| | |
| | | PosX = mainServerDataBuf.PosX;
|
| | | PosY = mainServerDataBuf.PosY;
|
| | | HP = mainServerDataBuf.HP;
|
| | | if (PlayerDatas.Instance.hero != null)
|
| | | {
|
| | | PlayerDatas.Instance.hero.ActorInfo.serverDie = mainServerDataBuf.heroServerDie;
|
| | | }
|
| | | }
|
| | |
|
| | | public void RecordMainServerData(bool isMainServerData, PlayerDataRefresh playerDataType, uint value)
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | public void RecordMainServerDie(bool isMainServerData, bool serverDie)
|
| | | {
|
| | | mainServerDataBuf.heroServerDie = serverDie;
|
| | | }
|
| | |
|
| | | public class PartDataBuf
|
| | | {
|
| | | public string PlayerName;
|
| | |
| | | public ushort PosX;
|
| | | public ushort PosY;
|
| | | public uint HP;
|
| | | public bool heroServerDie;
|
| | | }
|
| | |
|
| | | }
|