Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -25,6 +25,7 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(HA328_tagMCHistoryReChargeAwardRecord), typeof(DTCA328_tagMCHistoryReChargeAwardRecord)); Register(typeof(HB311_tagGCTalkCache), typeof(DTCB311_tagGCTalkCache)); Register(typeof(HAC01_tagGCFamilyWarInfo), typeof(DTCAC01_tagGCFamilyWarInfo)); Register(typeof(HA40D_tagGCServerCreatFamilyTimes), typeof(DTCA40D_tagGCServerCreatFamilyTimes));