System/Treasure/TreasureLevelUpWin.cs
@@ -592,17 +592,17 @@ StartBack(); return; } if (!WindowJumpMgr.Instance.IsJumpState && model.exitRecord < 4) if (!WindowJumpMgr.Instance.IsJumpState && model.exitRecord >= 4) { StartBack(); model.exitRecord += 1; model.exitRecord = 0; return; } model.openFromTreasureList = false; CloseImmediately(); if (!WindowJumpMgr.Instance.IsJumpState) { model.exitRecord = 0; model.exitRecord++; WindowCenter.Instance.Open<MainInterfaceWin>(); } }