| | |
| | | protected override void OnPreClose()
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| | | {
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| | | model.dungeonRecordChangeEvent -= UpdateDungeonTimes;
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| | | UI3DModelExhibition.Instance.StopShowNPC();
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| | | UI3DModelExhibition.Instance.StopShow();
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| | | }
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| | |
|
| | | protected override void OnAfterClose()
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| | |
| | | void DisplayBossInfo(int _npcId)
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| | | {
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| | | m_BossName.gameObject.SetActive(true);
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| | | UI3DModelExhibition.Instance.BeginShowNPC(_npcId, Vector3.zero, m_BossPortrayal);
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| | | UI3DModelExhibition.Instance.ShowNPC(_npcId, Vector3.zero, m_BossPortrayal);
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| | | var npcConfig = Config.Instance.Get<NPCConfig>(_npcId);
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| | | if (npcConfig != null)
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| | | {
|