HAA48_tagMCActManyDayRechargeInfo.tagMCActManyDayRechargeAward>
   // System.Collections.Generic.ComparisonComparer<IL_HAA52_tagMCActTurntableInfo.tagMCActTurntableItem>
   // System.Collections.Generic.ComparisonComparer<IL_HC007_tagGCCrossBillboardInfo.tagGCCrossBillboardData>
   // System.Collections.Generic.ComparisonComparer<IL_HC009_tagGCCrossBattlefieldBuyInfo.tagGCCrossBattlefieldBuyPlayer>
   // System.Collections.Generic.ComparisonComparer<InGameDownLoad.Reward>
   // System.Collections.Generic.ComparisonComparer<Int2>
   // System.Collections.Generic.ComparisonComparer<Int3>
   // System.Collections.Generic.ComparisonComparer<ItemEx>
   // System.Collections.Generic.ComparisonComparer<LanguageVerify.MatchString>
   // System.Collections.Generic.ComparisonComparer<LitJson.PropertyMetadata>
   // System.Collections.Generic.ComparisonComparer<LuckyCloudBuyModel.LotteryRecInfo>
   // System.Collections.Generic.ComparisonComparer<LuckyCloudBuyModel.RoundBuyInfo>
   // System.Collections.Generic.ComparisonComparer<PersonalEnemy.BindInfo>
   // System.Collections.Generic.ComparisonComparer<PetInfoConfig.PetSkillLimit>
   // System.Collections.Generic.ComparisonComparer<PopupWindowsProcessor.PopupWindow>
   // System.Collections.Generic.ComparisonComparer<PrefabLightmapData.LightmapInfo>
   // System.Collections.Generic.ComparisonComparer<PrefabLightmapData.RendererInfo>
   // System.Collections.Generic.ComparisonComparer<SMB_Base.NPCPos>
   // System.Collections.Generic.ComparisonComparer<ServerData>
   // System.Collections.Generic.ComparisonComparer<ServerDataCouple>
   // System.Collections.Generic.ComparisonComparer<ShopItemInfo>
   // System.Collections.Generic.ComparisonComparer<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.ComparisonComparer<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.ComparisonComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.ComparisonComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.ComparisonComparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.ComparisonComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ComparisonComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ComparisonComparer<System.DateTime>
   // System.Collections.Generic.ComparisonComparer<TimeMgr.Syntony>
   // System.Collections.Generic.ComparisonComparer<TsakLight>
   // System.Collections.Generic.ComparisonComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ComparisonComparer<UnityEngine.Rect>
   // System.Collections.Generic.ComparisonComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.ComparisonComparer<UnityEngine.Vector2>
   // System.Collections.Generic.ComparisonComparer<UnityEngine.Vector3>
   // System.Collections.Generic.ComparisonComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.ComparisonComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ComparisonComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.ComparisonComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ComparisonComparer<byte>
   // System.Collections.Generic.ComparisonComparer<float>
   // System.Collections.Generic.ComparisonComparer<int>
   // System.Collections.Generic.ComparisonComparer<object>
   // System.Collections.Generic.ComparisonComparer<short>
   // System.Collections.Generic.ComparisonComparer<uint>
   // System.Collections.Generic.ComparisonComparer<ulong>
   // System.Collections.Generic.ComparisonComparer<ushort>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.BossHurt>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.CrossServerOneVsOneModel.AwardItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.DungeonTarget>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipFightPower.EquipInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarEffectTipModel.GemHoleInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarEffectTipModel.StarProperty>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarEffectTipModel.StrengthLevelInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarEffectTipModel.SuitEffectInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarEffectTipModel.TrainLevelInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.EquipStarModel.Star>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FairyFeastRank>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FairyLeagueResultData>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FairylandCeremonyModel.AwardItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FindHostEquip>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FindHostMoney>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FindPreciousModel.BossKillRecord>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FindPreciousModel.BossNotify>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FindPreciousModel.DropRecord>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.FocusAuctionItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.GatherSoulDungeonModel.ItemInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.GiftPackageClass.Gift_Package>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.GodWeaponCondition>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.HolidayWishPoolModel.WishLegend>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.IntegralRankItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.InvestReward>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.Item>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.JadeDynastyBossData>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.MapLine>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.NewYearFairylandCeremonyModel.AwardItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.OSGiftModel.SuperValueGift>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.OperationAccumulateRecharge.Item>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.OperationConsumeRebate.Item>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.OperationFlashSale.FlashSale>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.OperationTime>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.PassSkillLimit>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.PowerAddWin.PowerUpPosition>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.ReikiPointProperty>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.ReikiQualityProperty>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.ReikiRootRecommend>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.RewardRecord>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.RidingPetBossReward>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.RoleParticularModel.AlchemyDrug>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.RoleParticularModel.HorseInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.RoleParticularModel.PetInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.ServerItem>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.SortElement>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TalentTreeScriptable.ArrowElement>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TalentTreeScriptable.TalentElement>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TeamApplication>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TeamInvitation>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TeamInvite>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TheirTeam>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TipPetMountSkillWidget.SkillInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.TreasureDungeonInfo>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.UI3DHeroSkillShow.CameraClip>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.UI3DHeroSkillShow.Effect>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.UI3DHeroSkillShow.SkillAct>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.UI3DHeroSkillShow.TreasureSkill>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.ComparisonComparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.Enumerator<Int2,int>
   // System.Collections.Generic.Dictionary.Enumerator<Int2,object>
   // System.Collections.Generic.Dictionary.Enumerator<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary.Enumerator<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.Enumerator<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary.Enumerator<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary.Enumerator<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary.Enumerator<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary.Enumerator<ZoneRankingStruct,object>
@@ -488,6 +645,16 @@
   // System.Collections.Generic.Dictionary.Enumerator<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary.Enumerator<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary.Enumerator<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -529,45 +696,37 @@
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary.Enumerator<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.Enumerator<long,System.DateTime>
   // System.Collections.Generic.Dictionary.Enumerator<long,object>
   // System.Collections.Generic.Dictionary.Enumerator<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary.Enumerator<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary.Enumerator<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.Enumerator<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary.Enumerator<object,System.DateTime>
   // System.Collections.Generic.Dictionary.Enumerator<object,byte>
   // System.Collections.Generic.Dictionary.Enumerator<object,int>
   // System.Collections.Generic.Dictionary.Enumerator<object,object>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.Enumerator<uint,byte>
   // System.Collections.Generic.Dictionary.Enumerator<uint,float>
   // System.Collections.Generic.Dictionary.Enumerator<uint,int>
   // System.Collections.Generic.Dictionary.Enumerator<uint,object>
   // System.Collections.Generic.Dictionary.Enumerator<uint,uint>
   // System.Collections.Generic.Dictionary.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.Enumerator<ushort,object>
   // System.Collections.Generic.Dictionary.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<Int2,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<Int2,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<ZoneRankingStruct,object>
@@ -593,6 +752,16 @@
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -634,45 +803,37 @@
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,byte>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,byte>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,float>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,int>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,uint>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<ushort,object>
   // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.KeyCollection<Int2,int>
   // System.Collections.Generic.Dictionary.KeyCollection<Int2,object>
   // System.Collections.Generic.Dictionary.KeyCollection<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary.KeyCollection<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary.KeyCollection<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.KeyCollection<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary.KeyCollection<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary.KeyCollection<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary.KeyCollection<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary.KeyCollection<ZoneRankingStruct,object>
@@ -698,6 +859,16 @@
   // System.Collections.Generic.Dictionary.KeyCollection<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary.KeyCollection<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary.KeyCollection<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary.KeyCollection<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<int,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.KeyCollection<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<int,byte>
   // System.Collections.Generic.Dictionary.KeyCollection<int,float>
   // System.Collections.Generic.Dictionary.KeyCollection<int,int>
   // System.Collections.Generic.Dictionary.KeyCollection<int,object>
   // System.Collections.Generic.Dictionary.KeyCollection<int,uint>
   // System.Collections.Generic.Dictionary.KeyCollection<int,ulong>
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -739,45 +910,37 @@
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary.KeyCollection<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.KeyCollection<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<int,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.KeyCollection<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<int,byte>
   // System.Collections.Generic.Dictionary.KeyCollection<int,float>
   // System.Collections.Generic.Dictionary.KeyCollection<int,int>
   // System.Collections.Generic.Dictionary.KeyCollection<int,object>
   // System.Collections.Generic.Dictionary.KeyCollection<int,uint>
   // System.Collections.Generic.Dictionary.KeyCollection<int,ulong>
   // System.Collections.Generic.Dictionary.KeyCollection<long,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection<long,object>
   // System.Collections.Generic.Dictionary.KeyCollection<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.KeyCollection<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary.KeyCollection<object,System.DateTime>
   // System.Collections.Generic.Dictionary.KeyCollection<object,byte>
   // System.Collections.Generic.Dictionary.KeyCollection<object,int>
   // System.Collections.Generic.Dictionary.KeyCollection<object,object>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.KeyCollection<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,byte>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,float>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,int>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,object>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,uint>
   // System.Collections.Generic.Dictionary.KeyCollection<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.KeyCollection<ushort,object>
   // System.Collections.Generic.Dictionary.KeyCollection<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<Int2,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<Int2,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<ZoneRankingStruct,object>
@@ -803,6 +966,16 @@
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -844,45 +1017,37 @@
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,byte>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,float>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,uint>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,ulong>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,byte>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,byte>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,float>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,int>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,uint>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<ushort,object>
   // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.ValueCollection<Int2,int>
   // System.Collections.Generic.Dictionary.ValueCollection<Int2,object>
   // System.Collections.Generic.Dictionary.ValueCollection<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary.ValueCollection<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary.ValueCollection<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary.ValueCollection<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary.ValueCollection<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary.ValueCollection<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary.ValueCollection<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary.ValueCollection<ZoneRankingStruct,object>
@@ -908,6 +1073,16 @@
   // System.Collections.Generic.Dictionary.ValueCollection<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary.ValueCollection<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary.ValueCollection<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary.ValueCollection<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<int,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.ValueCollection<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<int,byte>
   // System.Collections.Generic.Dictionary.ValueCollection<int,float>
   // System.Collections.Generic.Dictionary.ValueCollection<int,int>
   // System.Collections.Generic.Dictionary.ValueCollection<int,object>
   // System.Collections.Generic.Dictionary.ValueCollection<int,uint>
   // System.Collections.Generic.Dictionary.ValueCollection<int,ulong>
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -949,45 +1124,37 @@
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary.ValueCollection<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary.ValueCollection<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<int,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary.ValueCollection<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<int,byte>
   // System.Collections.Generic.Dictionary.ValueCollection<int,float>
   // System.Collections.Generic.Dictionary.ValueCollection<int,int>
   // System.Collections.Generic.Dictionary.ValueCollection<int,object>
   // System.Collections.Generic.Dictionary.ValueCollection<int,uint>
   // System.Collections.Generic.Dictionary.ValueCollection<int,ulong>
   // System.Collections.Generic.Dictionary.ValueCollection<long,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection<long,object>
   // System.Collections.Generic.Dictionary.ValueCollection<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.ValueCollection<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary.ValueCollection<object,System.DateTime>
   // System.Collections.Generic.Dictionary.ValueCollection<object,byte>
   // System.Collections.Generic.Dictionary.ValueCollection<object,int>
   // System.Collections.Generic.Dictionary.ValueCollection<object,object>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary.ValueCollection<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,byte>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,float>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,int>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,object>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,uint>
   // System.Collections.Generic.Dictionary.ValueCollection<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary.ValueCollection<ushort,object>
   // System.Collections.Generic.Dictionary.ValueCollection<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary<Int2,int>
   // System.Collections.Generic.Dictionary<Int2,object>
   // System.Collections.Generic.Dictionary<SkillEffectGroup,int>
   // System.Collections.Generic.Dictionary<SkillEffectGroup,object>
   // System.Collections.Generic.Dictionary<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.Dictionary<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.Dictionary<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.Dictionary<StoreConfig.StoreItem,object>
   // System.Collections.Generic.Dictionary<UnityEngine.Vector2,object>
   // System.Collections.Generic.Dictionary<ZoneRankingStruct,object>
@@ -1013,6 +1180,16 @@
   // System.Collections.Generic.Dictionary<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.Dictionary<int,SkillEffectGroup>
   // System.Collections.Generic.Dictionary<int,SkillHelper.EffectValue>
   // System.Collections.Generic.Dictionary<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary<int,System.DateTime>
   // System.Collections.Generic.Dictionary<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary<int,byte>
   // System.Collections.Generic.Dictionary<int,float>
   // System.Collections.Generic.Dictionary<int,int>
   // System.Collections.Generic.Dictionary<int,object>
   // System.Collections.Generic.Dictionary<int,uint>
   // System.Collections.Generic.Dictionary<int,ulong>
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -1054,46 +1231,37 @@
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.Dictionary<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.Dictionary<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.Dictionary<int,System.DateTime>
   // System.Collections.Generic.Dictionary<int,UnityEngine.Vector3>
   // System.Collections.Generic.Dictionary<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.Dictionary<int,byte>
   // System.Collections.Generic.Dictionary<int,float>
   // System.Collections.Generic.Dictionary<int,int>
   // System.Collections.Generic.Dictionary<int,object>
   // System.Collections.Generic.Dictionary<int,uint>
   // System.Collections.Generic.Dictionary<int,ulong>
   // System.Collections.Generic.Dictionary<long,System.DateTime>
   // System.Collections.Generic.Dictionary<long,object>
   // System.Collections.Generic.Dictionary<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.Dictionary<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.Dictionary<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.Dictionary<object,System.DateTime>
   // System.Collections.Generic.Dictionary<object,byte>
   // System.Collections.Generic.Dictionary<object,int>
   // System.Collections.Generic.Dictionary<object,object>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.Dictionary<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.Dictionary<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.Dictionary<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.Dictionary<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary<uint,byte>
   // System.Collections.Generic.Dictionary<uint,float>
   // System.Collections.Generic.Dictionary<uint,int>
   // System.Collections.Generic.Dictionary<uint,object>
   // System.Collections.Generic.Dictionary<uint,uint>
   // System.Collections.Generic.Dictionary<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.Dictionary<ushort,object>
   // System.Collections.Generic.Dictionary<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.EqualityComparer<ArenaManager.AwardItem>
   // System.Collections.Generic.EqualityComparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.EqualityComparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.EqualityComparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.EqualityComparer<CameraController.LookAtData>
   // System.Collections.Generic.EqualityComparer<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.EqualityComparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.EqualityComparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.EqualityComparer<CrossServerQualifyingModel.ChampionshipOfficial>
   // System.Collections.Generic.EqualityComparer<CrossServerQualifyingModel.CrossChampionshipPKBattle>
@@ -1150,6 +1318,38 @@
   // System.Collections.Generic.EqualityComparer<ShopItemInfo>
   // System.Collections.Generic.EqualityComparer<SkillEffectGroup>
   // System.Collections.Generic.EqualityComparer<SkillHelper.EffectValue>
   // System.Collections.Generic.EqualityComparer<Spine.AnimationStateData.AnimationPair>
   // System.Collections.Generic.EqualityComparer<Spine.Skin.AttachmentKeyTuple>
   // System.Collections.Generic.EqualityComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.EqualityComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.EqualityComparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.EqualityComparer<StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.EqualityComparer<StoreConfig.StoreItem>
   // System.Collections.Generic.EqualityComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.EqualityComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.EqualityComparer<System.DateTime>
   // System.Collections.Generic.EqualityComparer<TimeMgr.Syntony>
   // System.Collections.Generic.EqualityComparer<TsakLight>
   // System.Collections.Generic.EqualityComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Rect>
   // System.Collections.Generic.EqualityComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Vector2>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Vector3>
   // System.Collections.Generic.EqualityComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.EqualityComparer<WeddingModel.MarryReqInfo>
   // System.Collections.Generic.EqualityComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.EqualityComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.EqualityComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.EqualityComparer<ZoneRankingStruct>
   // System.Collections.Generic.EqualityComparer<byte>
   // System.Collections.Generic.EqualityComparer<float>
   // System.Collections.Generic.EqualityComparer<int>
   // System.Collections.Generic.EqualityComparer<long>
   // System.Collections.Generic.EqualityComparer<object>
   // System.Collections.Generic.EqualityComparer<short>
   // System.Collections.Generic.EqualityComparer<uint>
   // System.Collections.Generic.EqualityComparer<ulong>
   // System.Collections.Generic.EqualityComparer<ushort>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.AlchemyCount>
@@ -1168,7 +1368,7 @@
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.DungeonHurt>
@@ -1267,41 +1467,17 @@
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.EqualityComparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.EqualityComparer<StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.EqualityComparer<StoreConfig.StoreItem>
   // System.Collections.Generic.EqualityComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.EqualityComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.EqualityComparer<System.DateTime>
   // System.Collections.Generic.EqualityComparer<TimeMgr.Syntony>
   // System.Collections.Generic.EqualityComparer<TsakLight>
   // System.Collections.Generic.EqualityComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Rect>
   // System.Collections.Generic.EqualityComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Vector2>
   // System.Collections.Generic.EqualityComparer<UnityEngine.Vector3>
   // System.Collections.Generic.EqualityComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.EqualityComparer<WeddingModel.MarryReqInfo>
   // System.Collections.Generic.EqualityComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.EqualityComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.EqualityComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.EqualityComparer<ZoneRankingStruct>
   // System.Collections.Generic.EqualityComparer<byte>
   // System.Collections.Generic.EqualityComparer<float>
   // System.Collections.Generic.EqualityComparer<int>
   // System.Collections.Generic.EqualityComparer<long>
   // System.Collections.Generic.EqualityComparer<object>
   // System.Collections.Generic.EqualityComparer<short>
   // System.Collections.Generic.EqualityComparer<uint>
   // System.Collections.Generic.EqualityComparer<ulong>
   // System.Collections.Generic.EqualityComparer<ushort>
   // System.Collections.Generic.HashSet.Enumerator<int>
   // System.Collections.Generic.HashSet.Enumerator<object>
   // System.Collections.Generic.HashSet<int>
   // System.Collections.Generic.HashSet<object>
   // System.Collections.Generic.HashSetEqualityComparer<int>
   // System.Collections.Generic.HashSetEqualityComparer<object>
   // System.Collections.Generic.ICollection<ArenaManager.AwardItem>
   // System.Collections.Generic.ICollection<ArenaSettlementWin.Item>
   // System.Collections.Generic.ICollection<AttackHandler.HurtObjs>
   // System.Collections.Generic.ICollection<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.ICollection<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.ICollection<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.ICollection<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.ICollection<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.ICollection<FlowerGiftModel.FlowersReceive>
@@ -1340,6 +1516,138 @@
   // System.Collections.Generic.ICollection<ServerData>
   // System.Collections.Generic.ICollection<ServerDataCouple>
   // System.Collections.Generic.ICollection<ShopItemInfo>
   // System.Collections.Generic.ICollection<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.ICollection<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.ICollection<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.ICollection<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.ICollection<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Spine.AnimationStateData.AnimationPair,float>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Spine.Skin.AttachmentKeyTuple,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.ICollection<System.DateTime>
   // System.Collections.Generic.ICollection<TimeMgr.Syntony>
   // System.Collections.Generic.ICollection<TsakLight>
   // System.Collections.Generic.ICollection<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ICollection<UnityEngine.Rect>
   // System.Collections.Generic.ICollection<UnityEngine.UIVertex>
   // System.Collections.Generic.ICollection<UnityEngine.Vector2>
   // System.Collections.Generic.ICollection<UnityEngine.Vector3>
   // System.Collections.Generic.ICollection<WeddingModel.CandyInfo>
   // System.Collections.Generic.ICollection<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ICollection<WindowConfig.OrderTable>
   // System.Collections.Generic.ICollection<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ICollection<byte>
   // System.Collections.Generic.ICollection<float>
   // System.Collections.Generic.ICollection<int>
   // System.Collections.Generic.ICollection<object>
   // System.Collections.Generic.ICollection<short>
   // System.Collections.Generic.ICollection<uint>
   // System.Collections.Generic.ICollection<ulong>
   // System.Collections.Generic.ICollection<ushort>
   // System.Collections.Generic.ICollection<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.ICollection<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.ICollection<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -1348,7 +1656,7 @@
   // System.Collections.Generic.ICollection<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.ICollection<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.ICollection<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -1413,136 +1721,11 @@
   // System.Collections.Generic.ICollection<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.ICollection<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.ICollection<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.ICollection<System.DateTime>
   // System.Collections.Generic.ICollection<TimeMgr.Syntony>
   // System.Collections.Generic.ICollection<TsakLight>
   // System.Collections.Generic.ICollection<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ICollection<UnityEngine.Rect>
   // System.Collections.Generic.ICollection<UnityEngine.UIVertex>
   // System.Collections.Generic.ICollection<UnityEngine.Vector2>
   // System.Collections.Generic.ICollection<UnityEngine.Vector3>
   // System.Collections.Generic.ICollection<WeddingModel.CandyInfo>
   // System.Collections.Generic.ICollection<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ICollection<WindowConfig.OrderTable>
   // System.Collections.Generic.ICollection<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ICollection<byte>
   // System.Collections.Generic.ICollection<float>
   // System.Collections.Generic.ICollection<int>
   // System.Collections.Generic.ICollection<object>
   // System.Collections.Generic.ICollection<short>
   // System.Collections.Generic.ICollection<uint>
   // System.Collections.Generic.ICollection<ulong>
   // System.Collections.Generic.ICollection<ushort>
   // System.Collections.Generic.IComparer<ArenaManager.AwardItem>
   // System.Collections.Generic.IComparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.IComparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.IComparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.IComparer<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.IComparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.IComparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.IComparer<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.IComparer<FlowerGiftModel.FlowersReceive>
@@ -1581,6 +1764,31 @@
   // System.Collections.Generic.IComparer<ServerData>
   // System.Collections.Generic.IComparer<ServerDataCouple>
   // System.Collections.Generic.IComparer<ShopItemInfo>
   // System.Collections.Generic.IComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.IComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.IComparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IComparer<System.DateTime>
   // System.Collections.Generic.IComparer<TimeMgr.Syntony>
   // System.Collections.Generic.IComparer<TsakLight>
   // System.Collections.Generic.IComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IComparer<UnityEngine.Rect>
   // System.Collections.Generic.IComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.IComparer<UnityEngine.Vector2>
   // System.Collections.Generic.IComparer<UnityEngine.Vector3>
   // System.Collections.Generic.IComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.IComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.IComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IComparer<byte>
   // System.Collections.Generic.IComparer<float>
   // System.Collections.Generic.IComparer<int>
   // System.Collections.Generic.IComparer<object>
   // System.Collections.Generic.IComparer<short>
   // System.Collections.Generic.IComparer<uint>
   // System.Collections.Generic.IComparer<ulong>
   // System.Collections.Generic.IComparer<ushort>
   // System.Collections.Generic.IComparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.IComparer<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.IComparer<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -1589,7 +1797,7 @@
   // System.Collections.Generic.IComparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.IComparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.IComparer<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -1654,28 +1862,6 @@
   // System.Collections.Generic.IComparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.IComparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.IComparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IComparer<System.DateTime>
   // System.Collections.Generic.IComparer<TimeMgr.Syntony>
   // System.Collections.Generic.IComparer<TsakLight>
   // System.Collections.Generic.IComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IComparer<UnityEngine.Rect>
   // System.Collections.Generic.IComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.IComparer<UnityEngine.Vector2>
   // System.Collections.Generic.IComparer<UnityEngine.Vector3>
   // System.Collections.Generic.IComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.IComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.IComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IComparer<byte>
   // System.Collections.Generic.IComparer<float>
   // System.Collections.Generic.IComparer<int>
   // System.Collections.Generic.IComparer<object>
   // System.Collections.Generic.IComparer<short>
   // System.Collections.Generic.IComparer<uint>
   // System.Collections.Generic.IComparer<ulong>
   // System.Collections.Generic.IComparer<ushort>
   // System.Collections.Generic.IDictionary<int,object>
   // System.Collections.Generic.IDictionary<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.IDictionary<object,LitJson.ObjectMetadata>
@@ -1685,7 +1871,7 @@
   // System.Collections.Generic.IEnumerable<ArenaSettlementWin.Item>
   // System.Collections.Generic.IEnumerable<AttackHandler.HurtObjs>
   // System.Collections.Generic.IEnumerable<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.IEnumerable<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.IEnumerable<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.IEnumerable<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.IEnumerable<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.IEnumerable<FlowerGiftModel.FlowersReceive>
@@ -1724,6 +1910,138 @@
   // System.Collections.Generic.IEnumerable<ServerData>
   // System.Collections.Generic.IEnumerable<ServerDataCouple>
   // System.Collections.Generic.IEnumerable<ShopItemInfo>
   // System.Collections.Generic.IEnumerable<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.IEnumerable<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.IEnumerable<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.IEnumerable<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.IEnumerable<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Spine.AnimationStateData.AnimationPair,float>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Spine.Skin.AttachmentKeyTuple,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.IEnumerable<System.DateTime>
   // System.Collections.Generic.IEnumerable<TimeMgr.Syntony>
   // System.Collections.Generic.IEnumerable<TsakLight>
   // System.Collections.Generic.IEnumerable<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IEnumerable<UnityEngine.Rect>
   // System.Collections.Generic.IEnumerable<UnityEngine.UIVertex>
   // System.Collections.Generic.IEnumerable<UnityEngine.Vector2>
   // System.Collections.Generic.IEnumerable<UnityEngine.Vector3>
   // System.Collections.Generic.IEnumerable<WeddingModel.CandyInfo>
   // System.Collections.Generic.IEnumerable<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IEnumerable<WindowConfig.OrderTable>
   // System.Collections.Generic.IEnumerable<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IEnumerable<byte>
   // System.Collections.Generic.IEnumerable<float>
   // System.Collections.Generic.IEnumerable<int>
   // System.Collections.Generic.IEnumerable<object>
   // System.Collections.Generic.IEnumerable<short>
   // System.Collections.Generic.IEnumerable<uint>
   // System.Collections.Generic.IEnumerable<ulong>
   // System.Collections.Generic.IEnumerable<ushort>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -1732,7 +2050,7 @@
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -1797,136 +2115,11 @@
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.IEnumerable<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.IEnumerable<System.DateTime>
   // System.Collections.Generic.IEnumerable<TimeMgr.Syntony>
   // System.Collections.Generic.IEnumerable<TsakLight>
   // System.Collections.Generic.IEnumerable<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IEnumerable<UnityEngine.Rect>
   // System.Collections.Generic.IEnumerable<UnityEngine.UIVertex>
   // System.Collections.Generic.IEnumerable<UnityEngine.Vector2>
   // System.Collections.Generic.IEnumerable<UnityEngine.Vector3>
   // System.Collections.Generic.IEnumerable<WeddingModel.CandyInfo>
   // System.Collections.Generic.IEnumerable<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IEnumerable<WindowConfig.OrderTable>
   // System.Collections.Generic.IEnumerable<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IEnumerable<byte>
   // System.Collections.Generic.IEnumerable<float>
   // System.Collections.Generic.IEnumerable<int>
   // System.Collections.Generic.IEnumerable<object>
   // System.Collections.Generic.IEnumerable<short>
   // System.Collections.Generic.IEnumerable<uint>
   // System.Collections.Generic.IEnumerable<ulong>
   // System.Collections.Generic.IEnumerable<ushort>
   // System.Collections.Generic.IEnumerator<ArenaManager.AwardItem>
   // System.Collections.Generic.IEnumerator<ArenaSettlementWin.Item>
   // System.Collections.Generic.IEnumerator<AttackHandler.HurtObjs>
   // System.Collections.Generic.IEnumerator<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.IEnumerator<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.IEnumerator<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.IEnumerator<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.IEnumerator<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.IEnumerator<FlowerGiftModel.FlowersReceive>
@@ -1965,6 +2158,138 @@
   // System.Collections.Generic.IEnumerator<ServerData>
   // System.Collections.Generic.IEnumerator<ServerDataCouple>
   // System.Collections.Generic.IEnumerator<ShopItemInfo>
   // System.Collections.Generic.IEnumerator<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.IEnumerator<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.IEnumerator<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.IEnumerator<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.IEnumerator<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Spine.AnimationStateData.AnimationPair,float>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Spine.Skin.AttachmentKeyTuple,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.IEnumerator<System.DateTime>
   // System.Collections.Generic.IEnumerator<TimeMgr.Syntony>
   // System.Collections.Generic.IEnumerator<TsakLight>
   // System.Collections.Generic.IEnumerator<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IEnumerator<UnityEngine.Rect>
   // System.Collections.Generic.IEnumerator<UnityEngine.UIVertex>
   // System.Collections.Generic.IEnumerator<UnityEngine.Vector2>
   // System.Collections.Generic.IEnumerator<UnityEngine.Vector3>
   // System.Collections.Generic.IEnumerator<WeddingModel.CandyInfo>
   // System.Collections.Generic.IEnumerator<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IEnumerator<WindowConfig.OrderTable>
   // System.Collections.Generic.IEnumerator<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IEnumerator<byte>
   // System.Collections.Generic.IEnumerator<float>
   // System.Collections.Generic.IEnumerator<int>
   // System.Collections.Generic.IEnumerator<object>
   // System.Collections.Generic.IEnumerator<short>
   // System.Collections.Generic.IEnumerator<uint>
   // System.Collections.Generic.IEnumerator<ulong>
   // System.Collections.Generic.IEnumerator<ushort>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -1973,7 +2298,7 @@
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2038,134 +2363,10 @@
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.IEnumerator<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Int2,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<Int2,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA43_tagMCFeastWishInfo.tagMCFeastWishBottleInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelAward>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,HAA46_tagMCFeastTravelInfo.tagMCFeastTravelTask>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,Int2>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<byte,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<float,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,CameraController.LookAtData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,CrossServerQualifyingModel.ChampionshipOfficial>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,DailyQuestTimes>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,DropItemManager.GuardDropItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,FairyInvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,FairyInvestItems>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,GAStaticDefine.NPCLocation>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,HourMinute>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,IL_HAA32_tagMCCACTGBillboardInfo.tagMCCACTGBillboardDabiao>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,Int2>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,InvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,QuickSetting.QuickSettingRange>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AllianceBossModel.AllianceBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AutoHammerCost>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.BossFirstBloodModel.FirstKillTimeInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ChatBubbleModel.ChatBubble>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.CrossServerOneVsOneModel.CrossServerOneVsOneHistory>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipStrength>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.EquipSuitPropertyEntry>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.AffairStarInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FairyNewModel.FamilyAffair>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FestivalRedpack>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.FindPreciousModel.BossSubscribe>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GatherSoulHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.GemType>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.AdventureInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.HazyRegionModel.Incident>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OSCbillBoardCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ImpactRankModel.OpenServerPlayerData>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.Item>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastyBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.JadeDynastySkillCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.KingTreasureModel.Division>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.LevelGiftModel.VIPAward>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.MonthWeekInvestModel.InvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OperationBossTrial.BossTrialSubmitInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.OtherPlayerEquipModel.EquipBrief>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RealmLevelUpEquipCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RedEnvelopeModel.RedEnvelope>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RidingPetBossLine>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.RuneHoleCondition>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ServerInvestInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.SkyTowerModel.ChallengeInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TaskFeedback>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TeamTargetPreference>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,float>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,uint>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,ulong>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,System.DateTime>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,byte>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,float>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,int>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,object>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,uint>>
   // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<ushort,object>>
   // System.Collections.Generic.IEnumerator<System.DateTime>
   // System.Collections.Generic.IEnumerator<TimeMgr.Syntony>
   // System.Collections.Generic.IEnumerator<TsakLight>
   // System.Collections.Generic.IEnumerator<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IEnumerator<UnityEngine.Rect>
   // System.Collections.Generic.IEnumerator<UnityEngine.UIVertex>
   // System.Collections.Generic.IEnumerator<UnityEngine.Vector2>
   // System.Collections.Generic.IEnumerator<UnityEngine.Vector3>
   // System.Collections.Generic.IEnumerator<WeddingModel.CandyInfo>
   // System.Collections.Generic.IEnumerator<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IEnumerator<WindowConfig.OrderTable>
   // System.Collections.Generic.IEnumerator<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IEnumerator<byte>
   // System.Collections.Generic.IEnumerator<float>
   // System.Collections.Generic.IEnumerator<int>
   // System.Collections.Generic.IEnumerator<object>
   // System.Collections.Generic.IEnumerator<short>
   // System.Collections.Generic.IEnumerator<uint>
   // System.Collections.Generic.IEnumerator<ulong>
   // System.Collections.Generic.IEnumerator<ushort>
   // System.Collections.Generic.IEqualityComparer<Int2>
   // System.Collections.Generic.IEqualityComparer<SkillEffectGroup>
   // System.Collections.Generic.IEqualityComparer<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory>
   // System.Collections.Generic.IEqualityComparer<Spine.AnimationStateData.AnimationPair>
   // System.Collections.Generic.IEqualityComparer<Spine.Skin.AttachmentKeyTuple>
   // System.Collections.Generic.IEqualityComparer<StoreConfig.StoreItem>
   // System.Collections.Generic.IEqualityComparer<UnityEngine.Vector2>
   // System.Collections.Generic.IEqualityComparer<ZoneRankingStruct>
@@ -2176,11 +2377,12 @@
   // System.Collections.Generic.IEqualityComparer<object>
   // System.Collections.Generic.IEqualityComparer<uint>
   // System.Collections.Generic.IEqualityComparer<ushort>
   // System.Collections.Generic.IEqualityComparer<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory>
   // System.Collections.Generic.IList<ArenaManager.AwardItem>
   // System.Collections.Generic.IList<ArenaSettlementWin.Item>
   // System.Collections.Generic.IList<AttackHandler.HurtObjs>
   // System.Collections.Generic.IList<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.IList<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.IList<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.IList<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.IList<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.IList<FlowerGiftModel.FlowersReceive>
@@ -2219,6 +2421,31 @@
   // System.Collections.Generic.IList<ServerData>
   // System.Collections.Generic.IList<ServerDataCouple>
   // System.Collections.Generic.IList<ShopItemInfo>
   // System.Collections.Generic.IList<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.IList<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.IList<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IList<System.DateTime>
   // System.Collections.Generic.IList<TimeMgr.Syntony>
   // System.Collections.Generic.IList<TsakLight>
   // System.Collections.Generic.IList<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IList<UnityEngine.Rect>
   // System.Collections.Generic.IList<UnityEngine.UIVertex>
   // System.Collections.Generic.IList<UnityEngine.Vector2>
   // System.Collections.Generic.IList<UnityEngine.Vector3>
   // System.Collections.Generic.IList<WeddingModel.CandyInfo>
   // System.Collections.Generic.IList<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IList<WindowConfig.OrderTable>
   // System.Collections.Generic.IList<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IList<byte>
   // System.Collections.Generic.IList<float>
   // System.Collections.Generic.IList<int>
   // System.Collections.Generic.IList<object>
   // System.Collections.Generic.IList<short>
   // System.Collections.Generic.IList<uint>
   // System.Collections.Generic.IList<ulong>
   // System.Collections.Generic.IList<ushort>
   // System.Collections.Generic.IList<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.IList<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.IList<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -2227,7 +2454,7 @@
   // System.Collections.Generic.IList<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.IList<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.IList<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.IList<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.IList<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.IList<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.IList<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.IList<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2292,33 +2519,12 @@
   // System.Collections.Generic.IList<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.IList<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.IList<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<int,int>>
   // System.Collections.Generic.IList<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.IList<System.DateTime>
   // System.Collections.Generic.IList<TimeMgr.Syntony>
   // System.Collections.Generic.IList<TsakLight>
   // System.Collections.Generic.IList<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.IList<UnityEngine.Rect>
   // System.Collections.Generic.IList<UnityEngine.UIVertex>
   // System.Collections.Generic.IList<UnityEngine.Vector2>
   // System.Collections.Generic.IList<UnityEngine.Vector3>
   // System.Collections.Generic.IList<WeddingModel.CandyInfo>
   // System.Collections.Generic.IList<WeddingModel.SelectPlayer>
   // System.Collections.Generic.IList<WindowConfig.OrderTable>
   // System.Collections.Generic.IList<XMZZVictoryRewardInfo>
   // System.Collections.Generic.IList<byte>
   // System.Collections.Generic.IList<float>
   // System.Collections.Generic.IList<int>
   // System.Collections.Generic.IList<object>
   // System.Collections.Generic.IList<short>
   // System.Collections.Generic.IList<uint>
   // System.Collections.Generic.IList<ulong>
   // System.Collections.Generic.IList<ushort>
   // System.Collections.Generic.KeyValuePair<Int2,int>
   // System.Collections.Generic.KeyValuePair<Int2,object>
   // System.Collections.Generic.KeyValuePair<SkillEffectGroup,int>
   // System.Collections.Generic.KeyValuePair<SkillEffectGroup,object>
   // System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.KeyValuePair<Spine.AnimationStateData.AnimationPair,float>
   // System.Collections.Generic.KeyValuePair<Spine.Skin.AttachmentKeyTuple,object>
   // System.Collections.Generic.KeyValuePair<StoreConfig.StoreItem,object>
   // System.Collections.Generic.KeyValuePair<UnityEngine.Vector2,object>
   // System.Collections.Generic.KeyValuePair<ZoneRankingStruct,object>
@@ -2344,6 +2550,16 @@
   // System.Collections.Generic.KeyValuePair<int,ShentongModel.structShentongLV>
   // System.Collections.Generic.KeyValuePair<int,SkillEffectGroup>
   // System.Collections.Generic.KeyValuePair<int,SkillHelper.EffectValue>
   // System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.KeyValuePair<int,System.DateTime>
   // System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>
   // System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.KeyValuePair<int,byte>
   // System.Collections.Generic.KeyValuePair<int,float>
   // System.Collections.Generic.KeyValuePair<int,int>
   // System.Collections.Generic.KeyValuePair<int,object>
   // System.Collections.Generic.KeyValuePair<int,uint>
   // System.Collections.Generic.KeyValuePair<int,ulong>
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyCount>
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.AlchemyDrugUseLimit.OverLimitItem>
@@ -2385,45 +2601,36 @@
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.TowerSweepResult>
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.VipModel.RechargeCount>
   // System.Collections.Generic.KeyValuePair<int,vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.KeyValuePair<int,StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.KeyValuePair<int,System.DateTime>
   // System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>
   // System.Collections.Generic.KeyValuePair<int,WeddingModel.MarryReqInfo>
   // System.Collections.Generic.KeyValuePair<int,byte>
   // System.Collections.Generic.KeyValuePair<int,float>
   // System.Collections.Generic.KeyValuePair<int,int>
   // System.Collections.Generic.KeyValuePair<int,object>
   // System.Collections.Generic.KeyValuePair<int,uint>
   // System.Collections.Generic.KeyValuePair<int,ulong>
   // System.Collections.Generic.KeyValuePair<long,System.DateTime>
   // System.Collections.Generic.KeyValuePair<long,object>
   // System.Collections.Generic.KeyValuePair<object,LitJson.ArrayMetadata>
   // System.Collections.Generic.KeyValuePair<object,LitJson.ObjectMetadata>
   // System.Collections.Generic.KeyValuePair<object,LitJson.PropertyMetadata>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.KeyValuePair<object,System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.KeyValuePair<object,System.DateTime>
   // System.Collections.Generic.KeyValuePair<object,byte>
   // System.Collections.Generic.KeyValuePair<object,int>
   // System.Collections.Generic.KeyValuePair<object,object>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.AssistPlayer>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemOverdueModel.OverdueItem>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.ItemUseModel.UseItem>
   // System.Collections.Generic.KeyValuePair<object,vnxbqy.UI.PreciousItemGetModel.PreciousItem>
   // System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKBattle>
   // System.Collections.Generic.KeyValuePair<uint,CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.KeyValuePair<uint,byte>
   // System.Collections.Generic.KeyValuePair<uint,float>
   // System.Collections.Generic.KeyValuePair<uint,int>
   // System.Collections.Generic.KeyValuePair<uint,object>
   // System.Collections.Generic.KeyValuePair<uint,uint>
   // System.Collections.Generic.KeyValuePair<uint,vnxbqy.UI.HazyDemonKingPlayerInfo>
   // System.Collections.Generic.KeyValuePair<ushort,object>
   // System.Collections.Generic.KeyValuePair<vnxbqy.UI.GatherSoulComposeModel.ComposeCategory,object>
   // System.Collections.Generic.List.Enumerator<ArenaManager.AwardItem>
   // System.Collections.Generic.List.Enumerator<ArenaSettlementWin.Item>
   // System.Collections.Generic.List.Enumerator<AttackHandler.HurtObjs>
   // System.Collections.Generic.List.Enumerator<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.List.Enumerator<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.List.Enumerator<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.List.Enumerator<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.List.Enumerator<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.List.Enumerator<FlowerGiftModel.FlowersReceive>
@@ -2462,6 +2669,30 @@
   // System.Collections.Generic.List.Enumerator<ServerData>
   // System.Collections.Generic.List.Enumerator<ServerDataCouple>
   // System.Collections.Generic.List.Enumerator<ShopItemInfo>
   // System.Collections.Generic.List.Enumerator<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.List.Enumerator<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.List.Enumerator<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.List.Enumerator<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List.Enumerator<System.DateTime>
   // System.Collections.Generic.List.Enumerator<TimeMgr.Syntony>
   // System.Collections.Generic.List.Enumerator<TsakLight>
   // System.Collections.Generic.List.Enumerator<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Rect>
   // System.Collections.Generic.List.Enumerator<UnityEngine.UIVertex>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Vector2>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Vector3>
   // System.Collections.Generic.List.Enumerator<WeddingModel.CandyInfo>
   // System.Collections.Generic.List.Enumerator<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List.Enumerator<WindowConfig.OrderTable>
   // System.Collections.Generic.List.Enumerator<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List.Enumerator<byte>
   // System.Collections.Generic.List.Enumerator<float>
   // System.Collections.Generic.List.Enumerator<int>
   // System.Collections.Generic.List.Enumerator<object>
   // System.Collections.Generic.List.Enumerator<short>
   // System.Collections.Generic.List.Enumerator<uint>
   // System.Collections.Generic.List.Enumerator<ulong>
   // System.Collections.Generic.List.Enumerator<ushort>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -2470,7 +2701,7 @@
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2535,32 +2766,11 @@
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.List.Enumerator<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.List.Enumerator<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List.Enumerator<System.DateTime>
   // System.Collections.Generic.List.Enumerator<TimeMgr.Syntony>
   // System.Collections.Generic.List.Enumerator<TsakLight>
   // System.Collections.Generic.List.Enumerator<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Rect>
   // System.Collections.Generic.List.Enumerator<UnityEngine.UIVertex>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Vector2>
   // System.Collections.Generic.List.Enumerator<UnityEngine.Vector3>
   // System.Collections.Generic.List.Enumerator<WeddingModel.CandyInfo>
   // System.Collections.Generic.List.Enumerator<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List.Enumerator<WindowConfig.OrderTable>
   // System.Collections.Generic.List.Enumerator<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List.Enumerator<byte>
   // System.Collections.Generic.List.Enumerator<float>
   // System.Collections.Generic.List.Enumerator<int>
   // System.Collections.Generic.List.Enumerator<object>
   // System.Collections.Generic.List.Enumerator<short>
   // System.Collections.Generic.List.Enumerator<uint>
   // System.Collections.Generic.List.Enumerator<ulong>
   // System.Collections.Generic.List.Enumerator<ushort>
   // System.Collections.Generic.List.SynchronizedList<ArenaManager.AwardItem>
   // System.Collections.Generic.List.SynchronizedList<ArenaSettlementWin.Item>
   // System.Collections.Generic.List.SynchronizedList<AttackHandler.HurtObjs>
   // System.Collections.Generic.List.SynchronizedList<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.List.SynchronizedList<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.List.SynchronizedList<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.List.SynchronizedList<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.List.SynchronizedList<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.List.SynchronizedList<FlowerGiftModel.FlowersReceive>
@@ -2599,6 +2809,30 @@
   // System.Collections.Generic.List.SynchronizedList<ServerData>
   // System.Collections.Generic.List.SynchronizedList<ServerDataCouple>
   // System.Collections.Generic.List.SynchronizedList<ShopItemInfo>
   // System.Collections.Generic.List.SynchronizedList<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.List.SynchronizedList<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.List.SynchronizedList<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.List.SynchronizedList<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List.SynchronizedList<System.DateTime>
   // System.Collections.Generic.List.SynchronizedList<TimeMgr.Syntony>
   // System.Collections.Generic.List.SynchronizedList<TsakLight>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Rect>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.UIVertex>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Vector2>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Vector3>
   // System.Collections.Generic.List.SynchronizedList<WeddingModel.CandyInfo>
   // System.Collections.Generic.List.SynchronizedList<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List.SynchronizedList<WindowConfig.OrderTable>
   // System.Collections.Generic.List.SynchronizedList<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List.SynchronizedList<byte>
   // System.Collections.Generic.List.SynchronizedList<float>
   // System.Collections.Generic.List.SynchronizedList<int>
   // System.Collections.Generic.List.SynchronizedList<object>
   // System.Collections.Generic.List.SynchronizedList<short>
   // System.Collections.Generic.List.SynchronizedList<uint>
   // System.Collections.Generic.List.SynchronizedList<ulong>
   // System.Collections.Generic.List.SynchronizedList<ushort>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -2607,7 +2841,7 @@
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2672,32 +2906,11 @@
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.List.SynchronizedList<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.List.SynchronizedList<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List.SynchronizedList<System.DateTime>
   // System.Collections.Generic.List.SynchronizedList<TimeMgr.Syntony>
   // System.Collections.Generic.List.SynchronizedList<TsakLight>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Rect>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.UIVertex>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Vector2>
   // System.Collections.Generic.List.SynchronizedList<UnityEngine.Vector3>
   // System.Collections.Generic.List.SynchronizedList<WeddingModel.CandyInfo>
   // System.Collections.Generic.List.SynchronizedList<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List.SynchronizedList<WindowConfig.OrderTable>
   // System.Collections.Generic.List.SynchronizedList<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List.SynchronizedList<byte>
   // System.Collections.Generic.List.SynchronizedList<float>
   // System.Collections.Generic.List.SynchronizedList<int>
   // System.Collections.Generic.List.SynchronizedList<object>
   // System.Collections.Generic.List.SynchronizedList<short>
   // System.Collections.Generic.List.SynchronizedList<uint>
   // System.Collections.Generic.List.SynchronizedList<ulong>
   // System.Collections.Generic.List.SynchronizedList<ushort>
   // System.Collections.Generic.List<ArenaManager.AwardItem>
   // System.Collections.Generic.List<ArenaSettlementWin.Item>
   // System.Collections.Generic.List<AttackHandler.HurtObjs>
   // System.Collections.Generic.List<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.List<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.List<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.List<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.List<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.List<FlowerGiftModel.FlowersReceive>
@@ -2736,6 +2949,30 @@
   // System.Collections.Generic.List<ServerData>
   // System.Collections.Generic.List<ServerDataCouple>
   // System.Collections.Generic.List<ShopItemInfo>
   // System.Collections.Generic.List<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.List<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.List<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.List<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List<System.DateTime>
   // System.Collections.Generic.List<TimeMgr.Syntony>
   // System.Collections.Generic.List<TsakLight>
   // System.Collections.Generic.List<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List<UnityEngine.Rect>
   // System.Collections.Generic.List<UnityEngine.UIVertex>
   // System.Collections.Generic.List<UnityEngine.Vector2>
   // System.Collections.Generic.List<UnityEngine.Vector3>
   // System.Collections.Generic.List<WeddingModel.CandyInfo>
   // System.Collections.Generic.List<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List<WindowConfig.OrderTable>
   // System.Collections.Generic.List<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List<byte>
   // System.Collections.Generic.List<float>
   // System.Collections.Generic.List<int>
   // System.Collections.Generic.List<object>
   // System.Collections.Generic.List<short>
   // System.Collections.Generic.List<uint>
   // System.Collections.Generic.List<ulong>
   // System.Collections.Generic.List<ushort>
   // System.Collections.Generic.List<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.List<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.List<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -2744,7 +2981,7 @@
   // System.Collections.Generic.List<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.List<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.List<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.List<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.List<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.List<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.List<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.List<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2809,32 +3046,11 @@
   // System.Collections.Generic.List<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.List<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.List<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.List<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.List<System.DateTime>
   // System.Collections.Generic.List<TimeMgr.Syntony>
   // System.Collections.Generic.List<TsakLight>
   // System.Collections.Generic.List<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.List<UnityEngine.Rect>
   // System.Collections.Generic.List<UnityEngine.UIVertex>
   // System.Collections.Generic.List<UnityEngine.Vector2>
   // System.Collections.Generic.List<UnityEngine.Vector3>
   // System.Collections.Generic.List<WeddingModel.CandyInfo>
   // System.Collections.Generic.List<WeddingModel.SelectPlayer>
   // System.Collections.Generic.List<WindowConfig.OrderTable>
   // System.Collections.Generic.List<XMZZVictoryRewardInfo>
   // System.Collections.Generic.List<byte>
   // System.Collections.Generic.List<float>
   // System.Collections.Generic.List<int>
   // System.Collections.Generic.List<object>
   // System.Collections.Generic.List<short>
   // System.Collections.Generic.List<uint>
   // System.Collections.Generic.List<ulong>
   // System.Collections.Generic.List<ushort>
   // System.Collections.Generic.ObjectComparer<ArenaManager.AwardItem>
   // System.Collections.Generic.ObjectComparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.ObjectComparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.ObjectComparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.ObjectComparer<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.ObjectComparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.ObjectComparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.ObjectComparer<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.Generic.ObjectComparer<FlowerGiftModel.FlowersReceive>
@@ -2873,6 +3089,33 @@
   // System.Collections.Generic.ObjectComparer<ServerData>
   // System.Collections.Generic.ObjectComparer<ServerDataCouple>
   // System.Collections.Generic.ObjectComparer<ShopItemInfo>
   // System.Collections.Generic.ObjectComparer<Spine.EventQueue.EventQueueEntry>
   // System.Collections.Generic.ObjectComparer<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Collections.Generic.ObjectComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.ObjectComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.ObjectComparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ObjectComparer<System.DateTime>
   // System.Collections.Generic.ObjectComparer<TimeMgr.Syntony>
   // System.Collections.Generic.ObjectComparer<TsakLight>
   // System.Collections.Generic.ObjectComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Rect>
   // System.Collections.Generic.ObjectComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Vector2>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Vector3>
   // System.Collections.Generic.ObjectComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.ObjectComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ObjectComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.ObjectComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ObjectComparer<byte>
   // System.Collections.Generic.ObjectComparer<float>
   // System.Collections.Generic.ObjectComparer<int>
   // System.Collections.Generic.ObjectComparer<object>
   // System.Collections.Generic.ObjectComparer<short>
   // System.Collections.Generic.ObjectComparer<uint>
   // System.Collections.Generic.ObjectComparer<ulong>
   // System.Collections.Generic.ObjectComparer<ushort>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.AssistBossHurt>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -2881,7 +3124,7 @@
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DungeonHurt>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -2946,34 +3189,12 @@
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.ObjectComparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ObjectComparer<System.DateTime>
   // System.Collections.Generic.ObjectComparer<TimeMgr.Syntony>
   // System.Collections.Generic.ObjectComparer<TsakLight>
   // System.Collections.Generic.ObjectComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Rect>
   // System.Collections.Generic.ObjectComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Vector2>
   // System.Collections.Generic.ObjectComparer<UnityEngine.Vector3>
   // System.Collections.Generic.ObjectComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.ObjectComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ObjectComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.ObjectComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ObjectComparer<byte>
   // System.Collections.Generic.ObjectComparer<float>
   // System.Collections.Generic.ObjectComparer<int>
   // System.Collections.Generic.ObjectComparer<object>
   // System.Collections.Generic.ObjectComparer<short>
   // System.Collections.Generic.ObjectComparer<uint>
   // System.Collections.Generic.ObjectComparer<ulong>
   // System.Collections.Generic.ObjectComparer<ushort>
   // System.Collections.Generic.ObjectEqualityComparer<ArenaManager.AwardItem>
   // System.Collections.Generic.ObjectEqualityComparer<ArenaSettlementWin.Item>
   // System.Collections.Generic.ObjectEqualityComparer<AttackHandler.HurtObjs>
   // System.Collections.Generic.ObjectEqualityComparer<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.Generic.ObjectEqualityComparer<CameraController.LookAtData>
   // System.Collections.Generic.ObjectEqualityComparer<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.Generic.ObjectEqualityComparer<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.Generic.ObjectEqualityComparer<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.Generic.ObjectEqualityComparer<CrossServerQualifyingModel.ChampionshipOfficial>
   // System.Collections.Generic.ObjectEqualityComparer<CrossServerQualifyingModel.CrossChampionshipPKBattle>
@@ -3030,6 +3251,38 @@
   // System.Collections.Generic.ObjectEqualityComparer<ShopItemInfo>
   // System.Collections.Generic.ObjectEqualityComparer<SkillEffectGroup>
   // System.Collections.Generic.ObjectEqualityComparer<SkillHelper.EffectValue>
   // System.Collections.Generic.ObjectEqualityComparer<Spine.AnimationStateData.AnimationPair>
   // System.Collections.Generic.ObjectEqualityComparer<Spine.Skin.AttachmentKeyTuple>
   // System.Collections.Generic.ObjectEqualityComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.Generic.ObjectEqualityComparer<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.Generic.ObjectEqualityComparer<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.Generic.ObjectEqualityComparer<StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.ObjectEqualityComparer<StoreConfig.StoreItem>
   // System.Collections.Generic.ObjectEqualityComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ObjectEqualityComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ObjectEqualityComparer<System.DateTime>
   // System.Collections.Generic.ObjectEqualityComparer<TimeMgr.Syntony>
   // System.Collections.Generic.ObjectEqualityComparer<TsakLight>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Rect>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector2>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector3>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.MarryReqInfo>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ObjectEqualityComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.ObjectEqualityComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ObjectEqualityComparer<ZoneRankingStruct>
   // System.Collections.Generic.ObjectEqualityComparer<byte>
   // System.Collections.Generic.ObjectEqualityComparer<float>
   // System.Collections.Generic.ObjectEqualityComparer<int>
   // System.Collections.Generic.ObjectEqualityComparer<long>
   // System.Collections.Generic.ObjectEqualityComparer<object>
   // System.Collections.Generic.ObjectEqualityComparer<short>
   // System.Collections.Generic.ObjectEqualityComparer<uint>
   // System.Collections.Generic.ObjectEqualityComparer<ulong>
   // System.Collections.Generic.ObjectEqualityComparer<ushort>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.ActivityModel.SpecialActivityData>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.AlchemyCount>
@@ -3048,7 +3301,7 @@
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.Dungeon>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DungeonAssistModel.AssistInfo>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.DungeonHurt>
@@ -3147,49 +3400,22 @@
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.Generic.ObjectEqualityComparer<vnxbqy.UI.WorldMapArea>
   // System.Collections.Generic.ObjectEqualityComparer<StatusMgr.ZhongJiInfo>
   // System.Collections.Generic.ObjectEqualityComparer<StoreConfig.StoreItem>
   // System.Collections.Generic.ObjectEqualityComparer<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Collections.Generic.ObjectEqualityComparer<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.Generic.ObjectEqualityComparer<System.DateTime>
   // System.Collections.Generic.ObjectEqualityComparer<TimeMgr.Syntony>
   // System.Collections.Generic.ObjectEqualityComparer<TsakLight>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Rect>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.UIVertex>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector2>
   // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector3>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.CandyInfo>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.MarryReqInfo>
   // System.Collections.Generic.ObjectEqualityComparer<WeddingModel.SelectPlayer>
   // System.Collections.Generic.ObjectEqualityComparer<WindowConfig.OrderTable>
   // System.Collections.Generic.ObjectEqualityComparer<XMZZVictoryRewardInfo>
   // System.Collections.Generic.ObjectEqualityComparer<ZoneRankingStruct>
   // System.Collections.Generic.ObjectEqualityComparer<byte>
   // System.Collections.Generic.ObjectEqualityComparer<float>
   // System.Collections.Generic.ObjectEqualityComparer<int>
   // System.Collections.Generic.ObjectEqualityComparer<long>
   // System.Collections.Generic.ObjectEqualityComparer<object>
   // System.Collections.Generic.ObjectEqualityComparer<short>
   // System.Collections.Generic.ObjectEqualityComparer<uint>
   // System.Collections.Generic.ObjectEqualityComparer<ulong>
   // System.Collections.Generic.ObjectEqualityComparer<ushort>
   // System.Collections.Generic.Queue.Enumerator<ExperienceGetBehaviour.Experience>
   // System.Collections.Generic.Queue.Enumerator<vnxbqy.UI.Item>
   // System.Collections.Generic.Queue.Enumerator<vnxbqy.UI.PopUpNum.PopupInfo>
   // System.Collections.Generic.Queue.Enumerator<VoiceHttpRequest.VoiceDecodec>
   // System.Collections.Generic.Queue.Enumerator<VoiceHttpRequest.VoiceHttp>
   // System.Collections.Generic.Queue.Enumerator<int>
   // System.Collections.Generic.Queue.Enumerator<long>
   // System.Collections.Generic.Queue.Enumerator<object>
   // System.Collections.Generic.Queue.Enumerator<vnxbqy.UI.Item>
   // System.Collections.Generic.Queue.Enumerator<vnxbqy.UI.PopUpNum.PopupInfo>
   // System.Collections.Generic.Queue<ExperienceGetBehaviour.Experience>
   // System.Collections.Generic.Queue<vnxbqy.UI.Item>
   // System.Collections.Generic.Queue<vnxbqy.UI.PopUpNum.PopupInfo>
   // System.Collections.Generic.Queue<VoiceHttpRequest.VoiceDecodec>
   // System.Collections.Generic.Queue<VoiceHttpRequest.VoiceHttp>
   // System.Collections.Generic.Queue<int>
   // System.Collections.Generic.Queue<long>
   // System.Collections.Generic.Queue<object>
   // System.Collections.Generic.Queue<vnxbqy.UI.Item>
   // System.Collections.Generic.Queue<vnxbqy.UI.PopUpNum.PopupInfo>
   // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0<int,object>
   // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1<int,object>
   // System.Collections.Generic.SortedDictionary.Enumerator<int,object>
@@ -3223,7 +3449,7 @@
   // System.Collections.ObjectModel.ReadOnlyCollection<ArenaSettlementWin.Item>
   // System.Collections.ObjectModel.ReadOnlyCollection<AttackHandler.HurtObjs>
   // System.Collections.ObjectModel.ReadOnlyCollection<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Collections.ObjectModel.ReadOnlyCollection<ClientDropItemUtility.FakeDropInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<ClientDropItemUtility.JiaDropInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<ClientHazyGrassStage.NpcJsonInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Collections.ObjectModel.ReadOnlyCollection<FlowerGiftModel.FlowersReceive>
@@ -3262,6 +3488,30 @@
   // System.Collections.ObjectModel.ReadOnlyCollection<ServerData>
   // System.Collections.ObjectModel.ReadOnlyCollection<ServerDataCouple>
   // System.Collections.ObjectModel.ReadOnlyCollection<ShopItemInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Collections.ObjectModel.ReadOnlyCollection<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Collections.ObjectModel.ReadOnlyCollection<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Collections.ObjectModel.ReadOnlyCollection<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.ObjectModel.ReadOnlyCollection<System.DateTime>
   // System.Collections.ObjectModel.ReadOnlyCollection<TimeMgr.Syntony>
   // System.Collections.ObjectModel.ReadOnlyCollection<TsakLight>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Rect>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.UIVertex>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector2>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector3>
   // System.Collections.ObjectModel.ReadOnlyCollection<WeddingModel.CandyInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<WeddingModel.SelectPlayer>
   // System.Collections.ObjectModel.ReadOnlyCollection<WindowConfig.OrderTable>
   // System.Collections.ObjectModel.ReadOnlyCollection<XMZZVictoryRewardInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<byte>
   // System.Collections.ObjectModel.ReadOnlyCollection<float>
   // System.Collections.ObjectModel.ReadOnlyCollection<int>
   // System.Collections.ObjectModel.ReadOnlyCollection<object>
   // System.Collections.ObjectModel.ReadOnlyCollection<short>
   // System.Collections.ObjectModel.ReadOnlyCollection<uint>
   // System.Collections.ObjectModel.ReadOnlyCollection<ulong>
   // System.Collections.ObjectModel.ReadOnlyCollection<ushort>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.AssistBossHurt>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -3270,7 +3520,7 @@
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.Dungeon>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DungeonHurt>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -3335,32 +3585,11 @@
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Collections.ObjectModel.ReadOnlyCollection<vnxbqy.UI.WorldMapArea>
   // System.Collections.ObjectModel.ReadOnlyCollection<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Collections.ObjectModel.ReadOnlyCollection<System.DateTime>
   // System.Collections.ObjectModel.ReadOnlyCollection<TimeMgr.Syntony>
   // System.Collections.ObjectModel.ReadOnlyCollection<TsakLight>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.EventSystems.RaycastResult>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Rect>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.UIVertex>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector2>
   // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector3>
   // System.Collections.ObjectModel.ReadOnlyCollection<WeddingModel.CandyInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<WeddingModel.SelectPlayer>
   // System.Collections.ObjectModel.ReadOnlyCollection<WindowConfig.OrderTable>
   // System.Collections.ObjectModel.ReadOnlyCollection<XMZZVictoryRewardInfo>
   // System.Collections.ObjectModel.ReadOnlyCollection<byte>
   // System.Collections.ObjectModel.ReadOnlyCollection<float>
   // System.Collections.ObjectModel.ReadOnlyCollection<int>
   // System.Collections.ObjectModel.ReadOnlyCollection<object>
   // System.Collections.ObjectModel.ReadOnlyCollection<short>
   // System.Collections.ObjectModel.ReadOnlyCollection<uint>
   // System.Collections.ObjectModel.ReadOnlyCollection<ulong>
   // System.Collections.ObjectModel.ReadOnlyCollection<ushort>
   // System.Comparison<ArenaManager.AwardItem>
   // System.Comparison<ArenaSettlementWin.Item>
   // System.Comparison<AttackHandler.HurtObjs>
   // System.Comparison<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Comparison<ClientDropItemUtility.FakeDropInfo>
   // System.Comparison<ClientDropItemUtility.JiaDropInfo>
   // System.Comparison<ClientHazyGrassStage.NpcJsonInfo>
   // System.Comparison<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Comparison<FlowerGiftModel.FlowersReceive>
@@ -3399,6 +3628,33 @@
   // System.Comparison<ServerData>
   // System.Comparison<ServerDataCouple>
   // System.Comparison<ShopItemInfo>
   // System.Comparison<Spine.EventQueue.EventQueueEntry>
   // System.Comparison<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Comparison<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Comparison<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Comparison<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Comparison<System.Collections.Generic.KeyValuePair<int,object>>
   // System.Comparison<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Comparison<System.DateTime>
   // System.Comparison<TimeMgr.Syntony>
   // System.Comparison<TsakLight>
   // System.Comparison<UnityEngine.EventSystems.RaycastResult>
   // System.Comparison<UnityEngine.Rect>
   // System.Comparison<UnityEngine.UIVertex>
   // System.Comparison<UnityEngine.Vector2>
   // System.Comparison<UnityEngine.Vector3>
   // System.Comparison<WeddingModel.CandyInfo>
   // System.Comparison<WeddingModel.SelectPlayer>
   // System.Comparison<WindowConfig.OrderTable>
   // System.Comparison<XMZZVictoryRewardInfo>
   // System.Comparison<byte>
   // System.Comparison<float>
   // System.Comparison<int>
   // System.Comparison<object>
   // System.Comparison<short>
   // System.Comparison<uint>
   // System.Comparison<ulong>
   // System.Comparison<ushort>
   // System.Comparison<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Comparison<vnxbqy.UI.AssistBossHurt>
   // System.Comparison<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -3407,7 +3663,7 @@
   // System.Comparison<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Comparison<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Comparison<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Comparison<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Comparison<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Comparison<vnxbqy.UI.Dungeon>
   // System.Comparison<vnxbqy.UI.DungeonHurt>
   // System.Comparison<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -3472,27 +3728,7 @@
   // System.Comparison<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Comparison<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Comparison<vnxbqy.UI.WorldMapArea>
   // System.Comparison<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Comparison<System.DateTime>
   // System.Comparison<TimeMgr.Syntony>
   // System.Comparison<TsakLight>
   // System.Comparison<UnityEngine.EventSystems.RaycastResult>
   // System.Comparison<UnityEngine.Rect>
   // System.Comparison<UnityEngine.UIVertex>
   // System.Comparison<UnityEngine.Vector2>
   // System.Comparison<UnityEngine.Vector3>
   // System.Comparison<WeddingModel.CandyInfo>
   // System.Comparison<WeddingModel.SelectPlayer>
   // System.Comparison<WindowConfig.OrderTable>
   // System.Comparison<XMZZVictoryRewardInfo>
   // System.Comparison<byte>
   // System.Comparison<float>
   // System.Comparison<int>
   // System.Comparison<object>
   // System.Comparison<short>
   // System.Comparison<uint>
   // System.Comparison<ulong>
   // System.Comparison<ushort>
   // System.Converter<object,object>
   // System.Func<UnityEngine.Vector2,UnityEngine.Matrix4x4>
   // System.Func<byte,object,byte>
   // System.Func<byte>
@@ -3500,6 +3736,8 @@
   // System.Func<int>
   // System.Func<object,byte>
   // System.Func<object,object,byte>
   // System.IEquatable<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.IEquatable<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.IEquatable<object>
   // System.Linq.Buffer<Int2>
   // System.Linq.Buffer<int>
@@ -3519,7 +3757,7 @@
   // System.Predicate<ArenaSettlementWin.Item>
   // System.Predicate<AttackHandler.HurtObjs>
   // System.Predicate<CB405_tagCMSuperAtk.tagSkillPosHurtObj>
   // System.Predicate<ClientDropItemUtility.FakeDropInfo>
   // System.Predicate<ClientDropItemUtility.JiaDropInfo>
   // System.Predicate<ClientHazyGrassStage.NpcJsonInfo>
   // System.Predicate<CrossServerQualifyingModel.CrossChampionshipPKPlayer>
   // System.Predicate<FlowerGiftModel.FlowersReceive>
@@ -3558,6 +3796,32 @@
   // System.Predicate<ServerData>
   // System.Predicate<ServerDataCouple>
   // System.Predicate<ShopItemInfo>
   // System.Predicate<Spine.EventQueue.EventQueueEntry>
   // System.Predicate<Spine.Unity.MeshGeneration.SubmeshInstruction>
   // System.Predicate<Spine.Unity.Modules.SkeletonRendererCustomMaterials.AtlasMaterialOverride>
   // System.Predicate<Spine.Unity.Modules.SkeletonRendererCustomMaterials.SlotMaterialOverride>
   // System.Predicate<Spine.Unity.Modules.SkeletonUtilityKinematicShadow.TransformPair>
   // System.Predicate<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Predicate<System.DateTime>
   // System.Predicate<TimeMgr.Syntony>
   // System.Predicate<TsakLight>
   // System.Predicate<UnityEngine.EventSystems.RaycastResult>
   // System.Predicate<UnityEngine.Rect>
   // System.Predicate<UnityEngine.UIVertex>
   // System.Predicate<UnityEngine.Vector2>
   // System.Predicate<UnityEngine.Vector3>
   // System.Predicate<WeddingModel.CandyInfo>
   // System.Predicate<WeddingModel.SelectPlayer>
   // System.Predicate<WindowConfig.OrderTable>
   // System.Predicate<XMZZVictoryRewardInfo>
   // System.Predicate<byte>
   // System.Predicate<float>
   // System.Predicate<int>
   // System.Predicate<object>
   // System.Predicate<short>
   // System.Predicate<uint>
   // System.Predicate<ulong>
   // System.Predicate<ushort>
   // System.Predicate<vnxbqy.UI.ActivateShow.PropertyCompare>
   // System.Predicate<vnxbqy.UI.AssistBossHurt>
   // System.Predicate<vnxbqy.UI.AttributePromoteShowWin.AttributePromote>
@@ -3566,7 +3830,7 @@
   // System.Predicate<vnxbqy.UI.DailyQuestGroup.GroupData>
   // System.Predicate<vnxbqy.UI.DebugLogRecorder.LogData>
   // System.Predicate<vnxbqy.UI.DemonJarModel.AutoChallengeLog>
   // System.Predicate<vnxbqy.UI.DemonJarModel.FakeBossKillRecord>
   // System.Predicate<vnxbqy.UI.DemonJarModel.JiaBossKillRecord>
   // System.Predicate<vnxbqy.UI.Dungeon>
   // System.Predicate<vnxbqy.UI.DungeonHurt>
   // System.Predicate<vnxbqy.UI.DungeonSlayerVictoryWin.Item>
@@ -3631,27 +3895,6 @@
   // System.Predicate<vnxbqy.UI.WindowCenter.CloseCommand>
   // System.Predicate<vnxbqy.UI.WindowCenter.OpenCommand>
   // System.Predicate<vnxbqy.UI.WorldMapArea>
   // System.Predicate<System.Collections.Generic.KeyValuePair<object,object>>
   // System.Predicate<System.DateTime>
   // System.Predicate<TimeMgr.Syntony>
   // System.Predicate<TsakLight>
   // System.Predicate<UnityEngine.EventSystems.RaycastResult>
   // System.Predicate<UnityEngine.Rect>
   // System.Predicate<UnityEngine.UIVertex>
   // System.Predicate<UnityEngine.Vector2>
   // System.Predicate<UnityEngine.Vector3>
   // System.Predicate<WeddingModel.CandyInfo>
   // System.Predicate<WeddingModel.SelectPlayer>
   // System.Predicate<WindowConfig.OrderTable>
   // System.Predicate<XMZZVictoryRewardInfo>
   // System.Predicate<byte>
   // System.Predicate<float>
   // System.Predicate<int>
   // System.Predicate<object>
   // System.Predicate<short>
   // System.Predicate<uint>
   // System.Predicate<ulong>
   // System.Predicate<ushort>
   // UnityEngine.EventSystems.ExecuteEvents.EventFunction<object>
   // UnityEngine.Events.InvokableCall<UnityEngine.Vector2>
   // UnityEngine.Events.InvokableCall<byte>
@@ -3696,15 +3939,23 @@
      // object DG.Tweening.TweenSettingsExtensions.SetEase<object>(object,DG.Tweening.Ease)
      // object DG.Tweening.TweenSettingsExtensions.SetLoops<object>(object,int)
      // object System.Activator.CreateInstance<object>()
      // int System.Array.BinarySearch<object>(object[],int,int,object)
      // int System.Array.BinarySearch<object>(object[],int,int,object,System.Collections.Generic.IComparer<object>)
      // object[] System.Array.Empty<object>()
      // ushort[] System.Array.Empty<ushort>()
      // int System.Array.IndexOf<int>(int[],int)
      // int System.Array.IndexOf<object>(object[],object)
      // int System.Array.IndexOf<object>(object[],object,int,int)
      // int System.Array.IndexOfImpl<int>(int[],int,int,int)
      // int System.Array.IndexOfImpl<object>(object[],object,int,int)
      // int System.Array.LastIndexOf<object>(object[],object,int,int)
      // int System.Array.LastIndexOfImpl<object>(object[],object,int,int)
      // System.Void System.Array.Resize<byte>(byte[]&,int)
      // System.Void System.Array.Resize<int>(int[]&,int)
      // System.Void System.Array.Resize<object>(object[]&,int)
      // System.Void System.Array.Resize<uint>(uint[]&,int)
      // System.Void System.Array.Sort<object>(object[],System.Comparison<object>)
      // System.Void System.Array.Sort<object>(object[],int,int,System.Collections.Generic.IComparer<object>)
      // bool System.Linq.Enumerable.Any<object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,bool>)
      // bool System.Linq.Enumerable.Contains<int>(System.Collections.Generic.IEnumerable<int>,int)
      // bool System.Linq.Enumerable.Contains<int>(System.Collections.Generic.IEnumerable<int>,int,System.Collections.Generic.IEqualityComparer<int>)
@@ -3773,6 +4024,7 @@
      // object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Vector3,UnityEngine.Quaternion)
      // object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
      // object UnityEngine.Resources.Load<object>(string)
      // object UnityEngine.ScriptableObject.CreateInstance<object>()
      // object UnityEngine._AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
      // System.IntPtr UnityEngine._AndroidJNIHelper.GetFieldID<object>(System.IntPtr,string,bool)
      // System.IntPtr UnityEngine._AndroidJNIHelper.GetMethodID<object>(System.IntPtr,string,object[],bool)