Assets/Editor/Tool/UpdateAssetBundleName.cs
@@ -445,7 +445,7 @@ static string assetPath = "Assets/ResourcesOut/BuiltIn/"; [MenuItem("程序/设置资源包名/更新BuiltIn(All) AssetBundleName")] public static void SetAllLuaAssetBundleName() public static void SetBuiltinAssetBundleName() { var allFiles = new List<FileInfo>(); FileExtersion.GetAllDirectoryFileInfos(rootPath, allFiles);