System/Dungeon/NormalDungeonEntranceWin.cs
@@ -133,7 +133,7 @@ } else { UI3DModelExhibition.Instance.BeginShowNPC(dungeonConfig.BossActorID[0], Vector3.zero, m_BossPortrayal); UI3DModelExhibition.Instance.ShowNPC(dungeonConfig.BossActorID[0], Vector3.zero, m_BossPortrayal); } }