| | |
| | | using System.Collections.Generic; |
| | | using DG.Tweening.Plugins.Core.PathCore;
|
| | | using System;
|
| | | using System.Collections.Generic; |
| | | using System.IO; |
| | | using UnityEditor; |
| | | using UnityEditor.iOS.Xcode.Custom; |
| | |
| | | private const string CODE_SIGN_DISTRIBUTION = ""; |
| | | private const string PROVISIONING_DEVELOPER = ""; |
| | | private const string PROVISIONING_DISTRIBUTION = ""; |
| | | private const string TEAM = "5X26T385YZ"; |
| | | private const string TEAM = ""; |
| | | |
| | | [UnityEditor.Callbacks.PostProcessBuild(999)] |
| | | public static void OnPostprocessBuild(BuildTarget buildTarget, string path) |
| | |
| | | return; |
| | | } |
| | | |
| | |
|
| | | DoPBXProject(path);
|
| | | BuildPlist(path);
|
| | | ModifyFile(path);
|
| | |
|
| | |
|
| | | |
| | | } |
| | | |
| | | //越南 |
| | | static void DoPBXProject(string path)
|
| | | {
|
| | | string _projectPath = PBXProject.GetPBXProjectPath(path); |
| | | |
| | | PBXProject project = new PBXProject(); |
| | |
| | | string targetGUID = project.TargetGuidByName(PBXProject.GetUnityTargetName()); |
| | | string fwTargetGUID = project.TargetGuidByName("UnityFramework"); |
| | | |
| | | //var _codeSign = Debug.isDebugBuild ? CODE_SIGN_DEVELOPER : CODE_SIGN_DISTRIBUTION; |
| | | //var _provision = Debug.isDebugBuild ? PROVISIONING_DEVELOPER : PROVISIONING_DISTRIBUTION; |
| | | |
| | | // BuildSetting里的相关设置 |
| | | project.SetBuildProperty(project.ProjectGuid(), "ENABLE_BITCODE", "NO"); |
| | | project.SetBuildProperty(targetGUID, "ENABLE_BITCODE", "NO"); |
| | | project.SetBuildProperty(targetGUID, "DEVELOPMENT_TEAM", TEAM); |
| | | |
| | | project.AddBuildProperty(targetGUID, "OTHER_LDFLAGS", "-ObjC"); |
| | | project.AddBuildProperty(targetGUID, "GCC_GENERATE_DEBUGGING_SYMBOLS", "NO"); |
| | | |
| | | //bugly |
| | | //wkwebview |
| | | project.AddFrameworkToProject(fwTargetGUID, "WebKit.framework", true);
|
| | |
|
| | | project.AddFrameworkToProject(fwTargetGUID, "SystemConfiguration.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "Security.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "JavaScriptCore.framework", true); |
| | | |
| | | //三峡sdk |
| | | project.AddFrameworkToProject(fwTargetGUID, "StoreKit.framework", true); |
| | | //project.AddFrameworkToProject(fwTargetGUID, "SystemConfiguration.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "CFNetwork.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "CoreTelephony.framework", true); |
| | | //project.AddFrameworkToProject(fwTargetGUID, "Security.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "CoreMotion.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "UIKit.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "CoreGraphics.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "Foundation.framework", true); |
| | | //project.AddFrameworkToProject(fwTargetGUID, "JavaScriptCore.frameWork", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "Accelerate.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "SafariServices.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "authenticationservices.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "LocalAuthentication.framework", true); |
| | | |
| | | //appsflyer |
| | | project.AddFrameworkToProject(fwTargetGUID, "AdSupport.framework", true); |
| | | project.AddFrameworkToProject(fwTargetGUID, "iAd.framework", true); |
| | | |
| | | // 处理 库文件 |
| | | project.AddFileToBuild(fwTargetGUID, project.AddFile("/usr/lib/libz.tbd", "Frameworks/libz.tbd", PBXSourceTree.Sdk)); |
| | |
| | | //UnityFramework |
| | | project.AddBuildProperty(fwTargetGUID, "OTHER_LDFLAGS", "-ObjC"); |
| | | |
| | | |
| | | File.WriteAllText(_projectPath, project.WriteToString()); |
| | | }
|
| | |
|
| | | |
| | | //加推送 |
| | | //var _capabilityMgr = new ProjectCapabilityManager(_projectPath, "game003.entitlements", PBXProject.GetUnityTargetName()); |
| | | //_capabilityMgr.AddInAppPurchase(); |
| | | //_capabilityMgr.AddPushNotifications(true); |
| | | //_capabilityMgr.WriteToFile(); |
| | | |
| | | BuildPlist(path); |
| | | |
| | | if (!s_IsAppend) |
| | | { |
| | | ModifyFile(path); |
| | | } |
| | | } |
| | | |
| | | private static void BuildPlist(string path) |
| | | { |
| | | string plistPath = path + "/Info.plist"; |
| | | string _plistPath = path + "/Info.plist"; |
| | | |
| | | PlistDocument plist = new PlistDocument(); |
| | | plist.ReadFromString(File.ReadAllText(plistPath)); |
| | | PlistDocument _plist = new PlistDocument(); |
| | | _plist.ReadFromString(File.ReadAllText(_plistPath)); |
| | | |
| | | PlistElementDict rootDict = plist.root; |
| | | PlistElementDict nsAppTransportSecurity = rootDict.CreateDict("NSAppTransportSecurity"); |
| | | nsAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads", true); |
| | | PlistElementDict dict = nsAppTransportSecurity.CreateDict("Exception Domains"); |
| | | dict = dict.CreateDict("jpush.cn"); |
| | | dict.SetBoolean("NSIncludesSubdomains", true); |
| | | dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true); |
| | | PlistElementDict _rootDict = _plist.root; |
| | | PlistElementDict _nsAppTransportSecurity = _rootDict.CreateDict("NSAppTransportSecurity"); |
| | | _nsAppTransportSecurity.SetBoolean("NSAllowsArbitraryLoads", true); |
| | | //PlistElementDict _dict = _nsAppTransportSecurity.CreateDict("Exception Domains"); |
| | | //_dict = _dict.CreateDict("jpush.cn"); |
| | | //_dict.SetBoolean("NSIncludesSubdomains", true); |
| | | //_dict.SetBoolean("NSExceptionAllowsInsecureHTTPLoads", true); |
| | | |
| | | rootDict.SetString("NSMicrophoneUsageDescription", "使用麦克风权限"); |
| | | rootDict.SetString("NSPhotoLibraryAddUsageDescription", "使用相册权限,用以存储截屏的账号信息,以防忘记账号密码"); |
| | | //_rootDict.SetString("NSMicrophoneUsageDescription", "使用麥克風權限"); |
| | | //遊戲需要您的相冊權限來截圖保存創建的用戶賬號數據 |
| | | _rootDict.SetString("NSPhotoLibraryAddUsageDescription", "Bạn phải cấp quyền cho album ảnh, để chụp ảnh màn hình và lưu dữ cho người dùng"); |
| | | _rootDict.SetString("NSCameraUsageDescription", "Hãy cho phép quyền ứng dùng để truy cập,nếu không thì chức năng sẽ không khởi động được"); |
| | | //此标识符将用于向您推荐个性化广告 |
| | | _rootDict.SetString("NSUserTrackingUsageDescription", "Hướng dẫn này sẽ xuất hiện quảng cáo có cá tính của riêng bạn"); |
| | | |
| | | rootDict.SetString("FacebookAppID", "1749518565212194"); |
| | | rootDict.SetString("FacebookDisplayName", "镇魔诀"); |
| | | var array = nsAppTransportSecurity.CreateArray("LSApplicationQueriesSchemes"); |
| | | array.AddString("fbapi"); |
| | | array.AddString("fbauth2"); |
| | | //AF |
| | | _rootDict.SetString("AFAppleId", "6496429484"); |
| | | _rootDict.SetString("AFKey", "HPHQrNf7mMTa8fzGBBAMFP"); |
| | | |
| | | File.WriteAllText(plistPath, plist.WriteToString()); |
| | | _rootDict.SetString("GIDClientID", "314531283387-rnrumgog6859kcqe7tghae1pqf9v7ube.apps.googleusercontent.com"); |
| | | |
| | | //facebook |
| | | _rootDict.SetString("FacebookAppID", "1579387699444562"); |
| | | _rootDict.SetString("FacebookClientToken", "db769297080bb297b56871339b9e88ef"); |
| | | _rootDict.SetString("FacebookDisplayName", "Tuyệt Thế Tiên Giới"); |
| | | |
| | | _rootDict.SetBoolean("FacebookAutoLogAppEventsEnabled", true); |
| | | _rootDict.SetBoolean("FacebookAdvertiserIDCollectionEnabled", true); |
| | | |
| | | PlistElementArray nsURLTypes = _rootDict.CreateArray("CFBundleURLTypes"); |
| | | var dict0 = nsURLTypes.AddDict(); |
| | | dict0.SetString("CFBundleTypeRole", "Editor"); |
| | | dict0.SetString("CFBundleURLName", "fb"); |
| | | var schemesArray = dict0.CreateArray("CFBundleURLSchemes"); |
| | | schemesArray.AddString("fb1579387699444562"); |
| | | |
| | | |
| | | dict0 = nsURLTypes.AddDict(); |
| | | dict0.SetString("CFBundleTypeRole", "Editor"); |
| | | dict0.SetString("CFBundleURLName", "Google"); |
| | | schemesArray = dict0.CreateArray("CFBundleURLSchemes"); |
| | | schemesArray.AddString("com.googleusercontent.apps.314531283387-rnrumgog6859kcqe7tghae1pqf9v7ube"); |
| | | |
| | | var array1 = _rootDict.CreateArray("LSApplicationQueriesSchemes"); |
| | | array1.AddString("fbapi"); |
| | | array1.AddString("fbapi20130214"); |
| | | array1.AddString("fbapi20130410"); |
| | | array1.AddString("fbapi20130702"); |
| | | array1.AddString("fbapi20131010"); |
| | | array1.AddString("fbapi20131219"); |
| | | array1.AddString("fbapi20140410"); |
| | | array1.AddString("fbapi20140116"); |
| | | array1.AddString("fbapi20150313"); |
| | | array1.AddString("fbapi20150629"); |
| | | array1.AddString("fbapi20160328"); |
| | | array1.AddString("fbauth"); |
| | | array1.AddString("fb-messenger-share-api"); |
| | | array1.AddString("fbauth2"); |
| | | array1.AddString("fbshareextension"); |
| | | |
| | | File.WriteAllText(_plistPath, _plist.WriteToString()); |
| | | } |
| | | |
| | | |
| | | |
| | | private static void ModifyFile(string projectPath) |
| | | { |
| | | /**修改UnityAppController.mm 文件**/ |
| | | var xclass = new XClass(projectPath + "/Classes/UnityAppController.mm"); |
| | | //引入UniversalSDK |
| | | xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"UniversalSDK.h\""); |
| | | //修改UnityAppController.mm 文件 |
| | | var _xclass = new XClass(projectPath + "/Classes/UnityAppController.mm"); |
| | | //引入YnmbxxjSDK |
| | | _xclass.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#include \"YnmbxxjSDK.h\"" + "\n#import <TUYEFramework/TUYESDK.h>"); |
| | | //unity交互调用的方法 |
| | | string newCode = "\n" + |
| | | "extern \"C\" void IOSMessageHandle(const char* jsonString) {\n" + |
| | | " [GetAppController().universalSDK HandleUnityMessage:[NSString stringWithUTF8String:jsonString]];\n" + |
| | | "extern \"C\" void IOSUniyMessageHandle(const char* jsonString) {\n" + |
| | | " [GetAppController().ynmbxxjSDK HandleGameMessage:[NSString stringWithUTF8String:jsonString]];\n" + |
| | | "}"; |
| | | xclass.WriteBelow("extern \"C\" ScreenOrientation UnityCurrentOrientation() { return GetAppController().unityView.contentOrientation; }", newCode); |
| | | //初始化UniversalSDK |
| | | _xclass.WriteBelow("extern \"C\" ScreenOrientation UnityCurrentOrientation() { return GetAppController().unityView.contentOrientation; }", newCode); |
| | | //初始化YnmbxxjSDK |
| | | newCode = "\n" + |
| | | " _universalSDK = [[UniversalSDK alloc] init];\n [_universalSDK QuickSDKInit:application didFinishLaunchingWithOptions:launchOptions];"; |
| | | xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode); |
| | | " _ynmbxxjSDK = [[YnmbxxjSDK alloc] init];\n [_ynmbxxjSDK YngameSDKInit:application didFinishLaunchingWithOptions:launchOptions];"; |
| | | _xclass.WriteBelow("[KeyboardDelegate Initialize];", newCode); |
| | | |
| | | |
| | | //quick sdk 生命周期 |
| | | _xclass.WriteBelow("- (BOOL)application:(UIApplication*)app openURL:(NSURL*)url options:(NSDictionary<NSString*, id>*)options\n{", "\n [[TUYESDK sharedGameSDK] application:app openURL:url options:options];"); |
| | | _xclass.WriteBelow("::printf(\"-> applicationDidBecomeActive()\\n\");", "[[TUYESDK sharedGameSDK] applicationDidBecomeActive:application];"); |
| | | _xclass.WriteBelow("NSURL* url = userActivity.webpageURL;", "\n [[TUYESDK sharedGameSDK] application:application continueUserActivity:userActivity restorationHandler:restorationHandler];\n"); |
| | | _xclass.WriteBelow("- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))handler\n{", "\n [[TUYESDK sharedGameSDK] application:application didReceiveRemoteNotification:userInfo fetchCompletionHandler:completionHandler];\n"); |
| | | |
| | | /**修改UnityAppController.h 文件**/ |
| | | xclass = new XClass(projectPath + "/Classes/UnityAppController.h"); |
| | | xclass.WriteBelow("@class DisplayConnection;", "@class UniversalSDK;"); |
| | | xclass.WriteBelow("DisplayConnection* _mainDisplay;", "UniversalSDK* _universalSDK;"); |
| | | xclass.WriteBelow("@property (readonly, copy, nonatomic) DisplayConnection* mainDisplay;", |
| | | "@property (readonly, copy, nonatomic) UniversalSDK* universalSDK;"); |
| | | |
| | | //修改UnityAppController.h 文件 |
| | | _xclass = new XClass(projectPath + "/Classes/UnityAppController.h"); |
| | | _xclass.WriteBelow("@class DisplayConnection;", "@class YnmbxxjSDK;"); |
| | | _xclass.WriteBelow("DisplayConnection* _mainDisplay;", "YnmbxxjSDK* _ynmbxxjSDK;"); |
| | | _xclass.WriteBelow("@property (readonly, copy, nonatomic) DisplayConnection* mainDisplay;", |
| | | "@property (readonly, copy, nonatomic) YnmbxxjSDK* ynmbxxjSDK;"); |
| | | } |
| | | |
| | | |
| | | |
| | | private static string GetBuildPath() |
| | | { |
| | | string _buildPath = Application.dataPath + "/../IOS_BUILD"; |