Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs
@@ -54,6 +54,7 @@ public int pkState;//是否在pk中 175 1--进入状态 2--退出状态 public int bossState;//Boss状态 176 1--进入状态 2--退出状态 public int OnlyFinalHurt; public int forbidenTalk; public int NpcHurtAddPer;//对怪物伤害加成 188 public int FunalHurtPer;//对怪物伤害加成 189 }