System/Welfare/ConsumeRebateWin.cs
@@ -16,6 +16,7 @@ [SerializeField] Text m_OperationSurplusTime; [SerializeField] Text m_OperationOpenTime; [SerializeField] Text m_OperationSurplusTimeTitle; [SerializeField] Text m_Rule; [SerializeField] ScrollerController m_Controller; @@ -133,6 +134,7 @@ m_Controller.AddCell(ScrollerDataType.Header, i); } } m_Rule.gameObject.SetActive(operation.dayReset); } m_Controller.Restart(); }