少年修仙传客户端代码仓库
client_Zxw
2018-08-20 04b3034c07f86aad4493f3be4bd26e2094c10d0c
System/MainInterfacePanel/FunctionForecastWin.cs
@@ -1,104 +1,104 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, November 22, 2017
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using TableConfig;
using UnityEngine;
using UnityEngine.UI;
//功能预告面板
namespace Snxxz.UI
{
    public class FunctionForecastWin : Window
    {
        [SerializeField] Button CloseBtn;
        [SerializeField] Image FunctionImage;
        [SerializeField] Text IconText;
        [SerializeField] Text ContentText;
        [SerializeField] Text ContentText1;
        #region Built-in
        private int OpenID = 0;
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            CloseBtn.AddListener(() => { Close(); });
        }
        protected override void OnPreOpen()
        {
            if (WindowCenter.Instance.CheckOpen<CombatModeWin>())
            {
                WindowCenter.Instance.Close<CombatModeWin>();
            }
            OpenID = FunctionForecastTip.OpenTag;
            FunctionForecastTip.FunctionOpenTagEvent += OnFunctionOpenTag;
        }
        protected override void OnAfterOpen()
        {
            Assignment();
        }
        void Assignment()
        {
            var functionForcecastConfig = ConfigManager.Instance.GetTemplate<FunctionForecastConfig>(OpenID);
            if (functionForcecastConfig == null)
            {
                Close();
            }
            var openLvConfig = ConfigManager.Instance.GetTemplate<FuncOpenLVConfig>(OpenID);
            FunctionImage.SetSprite(functionForcecastConfig.FuncIconKey);
            IconText.text = functionForcecastConfig.FuncName;
            ContentText.text = functionForcecastConfig.DetailDescribe;
            if (openLvConfig.LimitMagicWeapon != 0 || openLvConfig.LimitMissionID != 0)
            {
                if (openLvConfig.LimitMagicWeapon != 0)
                {
                    int faBaoID = openLvConfig.LimitMagicWeapon / 100;
                    TreasureConfig treasure = ConfigManager.Instance.GetTemplate<TreasureConfig>(faBaoID);
                    ContentText1.text = string.Format(Language.Get("FuncFBOpen"), treasure.Name);
                    return;
                }
                if (openLvConfig.LimitMissionID != 0)
                {
                    ContentText1.text = string.Format(Language.Get("TaskFuncOpen"), openLvConfig.LimitLV);
                    return;
                }
            }
            else
            {
                ContentText1.text = string.Format(Language.Get("FuncLevelOpen"), openLvConfig.LimitLV);
            }
        }
        protected override void OnPreClose()
        {
            FunctionForecastTip.FunctionOpenTagEvent -= OnFunctionOpenTag;
        }
        private void OnFunctionOpenTag(int obj)
        {
            OpenID = obj;
            Assignment();
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
    }
}
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, November 22, 2017
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using TableConfig;
using UnityEngine;
using UnityEngine.UI;
//功能预告面板
namespace Snxxz.UI
{
    public class FunctionForecastWin : Window
    {
        [SerializeField] Button CloseBtn;
        [SerializeField] Image FunctionImage;
        [SerializeField] Text IconText;
        [SerializeField] Text ContentText;
        [SerializeField] Text ContentText1;
        #region Built-in
        private int OpenID = 0;
        protected override void BindController()
        {
        }
        protected override void AddListeners()
        {
            CloseBtn.AddListener(() => { Close(); });
        }
        protected override void OnPreOpen()
        {
            if (WindowCenter.Instance.CheckOpen<CombatModeWin>())
            {
                WindowCenter.Instance.Close<CombatModeWin>();
            }
            OpenID = FunctionForecastTip.OpenTag;
            FunctionForecastTip.FunctionOpenTagEvent += OnFunctionOpenTag;
        }
        protected override void OnAfterOpen()
        {
            Assignment();
        }
        void Assignment()
        {
            var functionForcecastConfig = ConfigManager.Instance.GetTemplate<FunctionForecastConfig>(OpenID);
            if (functionForcecastConfig == null)
            {
                Close();
            }
            var openLvConfig = ConfigManager.Instance.GetTemplate<FuncOpenLVConfig>(OpenID);
            FunctionImage.SetSprite(functionForcecastConfig.FuncIconKey);
            IconText.text = functionForcecastConfig.FuncName;
            ContentText.text = functionForcecastConfig.DetailDescribe;
            if (openLvConfig.LimitMagicWeapon != 0 || openLvConfig.LimitMissionID != 0)
            {
                if (openLvConfig.LimitMagicWeapon != 0)
                {
                    int faBaoID = openLvConfig.LimitMagicWeapon / 100;
                    TreasureConfig treasure = ConfigManager.Instance.GetTemplate<TreasureConfig>(faBaoID);
                    ContentText1.text = string.Format(Language.Get("FuncFBOpen"), treasure.Name);
                    return;
                }
                if (openLvConfig.LimitMissionID != 0)
                {
                    ContentText1.text = string.Format(Language.Get("TaskFuncOpen"), openLvConfig.LimitLV);
                    return;
                }
            }
            else
            {
                ContentText1.text = string.Format(Language.Get("FuncLevelOpen"), openLvConfig.LimitLV);
            }
        }
        protected override void OnPreClose()
        {
            FunctionForecastTip.FunctionOpenTagEvent -= OnFunctionOpenTag;
        }
        private void OnFunctionOpenTag(int obj)
        {
            OpenID = obj;
            Assignment();
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
    }
}